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Birgit Brucker; Georg Pardi; Fabienne Uehlin; Laura Moosmann; Martin Lachmair; Marc Halfmann; Peter Gerjets – Educational Psychology Review, 2024
Virtual reality (VR) applications are developing rapidly, becoming more and more affordable, and offer various advantages for learning contexts. Dynamic visualizations are generally suitable for depicting continuous processes (e.g., different movement patterns), and particularly dynamic virtual 3D-objects can provide different perspectives on the…
Descriptors: Visual Perception, Spatial Ability, Motion, Computers
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Isaac N. Treves; Jonathan Cannon; Eren Shin; Cindy E. Li; Lindsay Bungert; Amanda O'Brien; Annie Cardinaux; Pawan Sinha; John D. E. Gabrieli – Journal of Autism and Developmental Disorders, 2024
Some theories have proposed that autistic individuals have difficulty learning predictive relationships. We tested this hypothesis using a serial reaction time task in which participants learned to predict the locations of a repeating sequence of target locations. We conducted a large-sample online study with 61 autistic and 71 neurotypical…
Descriptors: Autism Spectrum Disorders, Adults, Learning Processes, Visual Perception
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Fang-Ying Yang; Yuan-Li Liu; Shih-Chieh Chien; Yi-Wen Hung – Educational Technology & Society, 2025
In this study, an interactive science learning app on the topic of plate tectonics was developed for tablets to promote argumentative reasoning. The app guided learners through learning stages that required them to propose arguments, identify relevant evidence, acquire background knowledge, and engage in argumentative reasoning in different…
Descriptors: Abstract Reasoning, Persuasive Discourse, Visual Perception, Attention
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Manuela Glaser; Laura Hug; Stephan Werner; Stephan Schwan – Educational Technology Research and Development, 2025
The present paper examines possible benefits of spatial audio guides on learning outcomes in the spatial learning setting of an experimental exhibition and attempts to differentiate between different mechanisms underlying such an effect. In Experiment 1, we examined whether the spatial contiguity principle may be such a mechanism. A spatial audio…
Descriptors: Museums, Exhibits, Audiovisual Communications, Audiovisual Aids
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Kateryna Horlenko; Lina Kaminskiene; Erno Lehtinen – Frontline Learning Research, 2024
Teacher professional vision as a concept is gaining importance in research on teaching, and recently models for studying teacher professional vision and student self-regulated learning (SRL) have been proposed. There are interview and video intervention studies investigating teacher professional vision for SRL, but no real-life classroom research…
Descriptors: Learning Processes, Self Evaluation (Individuals), Assistive Technology, Biofeedback
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Artyom Zinchenko; Markus Conci; Hermann J. Müller; Thomas Geyer – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Visual search is faster when a fixed target location is paired with a spatially invariant (vs. randomly changing) distractor configuration, thus indicating that repeated contexts are learned, thereby guiding attention to the target (contextual cueing [CC]). Evidence for memory-guided attention has also been revealed with electrophysiological…
Descriptors: Cues, Memory, Attention, Visual Perception
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Rangmei Li; Yiming Cao; Haijun Tang; Gabriele Kaiser – International Journal of Science and Mathematics Education, 2024
Teacher scaffolding is crucial to promote students' cooperative learning processes, but little is known about the cognitive attention underlying teachers' scaffolding behavior. This study aims to investigate the scaffolding behavior teachers exhibit while intervening in students' cooperative learning and to explore the relation between teachers'…
Descriptors: Foreign Countries, Grade 7, Grade 8, Grade 9
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Meng-Lin Liao; Chi-Chuan Yeh; June-Horng Lue; Ming-Fong Chang – Anatomical Sciences Education, 2024
It can be difficult for some students to learn three-dimensional anatomical structure concepts. While virtual reality (VR) systems have been reported as helpful for learning, there has been scarce research on either VR teaching strategies or the influence of visually induced motion sickness (VIMS) in the context of large anatomy classes (i.e.,…
Descriptors: Medical Education, Teaching Methods, Anatomy, Computer Simulation