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Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
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Castro Rojas, María Dolores – Educational Gerontology, 2021
This study describes the barriers and supportive factors for learning about and using Information and Communication Technologies (ICT) present during a learning intervention designed to enable older adults to use ICT for fostering healthy aging in terms of promoting functional ability. Forty-one adults, older than 60 years, participated in a…
Descriptors: Barriers, Older Adults, Aging (Individuals), Learning Processes
Koyak, Yasemin; Üstünel, Eda – Online Submission, 2020
This study aims to investigate viewpoints of the adult learners about the effects of the recorded motivational videos. The study was applied to twelve adult learners between the months of March and May in spring semester of 2019, at Mugla Sitki Koçman University. As to the research design, explanatory mixed methods design was implemented. The…
Descriptors: Video Technology, Handheld Devices, Learning Motivation, Second Language Learning
Hershner, Jessa R. – ProQuest LLC, 2018
The increase in population of nontraditional adult learners paired with a demand for multisensory learning created a need for further research in best pedagogy in higher education. Thus, the purpose of this qualitative case study was to explore the central question on how the integration of music, lyrics, or music videos into higher education…
Descriptors: Music, Music Education, Teaching Methods, Multiple Intelligences
Koyak, Yasemin; Üstünel, Eda – Online Submission, 2019
This study aims to investigate viewpoints of the adult learners about the effects of the recorded motivational videos. The study was applied to twelve adult learners between the months of March and May in spring semester of 2019, at Mugla Sitki Koçman University. As to the research design, explanatory mixed methods design was implemented. The…
Descriptors: Foreign Countries, Adult Learning, Adult Students, Student Attitudes
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Ramsay, Samantha; Holyoke, Laura – Journal of Education and Training Studies, 2014
The purpose of this study was to expand the knowledge of adult motivation in unconventional professional settings. Nine focus group interviews were conducted with child care providers in child care settings from four states in the Western United States: California, Idaho, Oregon, and Washington. At each focus group interview three to eight…
Descriptors: Child Caregivers, Video Technology, Vignettes, Focus Groups
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Frank, Anders – Simulation & Gaming, 2012
A risk associated with the use of games in training and education is that players "game the game," instead of focusing on their learning goals. The term "gamer mode" is proposed to describe this attitude. A player with a gamer-mode attitude strives to achieve goals that are optimal for winning the game, but suboptimal with…
Descriptors: Foreign Countries, Student Attitudes, Educational Objectives, War
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Ethnicity, Educational Games, Specialists