Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Control Groups | 2 |
Student Reaction | 2 |
Academic Achievement | 1 |
Active Learning | 1 |
Adult Education | 1 |
Adult Learning | 1 |
Adults | 1 |
Anxiety | 1 |
Behavior | 1 |
Educational Games | 1 |
Educational Strategies | 1 |
More ▼ |
Publication Type
Dissertations/Theses -… | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Adult Education | 2 |
Higher Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hung-Yu Chan; Shu-Wei Liu; Huei-Tse Hou – Interactive Learning Environments, 2024
This study developed an online role-playing history education game with real-person NPCs (Non-Player Characters). The game features real people playing NPC characters, and provides a multi-dimensional scaffolding mechanism with realistic story and historical scenes, allowing learners to engage in strategic planning and problem solving during a…
Descriptors: Educational Games, Scaffolding (Teaching Technique), Electronic Learning, Play
Fassihi Langroodi, Sayedeh Parvanak – ProQuest LLC, 2010
In an English as a second language (ESL) or English as a foreign language (EFL) class, special emphasis is often put on interaction and negotiation as a means of learning and understanding the language being taught (Long, 1981; Pica, 1994). However, student-student interaction as well as student-teacher interaction could be difficult to achieve in…
Descriptors: Feedback (Response), Control Groups, Speech Communication, Student Reaction