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Showing 1 to 15 of 118 results Save | Export
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Sebastian Gil Parga; Umang Singh; Jairo Gutierrez; Stefan Marks – Interactive Learning Environments, 2024
There is a growing interest in using Augmented Reality technologies in education due to common perceived advantages like its accessibility and the increase in academical performance and motivation it promotes. Yet, most research done does not offer a deeper analysis of how AR technologies are used to reach different educational goals or the…
Descriptors: Computer Simulation, Instructional Design, Technology Uses in Education, Educational Research
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Amarpreet Gill; Derek Irwin; Linjing Sun; Dave Towey; Gege Zhang; Yanhui Zhang – IEEE Transactions on Learning Technologies, 2025
The rapid changes in technology available for teaching and learning have led to a wide variety of potential tools that can be deployed to support a student's education experience. This article examines the learning interfaces for pedagogical virtual reality (VR) environments, including immersive VR (iVR). It also looks at how microlearning (ML)…
Descriptors: Computer Simulation, Learning Activities, Electronic Learning, Learning Modules
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Kyle Redican; Matteo Gonzalez; Beth Zizzamia – Journal of Geography in Higher Education, 2025
ChatGPT, an AI software, has rapidly gained popularity for a wide variety of applications, including educational uses. This research explores the use of ChatGPT to supplement Geographical Information Systems (GIS) coursework creation, to help educators with little experience in GIS. Visualizing sea level rise (SLR) and quantifying the extent of…
Descriptors: Geographic Information Systems, Computer Software, Synchronous Communication, Artificial Intelligence
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Xueqiao Zhang; Chao Zhang; Jianwen Sun; Jun Xiao; Yi Yang; Yawei Luo – IEEE Transactions on Learning Technologies, 2025
Large language models (LLMs) have significantly advanced smart education in the artificial general intelligence era. A promising application lies in the automatic generalization of instructional design for curriculum and learning activities, focusing on two key aspects: 1) customized generation: generating niche-targeted teaching content based on…
Descriptors: Artificial Intelligence, Instructional Design, Technology Uses in Education, Cognitive Ability
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Chris Friend – Discover Education, 2025
Technology-infused classrooms sometimes feel like tech-support sessions, where students struggle to learn platform interfaces during their process of content creation. Especially in courses where technology is the medium, not the subject matter, time and attention directed toward troubleshooting can feel like distractions from the "real"…
Descriptors: Educational Technology, Technology Uses in Education, Experiential Learning, Personal Autonomy
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Gi Woong Choi; Soo Hyeon Kim; Daeyeoul Lee; Jewoong Moon – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, generative AI has been at the center of disruptive innovation in various settings, including educational sectors. This article investigates ChatGPT, which is one of the most prominent generative AI in the market, to explore its usefulness and potential for instructional design. Four researchers used a set of prompts to generate a course…
Descriptors: Artificial Intelligence, Instructional Design, Information Technology, Course Content
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William Billingsley – Science & Education, 2025
This article explores the epistemological trade-offs that practical and technology design fields make by exploring past philosophical discussions of design, practitioner research, and pragmatism. It argues that as technologists apply Artificial Intelligence (AI) and machine learning (ML) to more domains, the technology brings this same set of…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Technology Integration
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David C. Johnson; Marcie Coulter-Kern – Active Learning in Higher Education, 2025
Research shows that active-learning methods (e.g. discussion) are often superior to passive methods (e.g. lecture) with respect to learning outcomes. However, students sometimes report preferring and learning more in lecture-style classes compared to those in which they play an active role. These and related findings suggest students may lack…
Descriptors: Active Learning, Lecture Method, Instructional Design, Technology Uses in Education
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Letty Rising – Montessori Life: A Publication of the American Montessori Society, 2024
In the ever-evolving landscape of education, you have most likely experienced a significant expansion in your teaching responsibilities. Your role may have stretched to encompass being proficient in various technology platforms, nurturing the social and emotional learning of your students, and adjusting to amplified documentation requirements.…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Technology Uses in Education
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Keyi Zhou; Fangzhou Jin; Weiwei Li; Zicong Song; Xianhan Huang; Chin-Hsi Lin – Education and Information Technologies, 2024
Some meta-analyses have confirmed the efficacy of technology-enhanced vocabulary learning. However, they have not delved into the specific ways in which technology-based activities facilitate vocabulary acquisition, or into first-language vocabulary learning. We conducted a systematic review that retrieved 1,221 journal articles published between…
Descriptors: Vocabulary Development, Technology Uses in Education, Language Acquisition, Native Language
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Jill E. Stefaniak; Stephanie L. Moore – Online Learning, 2024
Generative AI presents significant opportunities for instructional designers to create content and personalize online learning environments. Alongside its benefits, generative AI also poses ethical considerations and potential risks, such as perpetuating biases or disrupting the learning process. Navigating these complexities requires an approach…
Descriptors: Artificial Intelligence, Inclusion, Electronic Learning, Technology Uses in Education
Heng Luo – Routledge, Taylor & Francis Group, 2024
Bridging the gap between instructional design (ID) theory and practice in today's technology-enhanced learning environments, the book extends the current understanding of instructional science with an up-to-date perspective on emerging technologies and their affordances for teaching and learning. Positioning ID as a systematic process informed by…
Descriptors: Instructional Design, Technology Uses in Education, Theory Practice Relationship, Educational Research
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Jewoong Moon; Unggi Lee; Junbo Koh; Yeil Jeong; Yunseo Lee; Gyuri Byun; Jieun Lim – Technology, Knowledge and Learning, 2025
This paper reviews the role of Generative Artificial Intelligence (GenAI) in transforming the landscape of educational game design. The recent rise and development of GenAI have expanded its applications in creating dynamic and interactive game systems. This review explores the potential of GenAI to craft personalized educational game designs that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Games, Instructional Design
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Gilber Chura-Quispe; Raúl Alberto Garcia Castro – Contemporary Educational Technology, 2024
The aim of the research was to verify whether the techno-pedagogical design based on flipped learning and collaborative writing (TPD-FLACW) improves the level of academic essay production in university students. The research approach was quantitative, explanatory-experimental, and quasi-experimental in design. The sample consisted of 109 students…
Descriptors: College Students, Instructional Design, Essays, Collaborative Writing
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Xiaojing Duan; Bo Pei; G. Alex Ambrose; Arnon Hershkovitz; Ying Cheng; Chaoli Wang – Education and Information Technologies, 2024
Providing educators with understandable, actionable, and trustworthy insights drawn from large-scope heterogeneous learning data is of paramount importance in achieving the full potential of artificial intelligence (AI) in educational settings. Explainable AI (XAI)--contrary to the traditional "black-box" approach--helps fulfilling this…
Descriptors: Academic Achievement, Artificial Intelligence, Prediction, Models
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