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Farahnaz Soleimani; Jeonghyun Lee; Meryem Yilmaz Soylu – Journal of Research on Technology in Education, 2024
This study aimed to understand the relationship between course activities and learning progress among students enrolled in the MicroMasters certificate program offered in an affordable MOOC-based learning platform. In order to capture the relationship, the differences between the engagement patterns of learners in the MicroMasters program compared…
Descriptors: MOOCs, Educational Certificates, Artificial Intelligence, Learner Engagement
Kathleen M. Quinlan; Guadalupe Sellei; Wissia Fiorucci – Teaching in Higher Education, 2025
With increasing calls for authentic assessment in higher education, the reference point for authenticity has been questioned. Typically, researchers define authenticity in relation to purposes of higher education, which are contested. Advancing the notion of educational authenticity rather than professional, societal, disciplinary, or…
Descriptors: Educational Assessment, Performance Based Assessment, Learner Engagement, Higher Education
Thanat Tangpaisarn; Paul E. Phrampus; John M. O'Donnell – SpringerBriefs in Education, 2025
This book is crafted for both novice simulation educators embarking on their teaching careers and seasoned subject matter experts seeking to enhance the effectiveness of their simulation programs. The book draws on the effort of a novice simulation educator under the guidance of two simulation experts with over 40 years of collective experience.…
Descriptors: Allied Health Occupations Education, Learning Theories, Simulation, Vignettes
Riikka Harikkala-Laihinen; Sanna Fäldt; Erik Bäckman – Journal of Workplace Learning, 2024
Purpose: This paper aims to explore how a new type of workplace training program can be created that truly enables participants to move from words to action. Recognizing the need to understand trainee-work environment dynamics the authors criticize training efforts that center on targeted learning events, instead highlighting the role of…
Descriptors: Work Environment, Trainees, Workplace Learning, Training
James Miller – portal: Libraries and the Academy, 2025
User experience (UX) internships generate ideas for usability projects, improve the design of existing and new services, investigate users' motivations and behavior, and build transferable skills for interns. This case study proposes a micro-internship model, grounded in the design cycle, that institutions can adapt to address their libraries and…
Descriptors: Experiential Learning, Internship Programs, Undergraduate Students, Academic Libraries
Sachiko Nakamura; Pornapit Darasawang; Hayo Reinders – Language Teaching Research, 2024
This article recounts my experience in enhancing my students' boredom regulation by designing, implementing, and evaluating a strategy instruction project. The project was undertaken with 25 Thai university students enrolled in my English oral communication course for 15 weeks. The project began with exploring how and why my students experienced…
Descriptors: Foreign Countries, College Students, Second Language Instruction, English (Second Language)
Maria Jose Anderson-Coto – ProQuest LLC, 2024
This dissertation explores the development and implementation of a community-based educational program, iDREAM, aimed at teaching minoritized youth about Artificial Intelligence (AI) with an emphasis on ethics and social justice. Partnering with two NGOs, this study integrates Culturally Sustaining Pedagogy (CSP) and Critical Computational…
Descriptors: Artificial Intelligence, Minority Group Students, Culturally Relevant Education, Community Education
Zingisa Nkosinkulu – Journal of Visual Literacy, 2024
This article embarks on an exploration of the transformative influence of infographics within the educational landscape, tracing their impact from the Gen-Alpha era onwards. Infographics emerge as dynamic visual tools, transcending generational boundaries and establishing a universal language of comprehension. From catering to the digital fluency…
Descriptors: Visual Aids, Visual Literacy, Recreational Activities, Leisure Time
Iris Lim – Education and Information Technologies, 2024
Teaching soft skills like team dynamics and critical thinking in content-heavy higher education curriculum can be challenging. Employing educational escape rooms is a novel game-based learning strategy in various disciplines, including health sciences. Escape rooms provide the opportunity for a group to work together as they solve puzzles within a…
Descriptors: Neurosciences, Educational Games, Program Design, Program Implementation
Scott Grant; Grace Yue Qi; Yu-Ju Lan; Pei-Yu Cheng – Educational Technology & Society, 2024
Based on the concept of Communities of Practice (CoP), this study describes the design and implementation of an online academic conference, Pedagogy and Practice in Technology Enhanced Language Learning (PPTELL) 2021, as a backdrop for exploring how to effectively promote the development of academic citizenship within the PPTELL CoP. To address…
Descriptors: Conferences (Gatherings), Electronic Learning, Program Design, Program Implementation
Maher Salem; Khalid Samara; Abdel-Karim Al-Tamimi – ACM Transactions on Computing Education, 2024
This study focuses on the challenges encountered in online cybersecurity education. It adopts an exploratory research design using a mixed-methods approach to investigate the perceptions and experiences of postgraduate students enrolled in an online cybersecurity program. The collection of data is structured into two distinct phases. In the…
Descriptors: Information Security, Computer Security, Guidelines, Student Motivation