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Pedro Isaias; Paula Miranda – International Association for Development of the Information Society, 2025
The transformation of educational systems requires pedagogical approaches that move beyond the conventional format of learning by transmission of content. It is pressing to address the challenges deriving from the changing landscape of the workplace. Diverse, hybrid, technologically enhanced, focused on 21st century skills, and an advocate of…
Descriptors: Design, Thinking Skills, Teaching Methods, Instructional Innovation
Amber Beisly; Anne Moffitt – Early Childhood Education Journal, 2025
When children engage in play, they develop essential skills like creativity, flexibility, imagination, and problem-solving. Children who engage in STEAM (Science, Technology, Engineering, Arts, and Math) activities also build similar skills. Both play and STEAM enable children to ask questions, try different solutions, and develop explanations for…
Descriptors: STEM Education, Art Activities, Creative Development, Creativity
Roni Reiter-Palmon; Salvatore Leone; Emanuel Schreiner – Creativity Research Journal, 2024
Contradictions and competing demands are common in everyday problems. To address these problems, individuals need to both recognize and integrate these contradictions during problem-solving to find creative solutions. We propose that recognition and integration take place in the problem construction phase of the creative problem-solving process.…
Descriptors: College Students, Psychological Studies, Problem Solving, Creativity
Yen-Nan Lin; Lu-Ho Hsia; Gwo-Jen Hwang – British Journal of Educational Technology, 2025
To win in sports competitions, in addition to excellent sports skills, coping strategies in the face of various competition situations are also critical for success. Therefore, cultivating students' diverse, creative and flexible tactical application abilities is an important educational goal in sports training. However, in the online component of…
Descriptors: Problem Solving, Creative Development, Creative Thinking, Educational Strategies
Simon Wong; Ka Lok Wong; Yui-Yip Lau; Kia Tsang; Ada Chan – Journal of Education and e-Learning Research, 2024
Generic competency development activities (GCDAs) help students develop critical thinking, problem-solving, innovation, creativity, communication and social skills. This study evaluated students' acceptance of a machine learning-assisted recommendation system (MARS) developed to recommend GCDAs for students in a higher education institution. This…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Higher Education

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