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Katharina Loibl; Timo Leuders; Inga Glogger-Frey; Nikol Rummel – Instructional Science: An International Journal of the Learning Sciences, 2025
Instruction often spans multiple phases (e.g., phases of discovery learning, instructional explanations, practice) with different learning goals and different pedagogies. For any combination of multiple phases, we use the term composite instructional design (CID). To understand the mechanisms underlying composite instructional designs, we propose…
Descriptors: Instructional Design, Models, Learning Processes, Knowledge Level
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Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
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Juha Himanka – European Journal of Higher Education, 2025
This study presents the Terele-model (TEaching, REsearch, LEarning) -- an easy-to-use model that distinguishes different levels of connection between teaching, research and learning. To do this the study uses Johari windows to show clearly and intuitively the five different levels of action and interaction between the teacher and the student. At…
Descriptors: Models, Teaching Methods, Learning Processes, Theory Practice Relationship
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Sedef Süner-Pla-Cerdà; Lilyana Yazirlioglu; Gizem Güzeller – International Journal of Technology and Design Education, 2025
Technology has catalysed significant changes in modes of learning and instruction methodologies, encompassing various practices such as distance, online, and blended delivery of instruction. Design education, rooted in traditional studio models that rely on continual interaction and reflection over student projects, has faced challenges in…
Descriptors: Technology Uses in Education, Learning Processes, Design, Electronic Learning
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Malte Rolf Teichmann – IEEE Transactions on Learning Technologies, 2025
Due to the rise of virtual reality and the--at least now--hypothetical construct of the Metaverse, learning processes are increasingly transferred to immersive virtual learning environments. While the literature provides few design guidelines, most papers miss an application and evaluation description of the design and development processes. As a…
Descriptors: Instructional Design, Computer Simulation, Educational Environment, Learning Processes
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Alexa G. Kiefer; Brynn E. Kuhlman; Lauren C. Miller; Madelyn Turrill; Vaughn W. M. Watson; Danilo Wyatt – English Journal, 2025
The authors imagine approaches to lesson planning and classroom teaching that embrace and encourage complexity, interconnectedness, and nonlinear learning--a fractal approach to lesson planning and learning.
Descriptors: Lesson Plans, Planning, Intersectionality, Difficulty Level
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Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
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Yu-Hung Chien; Chia-Yu Liu; Cheng-Shiun Tsai – Journal of Engineering Education, 2025
Background: There is a growing emphasis on integrating engineering design into K-12 science, technology, engineering, and mathematics (STEM) education. Prior studies have primarily examined the impact of engineering design on student learning outcomes or employed frequency-based static statistical analyses, rather than focusing on student learning…
Descriptors: STEM Education, Elementary Secondary Education, Engineering, Design
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Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
As AI increasingly enters classrooms, educational designers have begun investigating students' learning processes vis-à-vis simultaneous feedback from active sources--AI and the teacher. Nevertheless, there is a need to delve into a more comprehensive understanding of the orchestration of interactions between teachers and AI systems in educational…
Descriptors: Artificial Intelligence, Learning Processes, Instructional Design, Design
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Fengjuan Chen; Si Zhang; Qingtang Liu; Shufan Yu; Xiaojuan Li; Xinxin Zheng – Education and Information Technologies, 2025
Though online peer assessment is recognized as a critical factor in enhancing learning performance, pedagogical strategies and analysis of students' peer assessment at the group level, rather than the individual level, are underexplored. Online group assessment (OGA) focuses on assessing peer-group work in an online environment. A total of 64…
Descriptors: Peer Evaluation, Performance, Learning Processes, Computer Mediated Communication
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Peng Chen; Dong Yang; Jia Zhao; Shu Yang; Jari Lavonen – Journal of Computer Assisted Learning, 2025
Background: Computational thinking (CT) refers to the ability to represent problems, design solutions and migrate solutions computationally. While previous studies have shown that self-explanation can enhance students' learning, few empirical studies have examined the effects of using different self-explanation prompts to cultivate students' CT…
Descriptors: Computation, Thinking Skills, Programming, Learning Processes
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Mathieu Pinelli; Salomé Cojean – Education and Information Technologies, 2025
In the field of multimedia learning, instructional videos have become a widely used tool to facilitate knowledge acquisition across various educational contexts. However, designing these videos effectively is critical to enhancing learning outcomes and minimizing cognitive overload. To address this challenge, researchers have developed design…
Descriptors: Short Term Memory, Children, Video Technology, Intervals
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Ümmühan Avci; Hatice Yildiz Durak – Psychology in the Schools, 2025
Design thinking has become an important process in many fields to encourage innovation toward problem solving skills in various fields. In the field of education, design thinking has been incorporated into curriculums as it contributes both to higher order thinking skills and to the learning process with its flexible and dynamic nature. However,…
Descriptors: Design, Learning Activities, Thinking Skills, Problem Solving
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Lauren Margulieux; James Prather; Masoumeh Rahimi – Educational Psychology Review, 2025
Failure can be an effective tool for learning, but it comes with negative consequences. Educators and learners should practice strategies that leverage the benefits of failure while managing its negative consequences on learners' motivation and persistence. Towards that goal, this paper examines the biological effects of failure on learning to (1)…
Descriptors: Biology, Failure, Learning Processes, Priming
Simon Taylor, Editor; Seán Bracken, Editor – Routledge, Taylor & Francis Group, 2025
This book explores the multifaceted concept of learner voice in education, emphasising its significance across various contexts and historical periods. It brings together diverse perspectives from multiple authors, addressing how learner agency can shape educational practices and policies, particularly in contemporary settings. The chapters delve…
Descriptors: Student Attitudes, Learning Processes, Educational Practices, Foreign Countries
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