NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 14 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Pengjin Wang; Yuyao Tong; Chao Yang; Gaowei Chen – Educational Technology & Society, 2024
During the COVID-19 pandemic, many online lessons for emergency remote teaching (ERT) were recorded. However, little is known about how these recordings can be reused as resources for students' active learning. This study aimed to design a post-video learning approach that uses recorded videos of lessons to remediate students' learning losses…
Descriptors: COVID-19, Pandemics, Distance Education, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Yi Hsuan – Educational Technology & Society, 2020
The study integrated learning technology and various e-learning materials to assist teachers in conducting project-based learning for a science course. The activities were designed for learning science concepts such as circuits and the symbols of electricity firstly, and then for applying the concepts to produce a scientific toy. The study…
Descriptors: Games, Books, Electronic Publishing, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
So, Winnie Wing Mui; He, Qianwen; Cheng, Irene Nga Yee; Lee, Theodore Tai Ho; Li, Wai Chin – Educational Technology & Society, 2021
In recent years, STEM learning has become a new education initiative worldwide. However, little research has considered the needs of students with Intellectual Disabilities (ID) in this initiative. Believing that individuals with disabilities should be evaluated and defined by their capacity, strengths, and broad range of interests and abilities,…
Descriptors: Professional Development, Elementary School Teachers, Elementary School Students, Children
Peer reviewed Peer reviewed
Direct linkDirect link
Sun, Daner; Looi, Chee-Kit; Yang, Yuqin; Sun, Jin – Educational Technology & Society, 2020
Guided by the Boundary Activity based Learning (BABL) principle, mobile technology-supported inquiry learning activities were implemented in a primary four science class in Hong Kong. An exploratory study was conducted to examine the effects of the BABL guided inquiry activities on students' learning performance and to explore how the key element,…
Descriptors: Active Learning, Learning Activities, Inquiry, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Gwo-Jen; Tu, Nien-Ting; Wang, Xiao-Ming – Educational Technology & Society, 2018
With the rapid progress of technology, the popularity of tablet computers and the development of e-book applications have brought the use of e-books as a learning tool under the spotlight. In the meantime, the aim of school education lies not only in providing students with knowledge but also in encouraging them to construct knowledge actively.…
Descriptors: Electronic Publishing, Books, Feedback (Response), Pretests Posttests
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Wu-Yuin; Chen, Hong-Ren; Chen, Nian-Shing; Lin, Li-Kai; Chen, Jin-Wen – Educational Technology & Society, 2018
Education research has shown that reflective study can efficiently enhance learning, and the acquisition of knowledge and skills from real-life situations has become a focus of interest for scholars. The knowledge-learning model based on verbal instruction, used in traditional classrooms, does not make use of real-life situations that encourage…
Descriptors: Foreign Countries, Learning Processes, Context Effect, Reflection
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Agbatogun, Alaba Olaoluwakotansibe – Educational Technology & Society, 2014
The purpose of this study was to compare the impact of clickers, the communicative approach and the lecture method on the communicative competence development of learners who were taught English a second language (ESL). Ninety nine pupils from three primary schools participated in the study. Quasi-experimental non-randomised pre-test posttest…
Descriptors: Foreign Countries, English (Second Language), Elementary School Students, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Gwo-Dong; Nurkhamid; Wang, Chin-Yeh; Yang, Shu-Han; Chao, Po-Yao – Educational Technology & Society, 2014
In a classroom, obtaining active, whole-focused, and engaging learning results from a design is often difficult. In this study, we propose a self-observation model that employs an instinctive interface for classroom active learning. Students can communicate with virtual avatars in the vertical screen and can react naturally according to the…
Descriptors: Models, Active Learning, Computer Uses in Education, Computer Interfaces
Peer reviewed Peer reviewed
Direct linkDirect link
Lye, Sze Yee; Wee, Loo Kang; Kwek, Yao Chie; Abas, Suriati; Tay, Lee Yong – Educational Technology & Society, 2014
Science simulations are popular among educators as such simulations afford for multiple visual representation and interactivity. Despite the popularity and abundance on the internet, our literature review suggested little research has been conducted on the use of simulation in elementary school. Thus, an exploratory pilot case study was conducted…
Descriptors: Energy, Elementary School Science, Science Instruction, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Hung, Chun-Ming; Hwang, Gwo-Jen; Huang, Iwen – Educational Technology & Society, 2012
Although project-based learning is a well-known and widely used instructional strategy, it remains a challenging issue to effectively apply this approach to practical settings for improving the learning performance of students. In this study, a project-based digital storytelling approach is proposed to cope with this problem. With a…
Descriptors: Foreign Countries, Grade 5, Elementary School Students, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Hung, Pi-Hsia; Hwang, Gwo-Jen; Lin, Yu-Fen; Wu, Tsung-Hsun; Su, I-Hsiang – Educational Technology & Society, 2013
Mobile learning has been recommended for motivating students on field trips; nevertheless, owing to the complexity and the richness of the learning resources from both the real-world and the digital-world environments, information overload remains one of the major concerns. Most mobile learning designs provide feedback only for multiple choice…
Descriptors: Electronic Learning, Scaffolding (Teaching Technique), Worksheets, Inquiry
Peer reviewed Peer reviewed
Direct linkDirect link
Young, Shelley S.-C.; Ku, Hsin-Ho – Educational Technology & Society, 2008
The purpose of this study was to understand, describe and interpret the uses of information communication technology (ICT) in primary education in the Taiwan Schools Cyberfair as a means to expand and enhance student learning in an extra-curricular setting. Four winning schools, with 48 teachers and students involved, were purposefully selected…
Descriptors: Student Projects, Active Learning, Foreign Countries, Elementary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, Pi-Sui; Sharma, Priya – Educational Technology & Society, 2006
The purpose of this article is to suggest a research-based systemic plan for educational researchers, practitioners, and policymakers involved in the change process to implement successful technology integration in the context of teacher education. This article provides a background about reform efforts in science education in the United States in…
Descriptors: Technology Integration, Educational Change, Preservice Teacher Education, Elementary School Science