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Shahzeb Khan; Varshaa Srivel; Michael Wong – Teaching & Learning Inquiry, 2025
Learning management systems (LMS) are essential components of courses, yet student engagement on these platforms remains a significant challenge. Traditionally, grades have been used to incentivize student engagement, but this approach comes with drawbacks. In this paper, we explored an alternative form of incentivization, gamification, that has…
Descriptors: Learner Engagement, Learning Management Systems, Gamification, Asynchronous Communication