Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Adult Learning | 1 |
Case Studies | 1 |
Computer Software | 1 |
Critical Thinking | 1 |
Error Correction | 1 |
Essays | 1 |
Interviews | 1 |
Journal Writing | 1 |
Media Literacy | 1 |
Memory | 1 |
Play | 1 |
More ▼ |
Source
ProQuest LLC | 1 |
Author
Albuquerque Mendes, Beatriz… | 1 |
Publication Type
Dissertations/Theses -… | 1 |
Education Level
Adult Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Albuquerque Mendes, Beatriz Dixo Sousa – ProQuest LLC, 2018
This research investigates the responses of three individuals engaging with the Super Mario World (SMW) platform videogame glitches, and how they learned to solve the problem without formal help. This investigation was chosen because it explores connections between media literacy, critical thinking, and play in adults in the context of responding…
Descriptors: Video Games, Computer Software, Error Correction, Problem Solving