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Oscar Karnalim – Informatics in Education, 2024
Programming students need to be informed about plagiarism and collusion. Hence, we developed an assessment submission system to remind students about the matter. Each submission will be compared to others and any similarities that do not seem a result of coincidence will be reported along with their possible reasons. The system also employs…
Descriptors: Programming, Integrity, Academic Achievement, Plagiarism
Oscar Karnalim; Simon; William Chivers – Computer Science Education, 2024
Background and Context: To educate students about programming plagiarism and collusion, we introduced an approach that automatically reports how similar a submitted program is to others. However, as most students receive similar feedback, those who engage in plagiarism and collusion might feel inadequately warned. Objective: When students are…
Descriptors: Teaching Methods, Plagiarism, Computer Science Education, Programming
Christine Ladwig; Dana Schwieger; Reshmi Mitra – Information Systems Education Journal, 2025
The rapid rise of AI use is creating some very serious legal and ethical issues such as bias, discrimination, inequity, privacy violations, and--as creators everywhere fear--theft of protected intellectual property. Because AI platforms "learn" by scraping training materials available online or what is provided to them through their…
Descriptors: Copyrights, Plagiarism, Intellectual Property, Computer Software
Xin Gong; Zhixia Li; Ailing Qiao – Education and Information Technologies, 2025
Feedback is crucial during programming problem solving, but context often lacks critical and difference. Generative artificial intelligence dialogic feedback (GenAIDF) has the potential to enhance learners' experience through dialogue, but its effectiveness remains sufficiently underexplored in empirical research. This study employed a rigorous…
Descriptors: Artificial Intelligence, Technology Uses in Education, Dialogs (Language), Feedback (Response)