Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
Journal of Educational… | 4 |
Author
Baomin Li | 1 |
Donovan, Loretta | 1 |
Falloon, Garry | 1 |
Green, Tim D. | 1 |
Hsu, Hsiao-Ping | 1 |
Hughes, Joan E. | 1 |
Kun Yu | 1 |
Mason, Candice | 1 |
Qing Yu | 1 |
Wenting, Zou | 1 |
Woo, Karen | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Information Analyses | 1 |
Education Level
Elementary Education | 4 |
Secondary Education | 3 |
Junior High Schools | 2 |
Middle Schools | 2 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Intermediate Grades | 1 |
Audience
Location
Africa | 1 |
Australia | 1 |
California | 1 |
Europe | 1 |
Taiwan (Taipei) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Woo, Karen; Falloon, Garry – Journal of Educational Computing Research, 2023
Coding is increasingly popular in schools around the world and is often taught by non-specialist teachers as an integrated task with other subject areas. In this article, we explore the relationship between computer science (CS) concepts and students' multimodal expression in a coding animated narrative (CAN) task in the context of an integrated…
Descriptors: Coding, Computer Science, Animation, Student Projects
Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
Hsu, Hsiao-Ping; Wenting, Zou; Hughes, Joan E. – Journal of Educational Computing Research, 2019
This mixed-method case study investigated digital literacy (DL) development among 32 elementary-level students who created multimodal, contextual, and interactive augmented reality (AR) artifacts in a 20-week after-school program in Northern Taiwan. The instructional design combined situated and spiral learning experiences with AR, implemented…
Descriptors: Elementary School Students, Computer Simulation, After School Programs, Foreign Countries
Donovan, Loretta; Green, Tim D.; Mason, Candice – Journal of Educational Computing Research, 2014
Despite it being the second decade of the 21st century, there still exists a range of definitions of what a 21st century learning environment is. This can be troublesome for teacher educators as we strive to prepare teachers for environments we can't clearly describe. In order to describe a 21st century learning environment, we developed an IC Map…
Descriptors: Educational Change, Change Strategies, Educational Innovation, Teaching Skills