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Jin Wei-Kocsis; Moein Sabounchi; Gihan J. Mendis; Praveen Fernando; Baijian Yang; Tonglin Zhang – IEEE Transactions on Education, 2024
Contribution: A novel proactive and collaborative learning paradigm was proposed to engage learners with different backgrounds and enable effective retention and transfer of the multidisciplinary artificial intelligence (AI)-cybersecurity knowledge. Specifically, the proposed learning paradigm contains: 1) an immersive learning environment to…
Descriptors: Computer Security, Artificial Intelligence, Interdisciplinary Approach, Models
Loïs Vanhée; Karin Danielsson; Lena Enqvist; Kalle Grill; Melania Borit – European Journal of Education, 2024
Whereas hackathons are widespread within and outside academia and have been argued to be a valid pedagogical method for teaching interdisciplinarity, no detailed frameworks or methods are available for conceptualizing and organizing educational hackathons, i.e., hackathons dedicated to best achieving pedagogic objectives. This paper is dedicated…
Descriptors: Interdisciplinary Approach, Learning Activities, Programming, Computer Security
Muhammad Al-Abdullah; Alper Yayla; Mohammed Salem Al-Atoum – Journal of Information Systems Education, 2024
In today's cybersecurity landscape, organizations need frameworks that provide a holistic approach to risk assessment as part of the risk management process. This case introduces SecureEnd Solutions, a rapidly growing cybersecurity company, and its core team, including Alan Touring, Ada Lovecode, Bob Jobs, and Suzan, the head of development. The…
Descriptors: Risk Assessment, Risk Management, Computer Security, Holistic Approach
Thitima Srivatanakul – Journal of Cybersecurity Education, Research and Practice, 2024
Gamification, including game-based learning (GBL), is a widely recognized pedagogical approach used for imparting and reinforcing cybersecurity knowledge and skills to learners. One innovative form of GBL gaining popularity across various educational levels, from secondary schools to professional development, is escape room-style education. This…
Descriptors: Computer Security, Problem Solving, Gamification, Undergraduate Students
Kellie Johnson; Tiffany Drape; Joseph Oakes; Joseph Simpson; Anne M. Brown; Donna Westfall-Rudd – Journal of Cybersecurity Education, Research and Practice, 2024
Cyberbiosecurity and workforce development in agriculture and the life sciences (ALS) is a growing area of need in the curriculum in higher education. Students that pursue majors related to ALS often do not include training in cyber-related concepts or expose the 'hidden curriculum' of seeking internships and jobs. Exposing students through…
Descriptors: Agriculture, Biological Sciences, Curriculum, Biological Influences
Evmorfia-Iro Bartzia; Michael Lodi; Marco Sbaraglia; Simon Modeste; Viviane Durand-Guerrier; Simone Martini – Informatics in Education, 2024
In this paper, we present an activity to introduce the idea of public-key cryptography and to make pre-service STEM teachers explore fundamental informatics and mathematical concepts and methods. We follow the Theory of Didactical Situations within the Didactical Engineering methodology (both widely used in mathematics education research) to…
Descriptors: Information Science Education, Mathematics Education, Problem Solving, Teaching Methods
Dana Kube; Sebastian Gombert; Brigitte Suter; Joshua Weidlich; Karel Kreijns; Hendrik Drachsler – Journal of Computer Assisted Learning, 2024
Background: Gender stereotypes about women and men are prevalent in computer science (CS). The study's goal was to investigate the role of gender bias in computer-supported collaborative learning (CSCL) in a CS context by elaborating on gendered experiences in the perception of individual and team performance in mixed-gender teams in a hackathon.…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Gender Issues, Learning Activities
Improving Belonging and Connectedness in the Cybersecurity Workforce: From College to the Profession
Mary Beth Klinger – Journal of Cybersecurity Education, Research and Practice, 2024
This article explores the results of a project aimed at supporting community college students in their academic pursuit of an Associate of Applied Science (AAS) degree in Cybersecurity through mentorship, collaboration, skill preparation, and other activities and touch points to increase students' sense of belonging and connectedness in the…
Descriptors: Computer Security, Sense of Community, Associate Degrees, Community College Students
Selami Aydin; Maryam Zeinolabedini – Online Submission, 2024
In line with the rapid advancement in educational technology, and the application of artificial intelligence (AI) in particular, the teaching and learning of the English language has undergone a significant transformation. This paper aims to explore students' perceptions of integrating AI into the English as a foreign language (EFL) learning…
Descriptors: Artificial Intelligence, Computer Software, Second Language Instruction, Second Language Learning