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Banerjee, Han-Ting Liu – ProQuest LLC, 2019
The vast development of digital technology and the widespread use of social network platforms have reshaped how we live in the world. For L2 learners to maximally utilize their language proficiency to function effectively as members of modern society, they need not only the necessary L2 knowledge, skills, and abilities (KSAs) but also essential…
Descriptors: Second Language Learning, Language Usage, Social Networks, Information Technology
Martineau, Joseph A. – Phi Delta Kappan, 2010
Value-added models have become popular fixes for various accountability schemes aimed at measuring teacher effectiveness. Value-added models may resolve some of the issues in accountability models, but they bring their own set of challenges to the table. Unfortunately, political and emotional considerations sometimes keep one from examining…
Descriptors: Teacher Effectiveness, Figurative Language, Achievement Gains, Achievement Rating
Bedek, Michael; Seitlinger, Paul; Kopeinik, Simone; Albert, Dietrich – Electronic Journal of e-Learning, 2012
Digital educational games (DEGs) possess the potential of providing an appealing and intrinsically motivating learning context. Usually this potential is either taken for granted or examined through questionnaires or interviews in the course of evaluation studies. However, an "adaptive" game would increase the probability of a DEG being…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
McAndrew, Patrick; Taylor, Josie; Clow, Doug – Open Learning, 2010
The process of developing innovative mobile approaches to informal and formal learning is challenging, not least in needing to satisfy stakeholders with diverse interests in the technology, the pedagogy and the overall system. Some approaches to evaluation may focus on examining the nature and quality of learning that occurs, while other methods…
Descriptors: Foreign Countries, Open Universities, Informal Education, Educational Technology
Razzouk, Nabil Y.; Razzouk, Jay N. – College Teaching Methods & Styles Journal, 2008
"Analysis", the core of graduate business education is probably one of the least understood and most misrepresented learning activities. Everyone seems to claim that they know it, yet most seem unable to actually define it or practice it. This paper reviews Bloom's taxonomy of learning objectives with a special focus on "analysis." More…
Descriptors: Business Administration Education, Educational Objectives, Behavioral Objectives, Visual Aids
Dugdale, Julie; Pallamin, Nico; Pavard, Bernard – Simulation & Gaming, 2006
Training firefighters is a difficult process in which emotions and nonverbal behaviors play an important role. The authors have developed a mixed reality environment for training a small group of firefighters, which takes into account these aspects. The assessment of the environment was made up of three phases: assessing the virtual agents to…
Descriptors: Foreign Countries, Decision Making, Training Methods, Experiential Learning