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Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
Valri Leonie Morgan – ProQuest LLC, 2024
There have been many innovations targeting literacy teaching and learning in small countries such as Jamaica, but changes to literacy teaching practices are rarely sustained beyond the life of the initial projects. The purpose of this study was to understand teachers' rationale for changes to literacy teaching practices that were and were not…
Descriptors: Foreign Countries, Literacy Education, Teaching Methods, Tablet Computers
Nilay Muslu; Marcelle A. Siegel – Journal of Science Education and Technology, 2024
Assessment feedback is an essential way to promote student learning. Students and teachers may benefit from educational technologies during the feedback process. The purpose of this study was to identify the feedback dimensions that were fulfilled by iPad applications (apps) and to compare teacher practice to the affordances of apps. Typological…
Descriptors: Feedback (Response), Teaching Methods, Tablet Computers, Computer Oriented Programs
Kromminga, Kourtney R.; Codding, Robin S. – Psychology in the Schools, 2024
While an abundance of evidence-based mathematics interventions are available to support students' mathematics fluency, research suggests that they are not often implemented within schools. Moreover, national data suggests that most students in the United States are not meeting grade level expectations in mathematics. This underperformance coupled…
Descriptors: Intervention, Instructional Effectiveness, Teaching Methods, Multiplication
Tiphaine Colliot; Omar Krichen; Nathalie Girard; Éric Anquetil; Éric Jamet – British Journal of Educational Technology, 2024
This study investigated the added value of real-time adaptive feedback on seventh graders' performances in tablet-based geometry learning. To isolate the effects of the medium (ie, tablet) from those of the feedback, three groups were compared: paper-and-pencil, pen-based tablet without feedback and pen-based tablet with feedback. The feedback was…
Descriptors: Junior High School Students, Scientific Principles, Grade 7, Tablet Computers
Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Thuthukile Jita; Alice Dhliwayo – Contemporary Educational Technology, 2024
The role of higher education in improving educational practices and access through research in technology innovations across the wider spectrum of schooling has especially increased in the information driven 21st century lifestyle. Pre-service teacher training plays a significant role in this transformation. For South Africa, research in…
Descriptors: Technological Advancement, Teacher Educators, Technology Uses in Education, Tablet Computers
Hrishikesh V. Rao – ProQuest LLC, 2024
Tactile graphics convert visual information into touchable patterns and braille, providing an essential solution for accessible graphics for individuals with visual impairments. Pioneering research advocates for the potential of audio-augmented tactile graphics, which convey complex information through auditory and tactile modalities rather than…
Descriptors: Tactile Adaptation, Braille, Auditory Perception, Tactual Perception
Ryan O. Kellems; Melissa Steinburg; Damon Bahr; Blake D. Hansen – Journal of Special Education Technology, 2024
There is a growing body of research that suggests that video-based interventions, such as video modeling and video prompting, are effective tools for teaching academic skills to struggling learners. This study used a single subject, multiple-baseline-across-subjects design to evaluate whether a video-prompting intervention could effectively assist…
Descriptors: Technology Uses in Education, Tablet Computers, Mathematics Instruction, Multiplication