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Showing 1 to 15 of 19 results Save | Export
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Miao Chao; Weiyi Sun; Jie Liu; Jiahui Ding; Ye Zhu – Journal of Computer Assisted Learning, 2025
Background: The use of social media among students has become debatable concern due to both positive and negative effects on academic performance. Yet, understanding of the diverse patterns of social media use and their influence on actual and perceived academic performance remains limited. Objectives: This study distinguishes between academic and…
Descriptors: Social Media, Performance, Influence of Technology, Predictor Variables
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Hao Lijie; Shahazwan Mat Yusoff; Anwar Farhan Mohamad Marzaini – Education and Information Technologies, 2025
This research examines the factors that affect critical thinking disposition (CTD) in Malaysian university students using AI-based educational technologies. It analyzes the impact of AI literacy (AIL), perceived ease of use (PEOU), perceived usefulness (PU), and motivation (MO) through the lens of the Technology Acceptance Model (TAM) and…
Descriptors: Foreign Countries, College Students, Artificial Intelligence, Technology Uses in Education
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Gábor Pörzse; Zsófia Kenesei – Information and Learning Sciences, 2025
Purpose: Even though the pandemic years resulted in a significant increase in massive open online courses (MOOCs), there are still countries where penetration is low. The rejection of MOOCs can inhibit individual and societal advancements. The purpose of this study is to explore what is behind the resistance to MOOCs in these regions. Using the…
Descriptors: MOOCs, Educational Change, Resistance to Change, Innovation
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Shaorong Ji; Nur Azlina Mohamed Mokmin; Jiawei Wang – Education and Information Technologies, 2025
The traditional educational approaches in art classrooms have increasingly fallen short of addressing the needs of learners in an era marked by rapid technological advancements. Augmented reality (AR), as a leading representative of these emerging technologies, has recently been integrated into traditional educational methods, repeatedly…
Descriptors: Computer Simulation, Influence of Technology, Visual Aids, Communications
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Liping Sun; Marjaana Kangas; Heli Ruokamo – Interactive Learning Environments, 2024
Intelligent game-based learning environments have developed and created dynamic, effective, and engaging learning experiences, serving as a tutoring framework for students of different educational levels. Although game-based features have recently been shown to have the potential to improve intelligent tutoring systems in these learning…
Descriptors: Game Based Learning, Literature Reviews, Intelligent Tutoring Systems, Influence of Technology
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Xiaoxuan Fang; Davy Tsz Kit Ng; Manwai Yuen – Education and Information Technologies, 2025
To promote computational thinking in mathematics education, Scratch is used to foster students' computational thinking and mathematical understanding. However, students face challenges in block-based programming environments, such as having low motivation, high anxiety, and cognitive loads. This study combined the pedagogical values of Geogebra…
Descriptors: Computer Software, Mental Computation, Elementary School Mathematics, Grade 5
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Oguzhan Nacaroglu; Oktay Kizkapan; Hüseyin Demir – Psychology in the Schools, 2025
Science learning motivation refers to the drive and enthusiasm that students exhibit towards learning science. Science learning competencies, on the other hand, are the skills and knowledge enabling students to understand and apply scientific concepts effectively. Digital literacy, defined as the ability to effectively use digital tools and…
Descriptors: Middle School Students, Student Motivation, Science Education, Digital Literacy
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Kimberly Maljak; Jayla Sotelo; Katelyn Paulus – Strategies: A Journal for Physical and Sport Educators, 2024
Most high school and collegiate athletic teams attend some type of camp to prepare for their upcoming season. This article provides a 30-day challenge to help high school and college dance teams to improve their overall physical fitness while they prepare for summer camp. The ideas can also be modified to meet the needs of other athletic teams.
Descriptors: Dance, Camps, High Schools, Colleges
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Halyna Kuzmenko; Veronika Zaitseva; Sv?tlana Zar?a; Svitlana Shman; Olha Konovalova; Alla Buihasheva – Journal of Education and Learning (EduLearn), 2025
The article aims to determine the impact of a psychologically grounded interactive educational space on the professional self-realization of future art professionals. The study used the methodology "type and level of professional self-realization," methodology for studying satisfaction, test for studying the motivation of professional…
Descriptors: Foreign Countries, College Students, Art Education, Artists
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Khalid Arar; Miguel Guajardo; Anna Saiti; Eman Abo-Zaed Arar – Power and Education, 2025
There are many studies on the role of technology in facilitating equality, quality, and effectiveness in higher learning in the last decade. This study aims at exploring the sustainability of a postgraduate program in a USA context following the COVID surge. Relational assurance is employed through qualitative methods, and frameworks to make sense…
Descriptors: Influence of Technology, Sustainability, Instructional Leadership, Masters Programs
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Hanwei Wu; Yunsong Wang; Yongliang Wang – International Review of Research in Open and Distributed Learning, 2024
Artificial intelligence (AI) offers new possibilities for English as a foreign language (EFL) learners to enhance their learning outcomes, provided that they have access to AI applications. However, little is written about the factors that influence their intention to use AI in distributed EFL learning contexts. This mixed-methods study, based on…
Descriptors: College Students, Artificial Intelligence, English (Second Language), Second Language Learning
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Mariusz Kruk; Agnieszka Kaluzna – European Journal of Education, 2025
The integration of artificial intelligence (AI) in L2 teaching and learning is poised to revolutionise educational practices by enhancing both instructional methods and language development for L2 learners. This study employed a mixed-methods design to comprehensively examine the impact of AI tools, machine translation systems, and traditional…
Descriptors: Artificial Intelligence, Translation, Language Skills, Emotional Experience
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Gulsara Tazhenova; Natalia Mikhaylova; Botagul Turgunbayeva – Education and Information Technologies, 2024
This study aims to investigate digital media in the context of informal educational activities to determine their impact on learning effectiveness and the level of participant engagement. It was assumed that the integration of digital media into informal education positively influences the effectiveness of learning, the level of student…
Descriptors: Learning Activities, Informal Education, Technology Integration, Learner Engagement
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Yang Chen – International Journal of Web-Based Learning and Teaching Technologies, 2025
With the rapid advancement of information technology, the Intelligent Teaching System (ITS) has emerged as a pivotal tool in mathematics education. This paper aims to evaluate the effectiveness of ITS by exploring its impact on personalized learning, increased student interaction and participation, intelligent assessment and feedback, teacher…
Descriptors: Learning Management Systems, Mathematics Education, Technology Uses in Education, Student Participation
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Qi Guo; Charles R. Graham; Jered Borup; Bobbie Sandberg; Richard E. West – Distance Education, 2024
This research seeks to understand parental support for online students. Using a survey, this study examined perceptions from 567 parents from eight online K-12 programs in a Midwestern state regarding their support for students' online affective, behavioral, and cognitive engagement. Guided by the Academic Communities of Engagement Framework, our…
Descriptors: Learner Engagement, Online Courses, Barriers, Elementary Secondary Education
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