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Viktor Wang, Editor – IGI Global, 2025
Artificial Intelligence (AI) integration in andragogical education offers significant enhancements to the learning experience for adult learners. By utilizing AI-powered platforms, instructors can provide personalized learning paths that adapt to the unique needs, interests, and goals of each individual. These systems can analyze performance data…
Descriptors: Andragogy, Artificial Intelligence, Computer Software, Technology Integration
Vargas-Alejo, Verónica; Montero-Moguel, Luis E. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
In this study we show the models that students of administration and accounting careers built when performing an activity close to the real life, with the use of Excel. The representations and ideas exhibited by the students when they used the software are analyzed. The methodology was qualitative. The theoretical framework was the Models and…
Descriptors: Computer Software, Models, Population Growth, Learning Activities
Albuquerque Mendes, Beatriz Dixo Sousa – ProQuest LLC, 2018
This research investigates the responses of three individuals engaging with the Super Mario World (SMW) platform videogame glitches, and how they learned to solve the problem without formal help. This investigation was chosen because it explores connections between media literacy, critical thinking, and play in adults in the context of responding…
Descriptors: Video Games, Computer Software, Error Correction, Problem Solving
Machado, Cristiane Tolentino; Carvalho, Ana Amélia – Journal of Continuing Higher Education, 2020
Undergraduates need to develop critical thinking, problem-solving skills, and deep understanding of concepts. Concept maps are considered an educational tool that promotes meaningful learning and that has demonstrated potential effects in the learning process. Based on studies carried out in adult/higher education, the aim of this review is to…
Descriptors: Concept Mapping, Educational Benefits, Undergraduate Students, Adult Education
Robson, Daphne; Abell, Walt; Boustead, Therese – International Journal for Mathematics Teaching and Learning, 2012
Students who are preparing to study science and engineering need to understand equation solving but adult students returning to study can find this difficult. In this paper, the design of an online resource, Equations2go, for helping students learn to solve linear equations is investigated. Students learning to solve equations need to consider…
Descriptors: Computer Software, Adult Students, Equations (Mathematics), Algebra
Heric, Matthew; Carter, Jenn – Performance Improvement, 2011
Cognitive readiness (CR) and performance for operational time-critical environments are continuing points of focus for military and academic communities. In response to this need, we designed an open source interactive CR assessment application as a highly adaptive and efficient open source testing administration and analysis tool. It is capable…
Descriptors: Computer Software, Cognitive Ability, Computer Assisted Testing, Teaching Methods
Gottschalk, Petter – International Journal of Learning and Change, 2007
Knowledge workers in software firms solve client problems in sequential and cyclical work processes. Sequential and cyclical work takes place in the value configuration of a value shop. While typical examples of value chains are manufacturing industries such as paper and car production, typical examples of value shops are law firms and medical…
Descriptors: Computer Software, Manufacturing Industry, Employees, Professional Services
Hurt, Andrew C. – Online Submission, 2007
With technology advances, computer software becomes increasingly difficult to learn. Adults often rely on software training to keep abreast of these changes. Instructor-led software training is frequently used to teach adults new software skills; however there is limited research regarding the best practices in adult computer software training.…
Descriptors: Learning Theories, Andragogy, Adult Learning, Computer Software
Morch, Anders; Nygard, Kathrine; Andersen, Renate; Mushtaq, Shazia; Nedic, Damir; Olsen, Espen; Hauge, Trond Eiliv; Vedoy, Gunn; Norenes, Svein Olav; Moen, Anne; Nes, Sturle; Olsen, Dorothy S.; Ludvigsen, Sten; Toiviainen, Hanna; Lallimo, Jiri; Toikka, Seppo; Paavola, Sami; Pohjola, Pasi; Hakkarainen, Kai – Online Submission, 2009
This deliverable has been produced in the context of the Knowledge-Practice Laboratory (KP-Lab) project. KP-Lab focuses on innovative practices of working with knowledge in higher education, teacher training, and workplaces. Participants of WP10 are University of Helsinki, University of Oslo and Poyry Forest Industry representing both researchers…
Descriptors: Foreign Countries, Higher Education, Program Evaluation, Educational Change
Ranieri, Kathryn L. – Performance Improvement Quarterly, 2004
Effective problem-solving skills are critical in dealing with ambiguous and often complex issues in the present-day leaner and globally diverse organizations. Yet respected, well-established problem-solving models may be misaligned within the current work environment, particularly within a team context. Models learned from a more bureaucratic,…
Descriptors: Group Activities, Problem Solving, Guidelines, Work Environment
Dugdale, Julie; Pallamin, Nico; Pavard, Bernard – Simulation & Gaming, 2006
Training firefighters is a difficult process in which emotions and nonverbal behaviors play an important role. The authors have developed a mixed reality environment for training a small group of firefighters, which takes into account these aspects. The assessment of the environment was made up of three phases: assessing the virtual agents to…
Descriptors: Foreign Countries, Decision Making, Training Methods, Experiential Learning
Schaffer, Scott P.; Douglas, Ian – Quarterly Review of Distance Education, 2004
A methodological framework for the delivery of knowledge, performance, and learning (KPL) systems is presented. The role of the KPL system is currently taken by learning management systems or learning and content management systems, and many of these systems facilitate the technical aspects of learning objects. However, they are still rooted in…
Descriptors: Problem Solving, Cost Effectiveness, Educational Technology, Internet
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory
Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2005
For the twenty-eighth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Communications, Computer Uses in Education, Word Problems (Mathematics)