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Elise M. Walck-Shannon; Heather D. Barton; Shaina F. Rowell; Douglas L. Chalker; Angela Fink – CBE - Life Sciences Education, 2025
Recently, our course team transformed a large-enrollment introductory genetics course from being predominantly lecture based to active learning based. During class sessions, students engaged in problem solving, which occurs when a student attempts to solve a problem without knowing the path to complete it. We designed class activities…
Descriptors: Active Learning, Genetics, Learning Activities, Inquiry
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Kasey L. Wozniak; Anna S. Grinath; Heather J. Ray; Devaleena S. Pradhan – Scholarship and Practice of Undergraduate Research, 2025
A key component of authentic undergraduate research experiences is supporting students in recognizing their agency to shape a research project and develop project ownership. Previous research has suggested design elements that could foster project ownership in course-based research experiences. However, research is needed to examine how these…
Descriptors: Student Projects, Student Research, Undergraduate Students, Student Role
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Isaac Akatamug Abugri; Kofi Acheaw Owusu – Electronic Journal for Research in Science & Mathematics Education, 2025
The 21st-century skills seek to develop learners who will be problem solvers in society. This paradigm shift requires the use of learner-centered strategies that emphasize collaborative problem-solving. To explore the effectiveness of such approaches, this study sought to determine how effective Wheatley's problem-centered approach would be in the…
Descriptors: Problem Solving, High School Students, Genetics, Science Instruction
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Meeli Rannastu-Avalos; Leo A. Siiman; Mario Mäeots – Journal of Baltic Science Education, 2025
Collaborative problem-solving (CPS) is increasingly essential in both scientific practice and modern education, yet remains difficult to embed authentically in classrooms. This study addressed that gap by integrating CPS into a ninth-grade biology lesson using a smartphone-based asymmetric simulation. The innovative three-phase instructional…
Descriptors: Cooperative Learning, Problem Solving, Telecommunications, Handheld Devices