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Showing 1 to 15 of 163 results Save | Export
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JiYeon Hong; Kwihoon Kim – Education and Information Technologies, 2025
The advent of the 4th Industrial Revolution era requires the creation of new value through convergence rather than piecemeal use of technology. In that sense, the convergence of AI's learning ability and IoT connectivity makes it possible to build a more intelligent and automated system. Therefore, AI education in preparation for the era of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Internet, Digital Literacy
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Sercan Özer; Levent Çetinkaya – Educational Policy Analysis and Strategic Research, 2024
This study aimed to gather middle school students' opinions on the utilization of cryptologic methods in education. Using a case study approach, data were collected through a semi-structured interview form developed with expert input. The focus was on the effects of integrating cryptologic methods within the Information Technologies and Software…
Descriptors: Middle School Students, Grade 6, Technology Integration, Information Technology
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Susanne Engström; Helena Lennholm – International Journal of Technology and Design Education, 2025
In literature, teaching for an authentic learning experience is seen as rewarding and interesting, promoting better understanding of for example sustainable development and fostering students' independence. Some upper secondary schools emphasise authentic teaching and learning on their websites, showcasing how students engage in authentic tasks.…
Descriptors: Secondary School Students, Authentic Learning, Student Attitudes, Technology Education
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Emi Iwatani; Merijke Coenraad; Kyle M. Dunbar – Journal of Research on Technology in Education, 2025
Students in Appalachia have a heritage of problem-solving. We explore how computational thinking (CT) relates to and complements this heritage by analyzing 34 local ingenuity stories, and perspectives from 35 community members about the relevance of CT. We found the two problem-solving approaches are meaningfully different, but can be used in…
Descriptors: Problem Solving, Computation, Thinking Skills, Area Studies
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Rudy Baez; Henry Sanchez; Neril Sandeep; Duli Pllana – International Journal of Research in Education and Science, 2025
Educational institutions around the world have been integrating AI into their educational practices. Many studies and reports highlight both the advantages and disadvantages of this integration. This paper focuses on the positive aspects of AI in education, specifically through the lens of a high school geometry project at a technology-focused…
Descriptors: Creativity, Critical Thinking, High School Students, Urban Schools
Rowan Nas – Mathematics Education Research Group of Australasia, 2024
Creativity is a task-specific construct that exhibits diverse characteristics depending on the context it operates in. Currently, there is little consensus on how creativity can be defined and taught within STEM education. In this study, mathematics teachers' beliefs about STEM creativity and their pedagogical approaches to teaching creativity…
Descriptors: Mathematics Teachers, Beliefs, Teacher Attitudes, Teaching Methods
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Alberto Gandolfi – International Journal of Artificial Intelligence in Education, 2025
In this paper, we initially investigate the capabilities of GPT-3 5 and GPT-4 in solving college-level calculus problems, an essential segment of mathematics that remains under-explored so far. Although improving upon earlier versions, GPT-4 attains approximately 65% accuracy for standard problems and decreases to 20% for competition-like…
Descriptors: Artificial Intelligence, Reliability, Problem Solving, Mathematics Skills
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Yasin Memis – Journal of Pedagogical Research, 2025
The integration of artificial intelligence (AI) into mathematical problem-solving has shown significant potential to enhance student learning and performance. However, while AI tools offer numerous benefits, they are prone to occasional conceptual and arithmetic errors that can mislead users and obscure understanding. This research examines such…
Descriptors: Artificial Intelligence, Mathematics Instruction, Problem Solving, Error Patterns
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Julia Mañero; Carlos Escaño – Interactive Learning Environments, 2024
Intercreativity is a phenomenon with significant social, cultural and educational implications in the postdigital era. Its meaning refers to the fact of solving problems and making a collective production. However--in a historical and philosophical context that has led to the rise and importance of knowledge production--intercreativity is a…
Descriptors: Creativity, Cooperative Learning, Problem Solving, Teaching Methods
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Qi Zhang – Education and Information Technologies, 2024
This study investigates the affective and performative effects of ludicization, i.e., the process of transforming the original contexts into immersive ludic experiences based on metaphorized desired behaviors and reflexive space, on language learning. The effects of ludicization are based on an integrated model involving multidimensional…
Descriptors: Language Acquisition, Motivation, Models, Adoption (Ideas)
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Spencer P. Greenhalgh – Journal of Computing in Higher Education, 2025
Jacques Ellul, a 20th century French academic, is best known for his writing on "technique," understood as both individual means to ends and an all-encompassing system that prioritizes efficient solutions to problems. While Ellul's terminology is not necessarily familiar in contemporary educational technology research, it represents…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Philosophy
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Andrew S. Gibbons – Educational Technology Research and Development, 2024
A retrospective review of 50 years of research and development experience showing the connectedness of the author's theoretical ideas to practical application. An effort to show designers how over the span of a career new ideas begin as work-related insights and discoveries that by problem solving flow together to create a unique personal view of…
Descriptors: Theory Practice Relationship, Educational Technology, Problem Solving, Teaching Methods
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Qi Zhang – Education and Information Technologies, 2025
This study investigates the efficiency of "segmented ludicization" in language learning, i.e., the method considering learners' cognitive processing in ludicized learning experiences. This method transforms traditional didactic environments into playable procedures involving intervals for learners' knowledge digestions and retrievals.…
Descriptors: Language Usage, Cognitive Processes, Recall (Psychology), Problem Solving
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Lada Smirnova – Mentoring & Tutoring: Partnership in Learning, 2024
Crediting Vygotsky in introducing perezhivanie, I argue that perezhivanie acts analogously to reflection in problem solving and much beyond that and can be used as a developmental tool for teachers. Analyzing teacher's perezhivanie, a "mentor" can better understand their practice. Teachers' perezhivanie is a psychological reaction to a…
Descriptors: Foreign Countries, Faculty Development, Mentors, Teacher Response
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Adi Perry-Kates; Anat Cohen – Journal of Computer Assisted Learning, 2025
Background: In light of the growing need to understand interactive learning effectivity and especially post-COVID 19 pandemic constraints, the key question is how to develop interactive videos in order to get the most effective results. Objectives: This research aims to explore the pedagogical benefits of interactive video with branching…
Descriptors: Video Technology, Interaction, Instructional Effectiveness, Teaching Methods
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