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M. G. Boltyshev – Interactive Learning Environments, 2024
The article is devoted to the experts' assessment of the application of gamification in corporate training. It analyzes the experiences of companies that use gamification in training their employees, as well as the survey of experts (n = 81) in the field of corporate training. The aim of the study was to identify common strategies for the…
Descriptors: Gamification, Corporate Education, Program Effectiveness, Corporations
Tino Simon – ProQuest LLC, 2024
This study was conducted for an audience of managers in business and industry training organizations and aimed to find the correlation between hands-on practice in training and trainees' post-training performance in an effort to help determine how much hands-on practice should be included in new-hire training to result in optimal post-training…
Descriptors: Business Administration, Administrators, Corporate Education, On the Job Training