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Showing 1 to 15 of 45 results Save | Export
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Michael P. Howard; Symone L. M. Alexander – Chemical Engineering Education, 2024
Chemical engineers must learn to connect concepts across vastly different scales, spanning from molecular structures to industrial processes. Here, we explore the use of a virtual-reality simulation with a companion video of an experiment to help undergraduate students connect nanoscale fundamentals to macroscale engineering observations.
Descriptors: Chemical Engineering, Computer Simulation, Video Technology, Science Experiments
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Hatice Altinok; Bülent Aydogdu; Fatma Betül Senol – Journal of Theoretical Educational Science, 2025
The aim of this research was to provide preschool children with context-based science and nature activities and basic process skills. The research was carried out with 11 children aged 48-60 months in the second term of the 2019-2020 academic years. The research was designed according to action research, one of the qualitative research designs. In…
Descriptors: Science Instruction, Preschool Children, Learning Activities, Science Activities
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Rustam Shadiev; Xun Wang; Xuan Chen; Elena Gayevskaya; Nikolay Borisov – Education and Information Technologies, 2024
Recent evidence suggests that not many studies on technology-supported cross-cultural learning considered creating authentic, immersive learning environments and addressing the language barrier in communication among representatives of different cultures which are very critical matters in the field. The present study attempted to address this gap.…
Descriptors: Learning Activities, Technology Uses in Education, Translation, Student Attitudes
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María José Sáez-Bondía; Ester Mateo; Jorge Martín-García – Learning Environments Research, 2024
This study responds to the need to produce inviting learning environments that help to build intentional science learning in early childhood education. We present a free-choice science learning environment on plant diversity in the fall. From the moment it was implemented, we analyzed whether children of different educational levels acted in…
Descriptors: Plants (Botany), Preschool Children, Science Education, Learning Processes
Haotian Yang – ProQuest LLC, 2024
This study explores the relationship between perceived authenticity and cognitive engagement within authentic learning environments, a topic that has garnered increasing attention in educational research and practice. While previous studies have linked authenticity and engagement to improved academic outcomes, there remains a gap in understanding…
Descriptors: Biofeedback, Learner Engagement, Cognitive Processes, Authentic Learning
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Laura Graebner Shepin – Hispania, 2024
This article touches upon the many social, political, and economic issues that negatively and disproportionately impact Afro-Mexicans (Sanders 2020). While reading, students are asked to circle the geographic areas mentioned in the article on a map of Mexico; this not only acquaints them with Mexican geography but also focuses their attention on…
Descriptors: Mexicans, Blacks, Learning Activities, Maps
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Ulfia Rahmi; Bayu Ramadhani Fajri; Azrul Azrul – Journal of Learning for Development, 2024
The end of the pandemic era has brought new changes and challenges to lectures held in a blended learning environment, one of which is the use of interactive content. The objective of this study was to analyse, develop and evaluate the presentation of content using H5P in blended learning, its relevance to lecture topics, activities to achieve…
Descriptors: Learning Management Systems, Blended Learning, Educational Technology, Computer Assisted Instruction
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Ching-Chiu Lin – Schools: Studies in Education, 2024
This article, which explores a community filmmaking program for youth facing multiple barriers, presents a unique way of reimagining democratic practice through artful community inquiry that foregrounds entanglements of relations and engagements. In an era of constant change, increasing interdependence between local needs and global influences…
Descriptors: Art, Film Production, Youth Programs, Democratic Values
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Jonathan K. Foster; Peter Youngs; Rachel van Aswegen; Samarth Singh; Ginger S. Watson; Scott T. Acton – Journal of Learning Analytics, 2024
Despite a tremendous increase in the use of video for conducting research in classrooms as well as preparing and evaluating teachers, there remain notable challenges to using classroom videos at scale, including time and financial costs. Recent advances in artificial intelligence could make the process of analyzing, scoring, and cataloguing videos…
Descriptors: Learning Analytics, Automation, Classification, Artificial Intelligence
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Tuire Oittinen – Classroom Discourse, 2024
This paper investigates the accomplishment of highlighting in multiparty video-mediated learning activities. The focus is on moments of screen sharing and the verbal, embodied, and digital resources participants deploy to draw joint attention to a referent on screen. Drawing on screen recorded data (90 h) from an adult education setting (i.e.…
Descriptors: Video Technology, Adult Education, Learning Activities, Attention
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Julie M. Bocetti; Valentina Alvarez; Donald E. Elmore; Adam G. W. Matthews – Biochemistry and Molecular Biology Education, 2025
Community, inclusion, and perseverance are essential for student success in STEM. To promote these values, we developed two discussion-based activities for implementation in introductory college STEM courses. Both activities incorporate watching videos that portray scientists telling the stories of their career trajectory, in-class discussions,…
Descriptors: College Students, College Science, Science Education, Introductory Courses
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Hanni Muukkonen; Anu Kajamaa – Journal of the Learning Sciences, 2024
Background: Higher education is expected to prepare students with interdisciplinary learning (IDL), which is important for their educational and working life opportunities. The cocreation of knowledge in interdisciplinary teams offers multiple opportunities for the emergence of collective knowledge objects (KOs) and knowledge practices (KPs).…
Descriptors: Epistemology, Interdisciplinary Approach, Simulation, Higher Education
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Wei Chen; Lijia Lin; Weiguo Pang – Education and Information Technologies, 2025
A video lesson with generative learning activities has the potential to improve learning by engaging learners. However, existing literature regarding designing and implementing an interactive video lesson is insufficient. In the present study, we aimed to investigate: a) whether the use of the summarizing strategy would benefit learning via video…
Descriptors: Learning Processes, Video Technology, Learning Activities, Writing Skills
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Yiling Hu; Yanjun Chen; Bian Wu – Educational Technology & Society, 2025
As a key professional competence of teachers, empathy involves whether teachers can stand in the student's position to pay attention, understand their behavior, and make reasonable judgment and explanation of it. Researchers have discovered that 360° virtual reality (360° VR), a relatively recent form of media, can be particularly powerful in…
Descriptors: Empathy, Preservice Teachers, Teacher Education Programs, Video Technology
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Sindile Amina Ngubane; Olufemi Timothy Adigun – Turkish Online Journal of Distance Education, 2024
In line with the philosophy of inclusion and various legislative instruments which encourage 'education for all', ODL institutions have made provision for sign language interpreters (SLIs) to facilitate participation for deaf students. Although, some studies have examined issues of virtual learning and the ODL programme; a paucity of studies…
Descriptors: Sign Language, Foreign Countries, Video Technology, Visual Aids
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