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Callies, Sophie; Gravel, Mathieu; Beaudry, Eric; Basque, Josianne – International Journal of Game-Based Learning, 2017
This paper presents an architecture designed for simulation serious games, which automatically generates game-based scenarios adapted to learner's learning progression. We present three central modules of the architecture: (1) the learner model, (2) the adaptation module and (3) the logs module. The learner model estimates the progression of the…
Descriptors: Simulation, Educational Games, Models, Computation
Nyström, Sofia; Dahlberg, Johanna; Edelbring, Samuel; Hult, Håkan; Abrandt Dahlgren, Madeleine – Studies in Continuing Education, 2017
The increasing complexity of health care practice makes continuing professional development (CPD) essential for health care professionals. Simulation-based training is a CPD activity that is often applied to improve interprofessional collaboration and the quality of care. The aim of this study is to explore simulation as a pedagogical practice for…
Descriptors: Allied Health Personnel, Health Services, Professional Development, Simulation
Yu, Chen; Smith, Linda B. – Psychological Review, 2012
Both adults and young children possess powerful statistical computation capabilities--they can infer the referent of a word from highly ambiguous contexts involving many words and many referents by aggregating cross-situational statistical information across contexts. This ability has been explained by models of hypothesis testing and by models of…
Descriptors: Testing, Associative Learning, Hypothesis Testing, Adults
White, David G.; Levin, James A. – Complicity: An International Journal of Complexity and Education, 2016
The goal of this research study has been to develop, implement, and evaluate a school reform design experiment at a continuation high school with low-income, low-performing underrepresented minority students. The complexity sciences served as a theoretical framework for this design experiment. Treating an innovative college preparatory program as…
Descriptors: Educational Change, High Schools, Low Income, Low Achievement
Wilson, Rebecca D. – ProQuest LLC, 2011
The purpose of this study was to investigate the use of the design characteristics component of the Jeffries/National League for Nursing Framework for Designing, Implementing, and Evaluating Simulations when developing a simulation-based approach to teaching structured communication to new graduate nurses. The setting for the study was a medium…
Descriptors: Instructional Design, Models, Validity, Fidelity
Hogarth, Robin M.; Soyer, Emre – Journal of Experimental Psychology: General, 2011
Recently, researchers have investigated differences in decision making based on description and experience. We address the issue of when experience-based judgments of probability are more accurate than are those based on description. If description is well understood ("transparent") and experience is misleading ("wicked"), it…
Descriptors: Foreign Countries, Graduate Students, College Students, Adults
French, Robert M.; Addyman, Caspar; Mareschal, Denis – Psychological Review, 2011
Individuals of all ages extract structure from the sequences of patterns they encounter in their environment, an ability that is at the very heart of cognition. Exactly what underlies this ability has been the subject of much debate over the years. A novel mechanism, implicit chunk recognition (ICR), is proposed for sequence segmentation and chunk…
Descriptors: Infants, Probability, Learning Processes, Pattern Recognition
Duran, E. B.; Amandi, A. – Interactive Learning Environments, 2011
Student models are crucial components in personalised distance learning environments. These models usually include individual characteristics such as the level of knowledge of a given topic, the learning style or the type of personality, the level of participation and so on. However, when the focus is on group activities, these learning…
Descriptors: Cognitive Style, Individual Characteristics, Group Activities, Knowledge Level
Rhemtulla, Mijke; Brosseau-Liard, Patricia E.; Savalei, Victoria – Psychological Methods, 2012
A simulation study compared the performance of robust normal theory maximum likelihood (ML) and robust categorical least squares (cat-LS) methodology for estimating confirmatory factor analysis models with ordinal variables. Data were generated from 2 models with 2-7 categories, 4 sample sizes, 2 latent distributions, and 5 patterns of category…
Descriptors: Factor Analysis, Computation, Simulation, Sample Size
Bootsma, Reinoud J.; Fernandez, Laure; Morice, Antoine H. P.; Montagne, Gilles – Journal of Experimental Psychology: Human Perception and Performance, 2010
Using a two-step approach, Van Soest et al. (2010) recently questioned the pertinence of the conclusions drawn by Bootsma and Van Wieringen (1990) with respect to the visual regulation of an exemplary rapid interceptive action: the attacking forehand drive in table tennis. In the first step, they experimentally compared the movement behaviors of…
Descriptors: Architecture, Racquet Sports, Human Body, Motion
Conroy, George – ProQuest LLC, 2012
This quantitative, quasi-experimental study examined the application of a business simulation against training in support of an Enterprise Resource Planning (ERP) system. Defining more effective training strategies is a critical concern for organizational leaders and stakeholders concerned by today's economic challenges. The scope of this…
Descriptors: Quasiexperimental Design, Statistical Analysis, Training Methods, Educational Strategies
Klabbers, Jan H. G. – Simulation & Gaming, 2009
Since its introduction in academia and professional practice during the 1950s, gaming has been linked to simulation. Although both fields have a few important characteristics in common, they are distinct in their form and underlying theories of knowledge and methodology. Nevertheless, in the literature, hybrid terms such as "gaming/simulation" and…
Descriptors: Educational Games, Figurative Language, Simulation, Definitions
Barkur, Gopalakrishna; Varambally, K. V. M.; Rodrigues, Lewlyn L. R. – Learning Organization, 2007
Purpose: The purpose of this research is to study the influence of five critical factors on service quality in the insurance sector. Having studied the influence of these critical factors, an attempt has been made to obtain a generic solution to enhance the quality of service by proposing a holistic framework of learning organization. As…
Descriptors: Insurance, Industry, Knowledge Management, Management Systems
Harkema, Saskia – Learning Organization, 2003
Innovation is the lifeblood of companies, while simultaneously being one of the most difficult and elusive processes to manage. Failure rates are high--varying between six out of ten to nine out of ten--while the need to innovate is high. Departing from a real-life case of a company, Sara Lee/Douwe Egberts, that has set learning within and from…
Descriptors: Innovation, Learning Processes, Food Processing Occupations, Simulation
Friedman, Sheldon – Learning Organization, 2004
Decision-makers in organizations often make what appear as being intuitively obviously and reasonable decisions, which often turn out to yield unintended outcomes. The cause of such ineffective decisions can be a combination of cognitive biases, poor mental models of complex systems, and errors in thinking provoked by anxiety, all of which tend to…
Descriptors: Organizations (Groups), Decision Making, Role Playing, Simulation
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