Publication Date
| In 2026 | 0 |
| Since 2025 | 4 |
| Since 2022 (last 5 years) | 8 |
| Since 2017 (last 10 years) | 8 |
| Since 2007 (last 20 years) | 8 |
Descriptor
Source
Author
| Ario Wiraya | 1 |
| Contantin A. Rothkopf | 1 |
| Frank Jäkel | 1 |
| Gaowei Chen | 1 |
| Hanifah Jambari | 1 |
| Jamilah Ahmad | 1 |
| Jiajun Wu | 1 |
| Jianan Zhang | 1 |
| Lailin Hu | 1 |
| Liru Hu | 1 |
| Muhammad Noor Kholid | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 8 |
| Reports - Research | 6 |
| Information Analyses | 1 |
| Reports - Evaluative | 1 |
Education Level
| Elementary Education | 3 |
| Higher Education | 2 |
| Intermediate Grades | 2 |
| Middle Schools | 2 |
| Postsecondary Education | 2 |
| Grade 4 | 1 |
| Grade 5 | 1 |
| Grade 7 | 1 |
| Junior High Schools | 1 |
| Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Stefan Depeweg; Contantin A. Rothkopf; Frank Jäkel – Cognitive Science, 2024
More than 50 years ago, Bongard introduced 100 visual concept learning problems as a challenge for artificial vision systems. These problems are now known as Bongard problems. Although they are well known in cognitive science and artificial intelligence, only very little progress has been made toward building systems that can solve a substantial…
Descriptors: Visual Learning, Problem Solving, Cognitive Science, Artificial Intelligence
Muhammad Noor Kholid; Noviani Nur Aisyah – Educational Process: International Journal, 2025
Background/purpose: This research aims to classify and show the characteristics of the types of abstract thinking students use when solving mathematical problems. Materials/methods: This descriptive qualitative research was conducted in a structured manner on students of the University of Muhammadiyah Surakarta, Faculty of Teacher Training and…
Descriptors: Abstract Reasoning, Thinking Skills, Mathematics Skills, Problem Solving
Tippawan Meepung – International Education Studies, 2024
This study explores the application of the Project-Based Learning with Gamification Model (PBLGM) through Visual Programming Language (VPL) to enhance digital competencies and problem-solving skills in learners. The PBLGM model integrates project-based learning and gamification techniques using Kodu Game Lab, aiming to develop essential…
Descriptors: Student Projects, Active Learning, Gamification, Foreign Countries
Zhaojun Duo; Jianan Zhang; Yonggong Ren; Xiaolu Xu – Education and Information Technologies, 2025
"Self-regulated learning" (SRL) significantly impacts the process and outcome of "programming problem-solving." Studies on SRL behavioural patterns of programming students based on trace data are limited in number and lack of coverage. In this study, hence, the Hidden Markov Model (HMM) was employed to probabilistically mine…
Descriptors: Students, Programming, Problem Solving, Self Management
Nurfirzanah Muhamad Fadzil; Sharifah Osman; Jamilah Ahmad; Hanifah Jambari; Sharifah Kartini Said Husain – International Electronic Journal of Mathematics Education, 2025
This systematic literature review investigates the effectiveness of the think aloud pair problem-solving (TAPPS) and storyboarding strategies in enhancing students' abilities to solve algebra word problems. Notably, algebra word problems pose a significant challenge to students due to their inherent complexity, requiring strong cognitive,…
Descriptors: Literature Reviews, Meta Analysis, Algebra, Word Problems (Mathematics)
Robawati; Rubono Setiawan; Ario Wiraya – Journal of Urban Mathematics Education, 2025
In this study, the mathematical problem-solving ability with ethnomathematics nuances of the marble game based on student learning styles has been examined. A qualitative methodology is used, with the research instruments being a learning style questionnaire, a problem-solving ability test, and interviews based on problem-solving ability…
Descriptors: Mathematics Instruction, Problem Solving, Cognitive Style, Grade 7
Liru Hu; Gaowei Chen; Jiajun Wu – Journal of Computer Assisted Learning, 2024
Background: The existing research on dialogue-based learning and teaching predominantly highlights its capacity to yield productive educational outcomes, yet it often overlooks the pivotal factor of participation equity, which is fundamental to ensuring the efficacy of dialogic teaching and learning. Objectives: In this study, participation equity…
Descriptors: Problem Solving, Participation, Equal Education, Student Participation
Yuchen Chen; Xinli Zhang; Lailin Hu – Educational Technology & Society, 2024
In conventional ancient Chinese poetry learning, students tend to be under-motivated and fail to understand many aspects of poetry. As generative artificial intelligence (GAI) has been applied to education, image-GAI (iGAI) provides great opportunities for students to generate visualized images based on their descriptions of poems, and to situate…
Descriptors: Elementary School Students, Grade 5, Poetry, Artificial Intelligence

Peer reviewed
Direct link
