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Monika Mladenovic; Žana Žanko; Goran Zaharija – Journal of Educational Computing Research, 2024
The use of a pedagogical approach mediated transfer with the bridging method has been successful in facilitating the transitions from block-based to text-based programming languages. Nevertheless, there is a lack of research addressing the impact of this transfer on programming misconceptions during the transition. The way programming concepts are…
Descriptors: Programming, Misconceptions, Teaching Methods, Computer Science Education
Rani Van Schoors; Sohum M. Bhatt; Jan Elen; Annelies Raes; Wim Van den Noortgate; Fien Depaepe – International Journal of Designs for Learning, 2024
Due to swift technological changes in society, programming tasks are proliferating in formal and informal education around the globe. However, challenges arise regarding the acquisition of programming skills. Many students are unequipped to develop programming skills due to limited instruction or background and therefore feel insecure when…
Descriptors: Secondary School Students, Grade 1, Individualized Instruction, Electronic Learning
Ibrahim Cetin; Tarik Otu – International Journal of Computer Science Education in Schools, 2023
The purpose of the current study was to explore the effect of modality (constructionist mBlock, Scratch, and Python interventions) on six-grade students' computational thinking, programming attitude, and achievement. The pre-test and post-test quasi-experimental design was used to explore the research questions. The study group consisted of 105…
Descriptors: Computation, Thinking Skills, Student Attitudes, Programming

Priti Oli; Rabin Banjade; Jeevan Chapagain; Vasile Rus – Grantee Submission, 2023
This paper systematically explores how Large Language Models (LLMs) generate explanations of code examples of the type used in intro-to-programming courses. As we show, the nature of code explanations generated by LLMs varies considerably based on the wording of the prompt, the target code examples being explained, the programming language, the…
Descriptors: Computational Linguistics, Programming, Computer Science Education, Programming Languages
Wanicha Sakorn; Jirawan Srikram; Rattikan Sarnkong; Nuanhong Khamhong – Higher Education Studies, 2025
The purposes of the current study were to examine the effectiveness of the multimedia computer-based lessons on programming with Scratch in Technology integrated with the TGT cooperative learning technique based on the 80/80 efficiency criterion, to compare the learning achievement of Grade 7 students between those taught using multimedia…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Computer Science Education, Programming
Sun, Lihui; Zhou, Danhua – Journal of Computer Assisted Learning, 2023
Background: As one of the mainstream forms of programming education, educational robotics (ER) have been a crucial way to develop K-12 students' programming ability. Objectives: The purpose of this study is to clarify the content of programming ability, to verify the effectiveness of ER as a teaching method to improve students' programming…
Descriptors: Elementary School Students, Secondary School Students, Robotics, Programming
Meina Zhu; Cheng Wang – International Journal of Computer Science Education in Schools, 2023
Given the increasing needs of employees with computational skills, understanding the core competencies of K-12 computer science (CS) education is vital. This phenomenological research aims to identify critical factors of CS education in K-12 schools from the perspectives and visions of CS faculties in higher education and teachers in K-12 schools.…
Descriptors: College Faculty, Elementary Secondary Education, Teacher Attitudes, Universities
Özkan, Nazim; Özgeldi, Meriç; Uzun, Erman – Education Quarterly Reviews, 2022
The purpose of this study was to investigate how the 8th graders interpreted the equal sign in the pan balance activities they created on Scratch. Five eighth graders (4 girls and 1 boy) in Turkey participated in this study. Case study was employed as a qualitative research method. Data was gathered through the Scratch files created by the…
Descriptors: Middle School Students, Grade 8, Knowledge Level, Symbols (Mathematics)
Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
Fung, Tze-ho; Li, Wing-yi – Practical Assessment, Research & Evaluation, 2022
Rough set theory (RST) was proposed by Zdzistaw Pawlak (Pawlak,1982) as a methodology for data analysis using the notion of discernibility of objects based on their attribute values. The main advantage of using RST approach is that it does not need additional assumptions--like data distribution in statistical analysis. Besides, it provides…
Descriptors: Gifted, Metacognition, Learning Strategies, Programming Languages
Kesler, Avital; Shamir-Inbal, Tamar; Blau, Ina – Journal of Educational Computing Research, 2022
The integration of visual programming in early formal education has been found to promote computational thinking of students. Teachers' intuitive perspectives about optimal learning processes -- "folk psychology" -- impact their perspectives about teaching "folk pedagogy" and play a significant role in integrating educational…
Descriptors: Programming, Coding, Constructivism (Learning), Intuition
Myers, Matthew C.; Wilson, Joshua – International Journal of Artificial Intelligence in Education, 2023
This study evaluated the construct validity of six scoring traits of an automated writing evaluation (AWE) system called "MI Write." Persuasive essays (N = 100) written by students in grades 7 and 8 were randomized at the sentence-level using a script written with Python's NLTK module. Each persuasive essay was randomized 30 times (n =…
Descriptors: Construct Validity, Automation, Writing Evaluation, Algorithms
Xing, Wanli – Interactive Learning Environments, 2021
Previous research has invested much effort in understanding how programming can contribute to the development of young learners' computational thinking (CT) in traditional K-12 classroom settings. Relatively few studies have examined programming for CT in informal online communities, especially for large scale quantitative research. With the…
Descriptors: Programming, Thinking Skills, Computation, Programming Languages
Yildiz Durak, Hatice – Technology, Knowledge and Learning, 2020
The aim of this research is to determine the effects of Scratch and Alice tools and programming teaching practices on student engagement, reflective thinking and problem-solving skills and computational thinking (CT) comparatively. A quasi-experimental design was used in the research and patterns with pretest-posttest control group were chosen for…
Descriptors: Secondary School Students, Computer Science Education, Programming, Programming Languages
Wang, Jianlan; Zhang, Yuanlin; Jones, Arthur; Eckel, Rory; Hawkins, Joshua; Musslewhite, Darrel – Journal of Computers in Mathematics and Science Teaching, 2022
Despite the importance of computer science education and computational thinking, there have been limited examples of computer science education at K-12 classrooms that authentically represents the work of computer scientists, especially programming. One reason is the lack of a measurable definition of computational thinking and a programming…
Descriptors: Teaching Methods, Computer Science Education, Programming, Thinking Skills