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Wenrui Huang; Dajanae Palmer; Ekaete Udoh; Yung Chun; Jason Jabbari – Annenberg Institute for School Reform at Brown University, 2025
The shortage of STEM workers, particularly in computer science, is compounded by the underrepresentation of women and certain minoritized racial/ethnic groups in these fields. Efforts to address worker shortages and broaden participation include improving traditional STEM education pathways and creating alternative pathways. While persistence has…
Descriptors: STEM Education, Programming, Internship Programs, Minority Group Students
Felipe Gonzalez-Pizarro; Claudia Lopez; Andrea Vasquez; Carlos Castro – IEEE Transactions on Education, 2024
While computational thinking arises as an essential skill worldwide, formal primary and secondary education in Latin America rarely incorporates mechanisms to develop it in their curricula. The extent to which students in the region acquire computational thinking skills remains largely unknown. To start addressing this void, this article presents…
Descriptors: Foreign Countries, Computation, Thinking Skills, College Freshmen
Fan Xu; Ana-Paula Correia – Journal of Computing in Higher Education, 2024
As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study…
Descriptors: Programming, Computer Science Education, Cooperative Learning, Learning Activities
Xiao-Ming Wang; Wen-Qing Zhou; Gwo-Jen Hwang; Shi-Man Wang; Tong Huang – Educational Technology & Society, 2024
Knowing the factors affecting students' learning achievement in digital learning is a crucial educational issue nowadays. However, recent research has paid less attention to how an individual's internal factors (prior knowledge) influence their learning achievement through cognitive engagement, and previous studies generally employed students'…
Descriptors: Electronic Learning, Prior Learning, Cognitive Processes, Learner Engagement
Gwo-Haur Hwang; Beyin Chen; Shih-Pei Chen – Interactive Learning Environments, 2024
This study proposed a game-based flipped teaching approach and applied it to a HTML (HyperText Markup Language) course. We developed two versions of the pre-class content testing, one of which was game-based, using a "looking-through" game, and the other which was traditional, using a multiple-choice test. We conducted a teaching…
Descriptors: Flipped Classroom, Instructional Effectiveness, Teaching Methods, Prior Learning
Imre Bende – Acta Didactica Napocensia, 2024
The continuous development of artificial intelligence-based tools makes their emergence inevitable in education as well as other fields of life. This article presents findings of a mixed method study aimed at investigating the current perceptions and potential applications of AI in Hungarian educational settings. Through interviews with high…
Descriptors: Readiness, Artificial Intelligence, Technology Uses in Education, Foreign Countries