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Showing 1 to 15 of 35 results Save | Export
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Xiaoxuan Fang; Davy Tsz Kit Ng; Manwai Yuen – Education and Information Technologies, 2025
To promote computational thinking in mathematics education, Scratch is used to foster students' computational thinking and mathematical understanding. However, students face challenges in block-based programming environments, such as having low motivation, high anxiety, and cognitive loads. This study combined the pedagogical values of Geogebra…
Descriptors: Computer Software, Mental Computation, Elementary School Mathematics, Grade 5
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Rashmi Khazanchi; Daniele Di Mitri; Hendrik Drachsler – Journal of Computer Assisted Learning, 2025
Background: Despite educational advances, poor mathematics achievement persists among K-12 students, particularly in rural areas with limited resources and skilled teachers. Artificial Intelligence (AI) based systems have increasingly been adopted to support the diverse learning needs of students and have been shown to enhance mathematics…
Descriptors: Mathematics Achievement, Rural Areas, Artificial Intelligence, Individualized Instruction
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Firuzan Hilal Karabay; Can Mese – Asia Pacific Education Review, 2025
In the study, problem-solving educational software (ProSES) was developed to reduce the challenges and mistakes experienced by primary school third-grade students in mathematical problem solving and to provide scaffolding and hint support for teacher help for the students using mobile technologies. The study aimed to determine the impact of the…
Descriptors: Computer Software, Elementary School Students, Grade 3, Mathematics Instruction
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Fatma Agacdiken; Rezan Yilmaz – International Journal for Technology in Mathematics Education, 2023
This research aims to investigate the construction of the area of rectangle with GeoGebra and how students can formulate it. It focuses on describing the cognitive process involved in constructing this concept and how technology mediates such a process. The research was conducted in a classroom with 5th grade students in a secondary school and was…
Descriptors: Concept Formation, Computer Software, Technology Uses in Education, Mathematical Concepts
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Lindeman, Kayla; Hicks, Troy – Art Education, 2023
Although art classrooms are rich with demonstrations, discussions, and artmaking, the COVID-19 pandemic brought unprecedented challenges to art educators wanting to engage students in studio-rich practices. As one solution, Bitmoji classrooms emerged in response to emergency remote teaching (ERT). Bitmoji classrooms--containing an instructor's…
Descriptors: Art Education, Teaching Methods, Online Courses, Studio Art
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Iskrenovic-Momcilovic, Olivera – Interactive Learning Environments, 2023
The aim of the research is to examine the contribution of mobile application using in botanical fieldwork to the quality and durability of knowledge of the subject Nature and society compared to multimedia teaching in the fourth grade of primary school. The study involved 120 students, divided into two groups: control group, which taught on the…
Descriptors: Elementary School Students, Control Groups, Grade 4, Handheld Devices
Sherron McLennon – ProQuest LLC, 2020
Educational software can increase cognitive load and reduce learning in the K-12 classroom. The purpose of this quantitative quasi-experimental study was to compare the pretest/posttest changes in critical thinking skills and cognitive load in fourth-grade students after using multimedia software based on whether the design of the software product…
Descriptors: Computer Software, Cognitive Processes, Difficulty Level, Critical Thinking
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Darby, Kevin P.; Sederberg, Per B.; Sloutsky, Vladimir M. – Developmental Psychology, 2022
The ability to bind, or link, different aspects of an experience in memory undergoes protracted development across childhood. Most studies of memory binding development have assessed extraobject binding between an object and some external element such as another object, whereas little work has examined the development of intraobject binding, such…
Descriptors: Memory, Child Development, Developmental Stages, Color
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Korkmaz, Nurdan; Temur, Özlem Dogan – International Electronic Journal of Elementary Education, 2022
The purpose of this study is to electrophysiologically assess the effect of an individualized education program supported with musical activities on the success of primary school students with computational difficulties. A mixed-methods design consisting of qualitative and quantitative methods was employed as the research model. The research group…
Descriptors: Music, Mathematics Instruction, Elementary School Students, Addition
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Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
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Jena, Ananta Kumar; Panda, Bhujendranath – Journal on Educational Psychology, 2017
The study aimed to know how does mind-map software assess the representation of learners' knowledge and how brain tester software assess the performance of left, right, auditory, and visual lobes of the brain to represent information. It also aimed to study the differential effectiveness of audio, visual, and audio-visual information to represent…
Descriptors: Computer Software, Cognitive Processes, Brain, Brain Hemisphere Functions
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Strawhacker, Amanda; Bers, Marina Umaschi – Educational Technology Research and Development, 2019
Computer programming for young children has grown in popularity among both educators and product developers, but still relatively little is known about what skills children are developing when they code. This study investigated N = 57 Kindergarten through second grade children's performance on a programming assessment after engaging in a 6-week…
Descriptors: Coding, Programming, Computer Science Education, Kindergarten
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Eckhardt, Marc; Urhahne, Detlef; Harms, Ute – Education Sciences, 2018
Intuitive knowledge seems to influence human decision-making outside of consciousness and differs from deliberate cognitive and metacognitive processes. Intuitive knowledge can play an essential role in problem solving and may offer the initiation of subsequent learning processes. Scientific discovery learning with computer simulations leads to…
Descriptors: Computer Simulation, Grade 8, Secondary School Students, Foreign Countries
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Foxworth, Lauren L.; Hashey, Andrew; Sukhram, Diana P. – Reading & Writing Quarterly, 2019
In an age when students are increasingly expected to demonstrate technology-based writing proficiency, fluency challenges with word processing programs can pose a barrier to successful writing when students are asked to compose using these tools. The current study was designed to determine whether differences existed in typing fluency and digital…
Descriptors: Writing Skills, Students with Disabilities, Learning Disabilities, Word Processing
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Turgut, Melih; Uygan, Candas – International Journal for Technology in Mathematics Education, 2015
In this work, certain task designs to enhance middle school students' spatial visualisation ability, in the context of an instrumental approach, have been developed. 3D modelling software, SketchUp®, was used. In the design process, software tools were focused on and, thereafter, the aim was to interpret the instrumental genesis and spatial…
Descriptors: Middle School Students, Computer Software, Visualization, Spatial Ability
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