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Lavoue, Elise; Monterrat, Baptiste; Desmarais, Michel; George, Sebastien – IEEE Transactions on Learning Technologies, 2019
In spite of their effectiveness, learning environments often fail to engage users and end up under-used. Many studies show that gamification of learning environments can enhance learners' motivation to use learning environments. However, learners react differently to specific game mechanics and little is known about how to adapt gaming features to…
Descriptors: Educational Games, Educational Environment, Learner Engagement, Time on Task
Lu, Yu; Chen, Chen; Chen, Penghe; Yu, Shengquan – IEEE Transactions on Learning Technologies, 2023
In comparison to children and young students, adult learners usually exhibit more complex learning behaviors and psychological needs during the learning process. Designing social robots for adult learners has, thus, been a challenging task and a far less explored area, and it requires the great efforts from both technical and theoretical…
Descriptors: Adults, Adult Learning, Robotics, Artificial Intelligence
Kaschig, A.; Maier, R.; Sandow, A.; Lazoi, M.; Schmidt, A.; Barnes, S.-A.; Bimrose, J.; Brown, A.; Bradley, C.; Kunzmann, C.; Mazarakis, A. – IEEE Transactions on Learning Technologies, 2013
The level of similarity of knowledge work across occupations and industries allows for the design of supportive information and communication technology (ICT) that can be widely used. In a previous ethnographically informed study, we identified activities that can be supported to increase knowledge maturing, conceptualized as goal-oriented…
Descriptors: Learning Activities, Technology Uses in Education, Best Practices, Telephone Surveys
Chatti, M. A.; Schroeder, U.; Jarke, M. – IEEE Transactions on Learning Technologies, 2012
Knowledge Management (KM) and Technology-Enhanced Learning (TEL) have attracted attention over the past two decades and are meanwhile considered as important means to increase individual and organizational performance. There is, however, a wide agreement that traditional KM and TEL models have failed to cope with the fast-paced change and critical…
Descriptors: Integrated Learning Systems, Web 2.0 Technologies, Web Based Instruction, Educational Technology
Magnisalis, Ioannis; Demetriadis, Stavros – IEEE Transactions on Learning Technologies, 2017
This article presents evaluation data regarding the MAPIS3 architecture which is proposed as a solution for the data-transfer among various tools to promote flexible collaborative learning designs. We describe the problem that this architecture deals with as "tool orchestration" in collaborative learning settings. This term refers to a…
Descriptors: Computer Uses in Education, Cooperative Learning, Computer System Design, Internet
Mejia, Carolina; Florian, Beatriz; Vatrapu, Ravi; Bull, Susan; Gomez, Sergio; Fabregat, Ramon – IEEE Transactions on Learning Technologies, 2017
Existing tools aim to detect university students with early diagnosis of dyslexia or reading difficulties, but there are not developed tools that let those students better understand some aspects of their difficulties. In this paper, a dashboard for visualizing and inspecting early detected reading difficulties and their characteristics, called…
Descriptors: Clinical Diagnosis, Dyslexia, Visualization, Metacognition
Belghith, K.; Nkambou, R.; Kabanza, F.; Hartman, L. – IEEE Transactions on Learning Technologies, 2012
Roman Tutor is a tutoring system that uses sophisticated domain knowledge to monitor the progress of students and advise them while they are learning how to operate a space telerobotic system. It is intended to help train operators of the Space Station Remote Manipulator System (SSRMS) including astronauts, operators involved in ground-based…
Descriptors: Foreign Countries, Computer Uses in Education, Instructional Materials, Space Exploration
Patel, K. K.; Vij, S. – IEEE Transactions on Learning Technologies, 2012
The inability to navigate independently and interact with the wider world is one of the most significant handicaps that can be caused by blindness, second only to the inability to communicate through reading and writing. Many difficulties are encountered when visually impaired people (VIP) need to visit new and unknown places. Current speech or…
Descriptors: Foreign Countries, Computer Simulation, Computer Assisted Instruction, Simulated Environment
Gasevic, D.; Zouaq, Amal; Torniai, Carlo; Jovanovic, J.; Hatala, Marek – IEEE Transactions on Learning Technologies, 2011
Recent research in learning technologies has demonstrated many promising contributions from the use of ontologies and semantic web technologies for the development of advanced learning environments. In spite of those benefits, ontology development and maintenance remain the key research challenges to be solved before ontology-enhanced learning…
Descriptors: Foreign Countries, Natural Language Processing, Computer Interfaces, Web 2.0 Technologies