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Guido Lang; Tan Gürpinar – Information Systems Education Journal, 2025
This study investigates the effectiveness of a Retrieval-Augmented Generation (RAG) chatbot to enhance learning and engagement in a self-paced, asynchronous online R programming course. To contextualize the development and potential of RAG chatbots, we conducted a literature review on existing approaches and their use in educational settings.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Program Effectiveness, Online Courses
Elena Novak; Chia-Ling Kuo; Janet Lynne Tassell; Grace Morris – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, creativity has been acknowledged for its importance in improving computer science learning and attitudes. However, very little is known about how to integrate creativity in preservice teacher computing education. Toward this end, we developed a creativity-enhancement intervention in an online Creative Computing instructional module to…
Descriptors: Preservice Teachers, Elementary School Teachers, Creativity, Intervention
Yuhui Jing; Chengliang Wang; Yu Chen; Haoming Wang; Teng Yu; Rustam Shadiev – Education and Information Technologies, 2024
Bibliometric mapping is widely used in educational technology research to visualize research field development (e.g. the current status and trend). However, there has been limited research examining the present state, challenges, and potential applications of bibliometric mapping techniques in the field of educational technology. In an effort to…
Descriptors: Bibliometrics, Educational Technology, Information Technology, Online Courses
Gamze Türkmen; Sinan Hopcan; Elif Polat – Journal of Learning and Teaching in Digital Age, 2024
This research explores how metacognitive strategies influence the metacognitive awareness of undergraduate students enrolled in an online flipped programming course. It specifically focuses on regulatory actions crucial for success in programming instruction and distance education settings. The primary objective is to contribute to the existing…
Descriptors: Undergraduate Students, Metacognition, Online Courses, Programming
Mahfudzah Othman; Aznoora Osman; Siti Zulaiha Ahmad; Natrah Abdullah – Turkish Online Journal of Distance Education, 2024
This paper discusses the design of interactive gamified assessments for an introductory programming course based on the multimedia segmenting principle and gamification. The objective is to develop more engaging online programming assessments for low-achieving students. The general design follows Nielsen's design guidelines and incorporates…
Descriptors: Gamification, Interaction, Programming, Low Achievement
Christina Layton; Melanie Adsit; Hailey Silver; Megan Sardis; Michelle Gorenstein-Holtzman; Paige M. Siper – Journal of Museum Education, 2024
This study examined the efficacy of a novel manualized educator training as part of the Guggenheim Museum's Guggenheim for All (GFA) program to increase access to high-quality arts programming for neurodiverse individuals. Ten arts educators and 37 parents of autistic children aged 2-17 were recruited to participate in this study. Results…
Descriptors: Access to Education, Autism Spectrum Disorders, Online Courses, Art Teachers
Christine Eith; Denise Zawada – Impacting Education: Journal on Transforming Professional Practice, 2025
This paper proposes a framework for integrating generative artificial intelligence (AI) tools into statistical training for Doctor of Education (EdD) students. The rigorous demands of doctoral education, coupled with the challenges of learning complex statistical software and coding language, often lead to anxiety and frustration among students,…
Descriptors: Doctoral Programs, Artificial Intelligence, Technology Integration, Statistics Education
Dorottya Demszky; Jing Liu; Heather C. Hill; Dan Jurafsky; Chris Piech – Educational Evaluation and Policy Analysis, 2024
Providing consistent, individualized feedback to teachers is essential for improving instruction but can be prohibitively resource-intensive in most educational contexts. We develop M-Powering Teachers, an automated tool based on natural language processing to give teachers feedback on their uptake of student contributions, a high-leverage…
Descriptors: Online Courses, Automation, Feedback (Response), Large Group Instruction
Zi Xiang Poh; Ean Teng Khor – International Journal on E-Learning, 2024
Machine learning and data mining techniques have been widely used in educational settings to identify the important features that tend to influence students' learning performance and predict their future performance. However, there is little to no research done in the context of Singapore's education. Hence, this study aims to fill the gap by…
Descriptors: Learning Analytics, Goodness of Fit, Academic Achievement, Online Courses
Meghan L. McSherry; Becca A. Leininger; Maria L. Johnson; AnnMarie P. Thomas; Susan Outlaw; Douglas C. Orzolek – Journal of Science Education for Students with Disabilities, 2024
The purpose of this research project was to design, deliver, and informally assess the content and methodology of an introductory online course for the educators of Deaf and Hard of Hearing students (N=20) that focused on the block-based coding language, Scratch. Prior work by The Playful Learning Lab examined various STEM resources and their…
Descriptors: Deafness, Hard of Hearing, Online Courses, Summer Programs
Carmen Muñoz; Anastasia Pattemore; Daniela Avello – Computer Assisted Language Learning, 2024
Repeated viewing of the same video is a common strategy among autonomous language learners as well as a much used pedagogical strategy among foreign language (FL) teachers. Learners may watch the same video more than once, to increase global comprehension of the target language or to focus their attention on linguistic aspects, such as new…
Descriptors: Captions, Vocabulary Development, Second Language Learning, Second Language Instruction