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MengWei Pang; XueLu Tong; XiaoHan Zhao; JiaWu Wan; HuBin Yin; Na Yu; ChaoYi Ma; WeiYi Zhang; YiHan Xu; YingQi Ren; ManYu Xiong; WeiJie Kong; ZeXin Luo; LanXin Yang; FaBing Tan; Yi Li; XiaoMing Fu; YuanDing Huang; Jinlin Song; Sheng Yang; Ping Ji – Anatomical Sciences Education, 2024
Dental anatomy education for dental technology students should be developed in alignment with digital dental laboratory practices. We hypothesized that a virtually assisted sketching-based dental anatomy teaching module could improve students' acquisition of skills essential for digital restoration design. The second-year dental technology…
Descriptors: Dentistry, Medical Education, Anatomy, Skill Development
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Jana Gonnermann-Müller; Jule M. Krüger – Journal of Computer Assisted Learning, 2025
Background: Despite the numerous positive effects of augmented reality (AR) on learning, previous research has shown ambiguous results regarding the cognitive demand on the learner arising from, for example, the overlay of virtual elements or novel interaction techniques. At the same time, the number of evidence-based guidelines on designing AR is…
Descriptors: Computer Simulation, Computer Assisted Design, Difficulty Level, Cognitive Processes
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Annisa Ummihusna; Mohd Zairul; Habibah Ab Jalil; Puteri Suhaiza Sulaiman – Journal of Applied Research in Higher Education, 2025
Purpose: Challenges of conducting site visit activities, a vital component of architecture learning during the recent pandemic have proved our unreadiness in facing the digital future. The lack of understanding of learning technology has affected the education experience. Thus, there is a need to investigate immersive learning technology such as…
Descriptors: Architectural Education, Computer Assisted Design, Computer Simulation, Simulated Environment
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Nicholas O. Awuor; Cathy Weng; Isaac M. Matere; Jeng-Hu Chen; Dani Puspitasari; Khanh Nguyen Phuong Tran – Interactive Learning Environments, 2024
Engineering drawing is valuable in capturing geometric features, conveying engineering ideas, and creating a blueprint of the intended product. Engineering students usually perform orthographic projections, imagining a 3D situation and sketching its 2D representation. That requires imagination and mental visualization, determined by the learner's…
Descriptors: Foreign Countries, Vocational High Schools, High School Students, Engineering Education