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Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Kevin C. Haudek; Xiaoming Zhai – International Journal of Artificial Intelligence in Education, 2024
Argumentation, a key scientific practice presented in the "Framework for K-12 Science Education," requires students to construct and critique arguments, but timely evaluation of arguments in large-scale classrooms is challenging. Recent work has shown the potential of automated scoring systems for open response assessments, leveraging…
Descriptors: Accuracy, Persuasive Discourse, Artificial Intelligence, Learning Management Systems
Reagan Mozer; Luke Miratrix; Jackie Eunjung Relyea; James S. Kim – Journal of Educational and Behavioral Statistics, 2024
In a randomized trial that collects text as an outcome, traditional approaches for assessing treatment impact require that each document first be manually coded for constructs of interest by human raters. An impact analysis can then be conducted to compare treatment and control groups, using the hand-coded scores as a measured outcome. This…
Descriptors: Scoring, Evaluation Methods, Writing Evaluation, Comparative Analysis
Hanne Roothooft; Amparo Lázaro-Ibarrola; Bram Bulté – Language Teaching Research, 2025
Second language (L2) writing research has demonstrated that young learners discuss linguistic issues, make use of feedback, and show a generally positive disposition toward writing tasks. However, many issues deserve further investigation. Regarding task implementation, few studies have been conducted with young learners writing individually, and…
Descriptors: Error Correction, Feedback (Response), Accuracy, Writing Instruction
Alper Kaskaya; Seyma Nur Ates – Journal of Pedagogical Research, 2025
This study aimed to investigate the effects of artificial intelligence (AI)-supported visualization applications on students' writing disposition during the creative writing process. An explanatory sequential design, a type of mixed methods approach, was adopted. In the quantitative phase, a quasiexperimental design with a pretest-posttest control…
Descriptors: Creative Writing, Writing Processes, Elementary School Students, Comparative Analysis
Bang, Hee Jin; Li, Linlin; Flynn, Kylie – Early Childhood Education Journal, 2023
This study investigates whether using My Math Academy, which provides personalized content and adaptive embedded assessments to support existing curricula, can improve learning outcomes and engagement for kindergarten and first grade students (N = 505 treatment, 481 control). Findings indicate that students using My Math Academy made significant…
Descriptors: Mathematics Instruction, Computer Software, Learning Motivation, Learner Engagement
Mari, Emilie; Millon Faure, Karine; Assude, Teresa – International Journal for Technology in Mathematics Education, 2022
In this article, we focus on how spatial knowledge can be articulated with the integration of programmable floor robots in the mathematics classroom. We describe the observation grid we conceived to take into account three distinct dimensions: spatial knowledge, robotics and computer programming. Then, we implement this tool to analyse mathematics…
Descriptors: Programming, Robotics, Elementary School Students, Spatial Ability
Design and Usability Evaluation of a Mobile App for Elementary School Inquiry-Based Science Learning
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – School Science and Mathematics, 2025
Teachers often struggle to implement inquiry-based science teaching. To support them, IndagApp--a 3D educational app that offers curriculum-aligned, inquiry-based lesson plans--was designed. The app is rooted in the inquiry phases recommended in best-practices literature, which arguably align with most international standards. This study describes…
Descriptors: Usability, Computer Software, Private Schools, Public Schools
Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
Yi Gui – ProQuest LLC, 2024
This study explores using transfer learning in machine learning for natural language processing (NLP) to create generic automated essay scoring (AES) models, providing instant online scoring for statewide writing assessments in K-12 education. The goal is to develop an instant online scorer that is generalizable to any prompt, addressing the…
Descriptors: Writing Tests, Natural Language Processing, Writing Evaluation, Scoring
Fatimah H. Aldeeb; Omar M. Sallabi; Monther M. Elaish; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2024
Background: This paper examines the use of augmented reality (AR) as a concept-association tool in schools, with the aim of enhancing primary school students' learning outcomes and engagement. Conflicting findings exist in previous studies regarding the cognitive load of AR-enriched learning, with some reporting reduced load and others indicating…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Learning Processes
Billion, Lara Kristina – International Electronic Journal of Mathematics Education, 2021
This paper adopts a semiotic perspective on mathematical learning according to Peirce, in which the actions on material arrangements are considered the bases for diagrammatic work. The focus is on the learner's actions using digital and analogue material arrangements which are the starting point for the reconstruction of the learner's mathematical…
Descriptors: Semiotics, Elementary School Students, Mathematics Instruction, Content Analysis
Boggio, Cynthia; Zaher, Ahmed; Bosse, Marie-Line – British Journal of Educational Technology, 2023
The present study assessed the effectiveness of the ECRIMO educational application designed to build first-grade level spelling skills. We tested whether using the app to teach spelling would be as effective as providing the same training using traditional paper exercises. The effect of integrating gamification into mobile learning apps, which has…
Descriptors: Grade 1, Elementary School Students, Computer Software, Spelling Instruction
Gerald Tindal; Joseph F. T. Nese – Behavioral Research and Teaching, 2024
We present two types of validity evidence to support inferences and decisions about use of easyCBMs in relation to state testing programs. The first type involves the use of Benchmarks in reading to use in making predictions of performance on the Smarter Balanced (SB) test. These predictions can be made both well in advance (several months) or…
Descriptors: Classification, Accuracy, Validity, Criteria
Su, Yu-Sheng; Shao, Mingming; Zhao, Li – Journal of Educational Computing Research, 2022
Scratch, a kind of visual programming software, has been widely used in instruction for primary school children. Scratch constructs a digital world for children to design, develop, and create coursework in which their creative thinking is fostered. Different instructional methods have been designed and implemented to stimulate children's creative…
Descriptors: Cognitive Mapping, Creative Thinking, Creativity Tests, Computer Software