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Showing 1 to 15 of 36 results Save | Export
Daiana Wheeler – ProQuest LLC, 2024
The purpose of this phenomenological study is to investigate the impact of instructional design elements on cognitive load for adult neurodiverse learners in online learning environments. For the utility of this study, cognitive load will be generally defined as the working memory and mental resources needed to perform a task. This study is…
Descriptors: Instructional Design, Cognitive Processes, Difficulty Level, Electronic Learning
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Yunjo An; Regina Kaplan-Rakowski – TechTrends: Linking Research and Practice to Improve Learning, 2024
Most research on virtual reality (VR) for learning has focused on young populations in formal learning contexts. Little research has been conducted on how adults engage in informal learning using VR. This study examined adults' informal learning experiences in high-immersion VR, focusing on the aspects of VR they enjoyed and the challenges they…
Descriptors: Informal Education, Computer Simulation, Experiential Learning, Adults
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Adrian Urbano; Michael Mortimer; Ben Horan; Hans Stefan; Kaja Antlej – Journal of Workplace Learning, 2024
Purpose: The ability to measure cognitive load in the workplace provides several opportunities to improve workplace learning. In recent years, virtual reality (VR) has seen an increase in use for training and learning applications due to improvements in technology and reduced costs. This study aims to focus on the use of simulation task load index…
Descriptors: Cognitive Processes, Difficulty Level, Computer Simulation, Evaluation Methods
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Ann E. Williams; Natalie E. Williams – Communication Teacher, 2024
This paper provides a theory-based introduction to instructional design that can be used in pedagogy seminars, training sessions, professional development events, colloquiums, and/or programmatic guidebooks. It includes a series of activities designed to assist instructors in the classes they teach. The exercises combine theory with practice to…
Descriptors: Instructional Design, Educational Theories, Seminars, Teacher Workshops
Catherine Maria Pulupa – ProQuest LLC, 2024
The United States government is perennially in need of employees with proficiency in critical foreign languages to communicate with foreign counterparts and maintain relationships worldwide. In order to fulfill this need, the government devotes significant resources training federal employees to advanced levels of language proficiency through…
Descriptors: Second Language Learning, Language Proficiency, Adult Learning, Measurement Techniques
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Dongyu Yu; Xing Yao; Kaidi Yu; Dandan Du; Jinyi Zhi; Chunhui Jing – Interactive Learning Environments, 2024
The objective of this study was to determine the differential effects of the presentation position of the augmented reality--head worn display (AR-HWD) interface and the audiovisual-dominant multimodal learning material on learning performance and cognitive load across different learning tasks in training for high-speed train driving. We selected…
Descriptors: Artificial Intelligence, Computer Simulation, Computer Peripherals, Computer Interfaces
Howell, Sonja Loraine – ProQuest LLC, 2022
The purpose of this case study is to discover the effectiveness of the instructional design of an organization's current programs. The central research question was to determine how instructional design impacts the effectiveness of a nontraditional court-ordered parental instructional program. The theory guiding this study is Kearsley &…
Descriptors: Instructional Design, Parent Education, Instructional Effectiveness, Learner Engagement
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Fatima Zahra Lotfi; Tono Suwartono; Brahim Maziane; Sri Nurhayati; Youssef Laajan; Brahim Nachit – Educational Process: International Journal, 2025
Background/purpose: Collaborative concept maps (CCMs) stand out for their ability to organize knowledge and enhance retention. However, their use in higher education raises questions about their effectiveness. This study aims to evaluate the effect of CCMs on learning of students enrolled in the Master's program in Training and Supervision…
Descriptors: Concept Mapping, Higher Education, Cooperative Learning, Masters Programs
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Vasiliki Brinia; Aris Plios; Paraskevi Psoni – International Journal of Learning and Change, 2024
Playfulness as a learning technique is applied into the present research in a group of adult learners. Initially, a game scenario was designed and implemented for the subject of microeconomics. Following a qualitative research methodology, through observation and interviews with ten participants before and after the playful activity, the results…
Descriptors: Play, Game Based Learning, Microeconomics, Learning Activities
Amber Leigh Rikkonen – ProQuest LLC, 2021
Language learning is an important necessity of today's globalized society. Therefore, it is vital to provide the most effective methods for learning a foreign language. Through understanding how foreign language learning, cognitive load theory, learning modalities, and participants' physiological sex relate to one another, more effective…
Descriptors: Cognitive Processes, Difficulty Level, Learning Modalities, Adult Students
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Chi-Cheng Chang; Szu-Ting Yang – Interactive Learning Environments, 2024
This study aimed to investigate the differences in learners' emotion, cognitive load, and cognitive performance among various scaffolding DGBLs, and the influences of emotion and cognitive load on cognitive performance when using DGBLs. Participants were 97 adult learners from some community college, randomly divided into the control group with 32…
Descriptors: Psychological Patterns, Cognitive Processes, Self Efficacy, Game Based Learning
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Chang, Chi-Cheng; Yang, Szu-Ting – International Journal of Educational Technology in Higher Education, 2023
There has been a little research on emotion, cognitive load, or learning performance for digital game-based learning (DGBL). However, there is still a dearth of research on investigating the interactive effects of scaffolding DGBL and cognitive style on the above three outcomes. Participants were 97 middle-aged and elder adults from a community…
Descriptors: Adult Learning, Adults, Emotional Response, Cognitive Processes
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Peter Kim – Journal of Second Language Acquisition and Teaching, 2020
This study investigated the effect of LWR and the level of passage difficulty on L2 reading comprehension. Five upper intermediate ESL students were exposed to four different treatment combinations of silent reading and LWR with low and high intrinsic load reading passages. Reading comprehension was measured by immediate recall protocol. Under the…
Descriptors: Reading, Listening, Cognitive Processes, Difficulty Level
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Anne Fensie; Teri St. Pierre; Jennifer Jain; Asli Sezen-Barrie – Journal of Computing in Higher Education, 2024
Adult learners are a significant proportion of distance learners and many of these students are working mothers. Several instructional design models center the learner, and this requires understanding the learner needs, strengths, and context. There is a gap in the literature describing the experience of modern working mother students in distance…
Descriptors: Mothers, Employed Parents, Employed Women, Adult Students
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Major, Amanda; Calandrino, Tina – Distance Learning, 2018
Adult learners acquire information in a method that comes naturally: self-directed, in that they seek information as problems present themselves, connected to a vast amount of information and various social networks, and in a timely manner. Timely, in regards to when they need the information, when they have a moment to pay attention, and within…
Descriptors: Teaching Methods, Cognitive Processes, Difficulty Level, College Students
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