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Jose Belda-Medina – Contemporary Educational Technology, 2025
This study investigates the impact of augmented reality (AR) on vocabulary and content learning, as well as attitudes, in a content and language integrated learning (CLIL) setting. The research, based on convenience sampling, involved 162 secondary education students from three schools, divided into an experimental group (EG) and a control group…
Descriptors: Content and Language Integrated Learning, Simulated Environment, Vocabulary Development, Language Acquisition
Celina Salvador-Garcia; Oscar Chiva-Bartoll; Carlos Capella-Peris; María Maravé-Vivas – Language and Education, 2025
The promotion of 21st century key skills is crucial to build 21st century citizenship. The purpose of this research was to examine teachers' and students' views on the use of Content and Language Integrated Learning (CLIL) approach in Physical Education regarding the development of 21st century skills and the syllabus covered in lessons. In-depth…
Descriptors: Physical Education, Content and Language Integrated Learning, 21st Century Skills, Second Language Learning
Yilian Teng; Xia Wang – Education and Information Technologies, 2024
A total of 169 Chinese college students were divided into high proficiency and low proficiency learners according to a College English Test, and watched one of three short fully captioned English videos, thus producing six groups: (1) High proficiency + L2 (n = 25), (2) High proficiency + L1 + L2 (n = 24), (3) High proficiency + L1 (n = 33), (4)…
Descriptors: Captions, English (Second Language), Second Language Instruction, Second Language Learning
Yu-Shan Fan – Journal of Research on Technology in Education, 2024
This study explores pedagogical applications of using digital storytelling to facilitate the learning of content knowledge, integrated language proficiency, and academic English competence in an EFL context. Informed by social constructivism, process writing theory, and multimodality, a digital storytelling project was designed in accompany with a…
Descriptors: Teaching Methods, Electronic Learning, Story Telling, Computer Mediated Communication
Diana Angélica Parra Pérez; Jennyfer Paola Camargo Cely; María Catalina Caro Torres; Miguel Eduardo Uribe Moreno – Journal of Educators Online, 2025
This paper is a quantitative study about learners' engagement and self-efficacy within a Virtual Reality (VR) learning environment while studying vocabulary in English in a classroom implementing a Content and Language Integrated Learning (CLIL) approach. VR was used as a tool for students to learn and better understand specific concepts studied…
Descriptors: Computer Simulation, Learner Engagement, Self Efficacy, Content and Language Integrated Learning