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Showing 1 to 15 of 31 results Save | Export
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Bouck, Emily C.; Long, Holly; Jakubow, Larissa – Journal of Computers in Mathematics and Science Teaching, 2022
Providing mathematics instruction and supporting students with mathematics difficulties, including students with disabilities, at risk for disabilities, or those who struggle with the content, is important and interventions must be designed to occur face-to-face or virtually. Despite limited research on providing mathematical interventions online…
Descriptors: Intervention, Mathematics Instruction, Learning Problems, Distance Education
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Kaya, Erdogan; Yesilyurt, Ezgi; Newley, Anna; Deniz, Hasan – Journal of Computers in Mathematics and Science Teaching, 2019
Science, Technology, Engineering, and Math (STEM) and Computer Science (CS) are the driving forces of the United States prosperity. While there is a high demand to close the gap in STEM+CS jobs, there is little research in K-12, especially in K-5 level. Elementary teachers lack of self-confidence in STEM+CS and there is limited number of teacher…
Descriptors: Computation, Thinking Skills, Intervention, Preservice Teachers
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Rashmi Khazanchi; Daniele Di Mitri; Hendrik Drachsler – Journal of Computers in Mathematics and Science Teaching, 2023
This quasi-experimental research study examines whether the use of Assessment and Learning in Knowledge Spaces (ALEKS), an ITS, shows a statistically significant improvement in students' mathematics achievement than traditional teacher-led instructions. This non-randomized research study measured the efficacy of ALEKS on ''underachieving students'…
Descriptors: Intelligent Tutoring Systems, Mathematics Achievement, Low Achievement, Grade 8
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Schmidt, Matthew; Fulton, Lori – Journal of Computers in Mathematics and Science Teaching, 2017
Preparing students with 21st Century Skills through STEM related teaching is needed, especially at the elementary level. However, most teacher education preparation programs do not focus on STEM education. To provide an exemplary STEM unit, we transformed an inquiry-based unit on moon phases from a traditional science activity into a…
Descriptors: STEM Education, Elementary School Teachers, Teacher Education Programs, Science Instruction
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Wang, Jianlan; Zhang, Yuanlin; Jones, Arthur; Eckel, Rory; Hawkins, Joshua; Musslewhite, Darrel – Journal of Computers in Mathematics and Science Teaching, 2022
Despite the importance of computer science education and computational thinking, there have been limited examples of computer science education at K-12 classrooms that authentically represents the work of computer scientists, especially programming. One reason is the lack of a measurable definition of computational thinking and a programming…
Descriptors: Teaching Methods, Computer Science Education, Programming, Thinking Skills
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Margulieux, Lauren; Yadav, Aman – Journal of Computers in Mathematics and Science Teaching, 2021
We explored how preservice teachers in a middle school science methods course learned and applied computational thinking (CT) concepts and activities during a month-long intervention. In the intervention, preservice teachers learned about CT concepts through an hour-long lecture in their methods class, practiced a computing-integration activity…
Descriptors: Preservice Teachers, Science Instruction, Methods Courses, Intervention
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Litster, Kristy; Moyer-Packenham, Patricia S. – Journal of Computers in Mathematics and Science Teaching, 2020
Digital math apps on touch-screen devices have become popular as effective tools to support mathematics learning. Many apps incorporate gaming elements such as points, stars, coins, or storylines to increase student interest and motivation. However, there is limited research regarding the balance of gaming and mathematics elements and how it…
Descriptors: Mathematics Instruction, Computer Games, Computer Software, Student Motivation
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Alexander, Curby; Knezek, Gerald; Christensen, Rhonda; Tyler-Wood, Tandra – Journal of Computers in Mathematics and Science Teaching, 2019
Declining academic achievement across U.S. schools, particularly in mathematics and science, has prompted several initiatives to increase the quality of teaching in science, technology, engineering, and mathematics (STEM). The National Science Foundation initiated the Innovative Technology Experiences for Students and Teachers (ITEST) program in…
Descriptors: Educational Technology, Technology Uses in Education, STEM Education, Teaching Methods
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Connell, Michael; Abramovich, Sergei – Journal of Computers in Mathematics and Science Teaching, 2017
This paper illustrates how the notion of Technology Immune Technology Enabled (TITE) problems (Abramovich, 2014), in this case an exploration of variations in surface area we refer to as Stamping Functions, might be incorporated into a K-6 mathematics methods class operating within an Action on Objects framework (Connell, 2001). TITE problems have…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Mathematics, Observation
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Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
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Bulut, Aykut; Isiksal-Bostan, Mine – Journal of Computers in Mathematics and Science Teaching, 2019
According to the principles of the National Council of Teachers of Mathematics [NCTM, 2000], teaching mathematics needs well equipped teachers in terms of knowledge because of its complex structure. Moreover, teachers' knowledge and technology are an important issue to build up and enhance students' learning. Qualified teachers should know how and…
Descriptors: Geometry, Mathematics Instruction, Preservice Teachers, Mathematics Teachers
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Marshall, Anne Marie; Lane, Savannah; Sweet, Savannah; Ruiz, Rachel – Journal of Computers in Mathematics and Science Teaching, 2019
This multiple case study provides a lens into the ways three prospective elementary school teachers (PSTs) engaged in online discussion blogs when exploring the geometric concepts of area and perimeter. The online discussion blog protocol utilized reform-based instruction consistent with social constructivism. Through collaborative discussion and…
Descriptors: Electronic Publishing, Web Sites, Educational Technology, Technology Uses in Education
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Guerrero, Shannon; Baumgartel, Drew; Zobott, Maren – Journal of Computers in Mathematics and Science Teaching, 2013
Screencasting, or digital recordings of computer screen outputs, can be used to promote pedagogical transformation in the mathematics classroom by moving explicit, procedural-based instruction to the online environment, thus freeing classroom time for more student-centered investigations, problem solving, communication, and collaboration. This…
Descriptors: Student Attitudes, Elementary School Teachers, Mixed Methods Research, Preservice Teacher Education
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Heindl, Manuela; Nader, Michael – Journal of Computers in Mathematics and Science Teaching, 2018
The motivation to engage in a task is directly related to its perceived value according to Deci & Ryan (1985). Increasing motivation can lead to a higher enhanced learning achievement for the student. The question is if using digital technologies in inquiry-based learning lessons influences the learners' situationally perceived value of the…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Student Surveys
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Cyr, Stéphane; Charland, Patrick; Riopel, Martin; Bruyère, Marie-Hélène – Journal of Computers in Mathematics and Science Teaching, 2019
Serious video games (SVGs) are increasingly used as supplementary teaching tools for mathematics education. Several studies report their positive impact on student learning. However, these impacts are variable, and the success of the tools cannot be generalized or extended to all settings or disciplines without an in-depth look at the games…
Descriptors: Foreign Countries, Video Games, Design, Models
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