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Ciara Brennan; Avril Deegan; Clare Bohan; Sinéad Smyth – Journal of Positive Behavior Interventions, 2025
Group contingencies are well established as methods for reducing disruptive classroom behaviors and increasing academic behaviors. However, their role in increasing prosocial behaviors has not yet been explored to the same extent. We conducted a systematic review of the single-case literature to synthesize the types of prosocial and antisocial…
Descriptors: Contingency Management, Intervention, Prosocial Behavior, Antisocial Behavior
Stephanie D. Smith; Freddie A. Pastrana Rivera; Emily R. DeFouw; Fayth Walbridge; Tiffany Harris; Zachary C. Wilde; Mairin Cotter; Brian Reichow – Prevention Science, 2025
The Good Behavior Game (GBG) is a team-based classroom management intervention developed to mitigate disruptive behaviors and promote prosocial behaviors of school-aged children. While the short-term benefits of the GBG are well documented in meta-analyses and systematic reviews, it is less clear for what long-term outcomes the GBG may reduce…
Descriptors: Teamwork, Classroom Techniques, Student Behavior, Behavior Modification

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