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Vidya Anesti; Irwanto Irwanto – Journal of Learning for Development, 2025
Currently, advancements in science and technology have a significant impact on various aspects of human life, particularly in the field of education. In this context, augmented reality plays a crucial role in enhancing both learning and teaching experiences. This study presents the findings of a bibliometric analysis on published articles related…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Research, Computer Uses in Education
Gelin Huang; Zhang Linmin; Li Sun – Education and Information Technologies, 2025
The pandemic caused by COVID-19 has sped up the use of digital platforms in educational settings, with TikTok playing a vital role in promoting learning and engagement. This study investigates the role of TikTok in shaping users' psychological well-being and educational outcomes during this period of disruption. Data collection involved a…
Descriptors: COVID-19, Pandemics, Social Media, Mental Health
Charles Aaron B. Dungo; Zak Laurence E. Beltran; Bryan C. Declaro; Jan Jacek C. Dela-Cruz; Rosan U. Viray – Journal of Education in Science, Environment and Health, 2025
In recent years, the number of studies on artificial intelligence or AI has increased tremendously, and their place in daily life is beginning to be felt more and more each day. Current rise of generative AI tools has brought forth dangers regarding its potential misuse, leading to impacts on the environment. College students were surveyed using…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Knowledge Level
Burç Çeken; Nazim Taskin – Journal of Computer Assisted Learning, 2025
Background: Multimedia learning, encapsulating both visual and verbal information, has become pivotal in educational settings, with extensive research underscoring its influence. However, a notable research gap exists concerning the application and effectiveness of multimedia learning principles, precisely segmenting, pre-training and modality,…
Descriptors: Multimedia Instruction, Computer Simulation, Educational Environment, Instructional Effectiveness
Chi Kai Lam – International Journal of Music Education, 2024
This scoping review addresses internationally published empirical studies on the subject of technology-enhanced creativity. The study aims to identify the types of technological tools used to enhance students' creativity and examine how technological tools can support students' creativity in K-12 music education. This review selected and analyzed…
Descriptors: Elementary Secondary Education, Educational Technology, Technology Uses in Education, Music Education
Rianne Conijn; Emily Dux Speltz; Evgeny Chukharev-Hudilainen – Reading and Writing: An Interdisciplinary Journal, 2024
Revision plays an important role in writing, and as revisions break down the linearity of the writing process, they are crucial in describing writing process dynamics. Keystroke logging and analysis have been used to identify revisions made during writing. Previous approaches include the manual annotation of revisions, building nonlinear…
Descriptors: Automation, Revision (Written Composition), Word Processing, Computers
Louie Giray; Jomarie Jacob; Daxjhed Louis Gumalin – International Journal of Technology in Education, 2024
The versatility of ChatGPT extends across diverse domains, including scientific research. This study delves into the transformative prospects of integrating ChatGPT into scientific research, achieved through a SWOT analysis. The analysis explores the model's strengths, which encompass a vast knowledge base, language proficiency, information…
Descriptors: Artificial Intelligence, Scientific Research, Misinformation, Cognitive Ability
Mette Alma Kjaersholm Boie; Christian Dalsgaard; Francesco Caviglia – British Journal of Educational Technology, 2024
The paper introduces the student-coined term "digital instinct" which describes students' disposition to resorting to digital technology for solving problems and doing school assignments. Taking cues from the term "digital instinct," the paper describes a student perspective on digital literacy emerging from 100 lived…
Descriptors: Digital Literacy, Secondary School Students, Technology Uses in Education, Cognitive Ability
Nehir Yasan-Ak; Soner Yildirim – Technology, Knowledge and Learning, 2024
Mobile phones have become essential learning tools with their extensive features and functionalities, contributing to the emergence of mobile learning. These devices enable communication and collaboration both inside and outside the classrooms while also aiding in information seeking, collection, and content generation. Yet, the use of mobile…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Undergraduate Students
Seok-Hyun Ga; Changmi Park; Hyun-Jung Cha; Chan-Jong Kim – IEEE Transactions on Learning Technologies, 2024
Data collection is crucial in securing evidence to support students' arguments during scientific inquiries. However, due to the high costs associated with equipping schools with various measurement devices, students are limited in the scope of their scientific inquiry. Arduino can be proposed as a solution to the lack of measurement devices in…
Descriptors: Science Teachers, Barriers, Difficulty Level, Educational Technology
Basil Wahn; Laura Schmitz – Cognitive Research: Principles and Implications, 2024
With the increased sophistication of technology, humans have the possibility to offload a variety of tasks to algorithms. Here, we investigated whether the extent to which people are willing to offload an attentionally demanding task to an algorithm is modulated by the availability of a bonus task and by the knowledge about the algorithm's…
Descriptors: College Students, Algorithms, Cognitive Processes, Technology Uses in Education
Chris North; Matiu Tai Ratima – Journal of Adventure Education and Outdoor Learning, 2024
The role of digital technologies in outdoor and environmental education is contested and therefore educators should carefully consider their inclusion or exclusion of networked spaces. In addition, educators are asked to make their pedagogical intentions visible to students. We ask 'How might we include our students in decisions about…
Descriptors: Foreign Countries, Technology Uses in Education, Conservation (Environment), Decision Making Skills
Xiao-Rong Guo; Shao-Ying Gong; Si-Yang Liu; Jing Wang; Yan-Qing Wang; Xin Zhao – European Journal of Psychology of Education, 2025
Previous studies have pointed out that leisure motivational interference was an important factor affecting students' learning satisfaction. This study concentrates on three unexplored areas in the current literature on leisure motivational interference and learning satisfaction. Specifically, it is the first to (a) focus on the effects of digital…
Descriptors: Leisure Time, Student Motivation, College Students, Electronic Learning
Nicole Panorkou; Toni York; Erell Germia – Cognition and Instruction, 2024
In this paper we discuss the types of knowledge used by six middle school students as they engaged with a debugging task designed to integrate ideas from computer science, mathematics and science. Our findings show that the computational thinking practice of debugging is a rich source of opportunities to integrate these different disciplines. The…
Descriptors: Troubleshooting, Interdisciplinary Approach, Middle School Students, Computer Science
Türkan Berrin Kagizmanli Köse; Enver Tatar – Mathematics Teaching Research Journal, 2024
This research discuss and considers possible components in computer supported collaborative dynamic learning environment in mathematics classroom. The aim of the research is to observe the applicability of this environment to the courses and to determine its effect on student success. The research group consisted of 68 high school students and…
Descriptors: Foreign Countries, High School Students, Mathematics Teachers, Educational Environment