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Hirou Karimi; Guita Farivarsadri – Higher Education, Skills and Work-based Learning, 2025
Purpose: This paper aims to examine the barriers to adopting collaboration in architectural design studios from the instructors' perspectives and explore strategies to overcome barriers. Design/methodology/approach: Semi-structured interviews were conducted with 14 coordinators in architecture and interior architecture design studios to gather…
Descriptors: Cooperative Learning, Teacher Attitudes, Building Design, Barriers
Suchart Homjan; Wanida Homjan – International Journal of Education and Literacy Studies, 2025
This research aimed to investigate and develop an online system for educational measurement and evaluation with a focus on authentic assessment. The research process consisted of four main stages: (1) analyzing the current state and carrying out qualitative interviews on authentic assessment, (2) developing an online measurement and evaluation…
Descriptors: Foreign Countries, Student Evaluation, Computer Uses in Education, Computer Assisted Testing
Lorry-Ann Austin; Alana Hoare; Kimberley Thomas-Francois; Thomas Pypker; Le Anh Nguyen Cao – Intersection: A Journal at the Intersection of Assessment and Learning, 2024
The primary aim of institutional learning outcomes assessment is the creation of a culture of assessment where faculty use evidence-based data to validate and improve teaching and learning for the benefit of students. Faculty are key to these processes and yet, they are often woefully disengaged from them. This paper presents findings from an…
Descriptors: Student Evaluation, Teacher Education, Faculty Development, Communities of Practice
Anita L. Campbell; Pragashni Padayachee – IEEE Transactions on Education, 2024
Contribution: This concept article shows how the mathematical competencies research framework (MCRF) can guide the design of rubrics to assess engineering mathematics tasks. Practical guidance is given for engineering mathematics educators wanting to create effective rubrics that support student learning and promote academic success. Background:…
Descriptors: Engineering Education, Mathematics Education, Mathematics Skills, Student Evaluation
Rebecca Napolitano; Ryan Solnosky; Wesley Reinhart – Journal of Civil Engineering Education, 2025
This study examines the impact of changes in exam modalities on the performance and experiences of architectural engineering students in a domain-specific data science class. Specifically, the number and duration of exams (and thereby the amount of content on each) and setting in which the students took the exams in changed among the three years…
Descriptors: Data Science, Engineering Education, Architectural Education, Student Evaluation
David Boud; Margaret Bearman – Educational Philosophy and Theory, 2024
There is a general tension between the individualised nature of current assessment practices in higher education and a collaborative approach to learning. This results in many dilemmas for educators as they try to balance academic integrity concerns and student preferences with social or collaborative assessment practices, including peer…
Descriptors: Socialization, Cooperative Learning, Higher Education, Peer Evaluation
Hillary E. Merzdorf; Donna Jaison; Morgan B. Weaver; Julie Linsey; Tracy Hammond; Kerrie A. Douglas – Journal of Engineering Education, 2024
Background: Sketching exists in many disciplines and varies in how it is assessed, making it challenging to define fundamental sketching skills and the characteristics of a high-quality sketch. For instructors to apply effective strategies for teaching and assessing engineering sketching, a clear summary of the constructs, metrics, and objectives…
Descriptors: Freehand Drawing, Engineering Education, Educational Research, Design
Joanna Tai; Rola Ajjawi; Anastasiya Umarova – International Journal of Inclusive Education, 2024
Assessment drives learning and determines success in higher education. In a robust and defensible system, assessment should not exclude based on extraneous student characteristics, particularly as the student body becomes more diverse. This research sought to examine classroom assessment designs that might make assessment inclusive. A critical…
Descriptors: Inclusion, Student Evaluation, Evaluation Methods, Student Experience
Tyler Garcia – ProQuest LLC, 2024
One way to bring about change in higher education is to introduce professional development programs for higher education, however these programs have been found to be ineffective at promoting positive change for individuals and departments. To address the need for better programs, I worked on two projects: one project attempts to identify a way to…
Descriptors: Scientists, Ethics, Decision Making, Educational Change
Kathleen M. Quinlan; Guadalupe Sellei; Wissia Fiorucci – Teaching in Higher Education, 2025
With increasing calls for authentic assessment in higher education, the reference point for authenticity has been questioned. Typically, researchers define authenticity in relation to purposes of higher education, which are contested. Advancing the notion of educational authenticity rather than professional, societal, disciplinary, or…
Descriptors: Educational Assessment, Performance Based Assessment, Learner Engagement, Higher Education
Wendy Swenson Roth – Journal of Education for Business, 2024
Spreadsheets help businesses run effectively and efficiently. However, many spreadsheets contain errors. Research provides taxonomies and guidance on preventing spreadsheet errors; this information often is not incorporated into training. Training students to use Excel functions and good spreadsheet practices is critical. This instructional…
Descriptors: Spreadsheets, Business Skills, Error Patterns, Business Administration Education
Chotika Wanglang; Kobkiat Sraubon; Pallop Piriyasurawong – Higher Education Studies, 2024
This research aims to develop a combining game-based learning with design thinking using block-based programming to enhance computational thinking and creative games for primary students and will be referred to as game-based learning from now on. The purpose of this research is to 1) develop a model for game-based learning, 2) develop the system…
Descriptors: Game Based Learning, Design, Thinking Skills, Programming
Aranka Bijl; Bernard P. Veldkamp; Saskia Wools; Sebastiaan de Klerk – Educational Technology Research and Development, 2024
The systematic literature review (1) investigates whether 'serious games' provide a viable solution to the limitations posed by traditional high-stakes performance assessments and (2) aims to synthesize game design principles for the game-based performance assessment of professional competencies. In total, 56 publications were included in the…
Descriptors: Educational Games, Student Evaluation, Evaluation Methods, High Stakes Tests
Hans-Georg Weigand; Jana Trgalova; Michal Tabach – ZDM: Mathematics Education, 2024
The role of teaching, learning, and assessment with digital technology has become increasingly prominent in mathematics education. This survey paper provides an overview of how technology has been transforming teaching, learning, and assessment in mathematics education in the digital age and suggests how the field will evolve in the coming years.…
Descriptors: Mathematics Instruction, Mathematics Teachers, Technology Uses in Education, Student Evaluation
Alexis Polanco Jr.; Tsai Lu Liu – Journal of Educational Technology Systems, 2024
The process by which user experiences (UX) for children are created is uncertain, especially for deaf and hard of hearing (DHH) children. This paper seeks to (I) describe the origins of UX and child-computer interaction and to describe what is being taught to designers today; (II) use the example of digital assessment to extract insights from…
Descriptors: Design, Deafness, Hearing Impairments, Computer Assisted Testing