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Falloon, Garry – Journal of Science Education and Technology, 2017
Considerable work over many years has explored the contribution technology can make to science learning, at all levels of education. In the school sector, historically this has focused on the use of fixed, desktop-based or semi-mobile laptop systems for purposes such as experiment data collection or analysis, or as a means of engaging or…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Handheld Devices
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Jupri, Al; Drijvers, Paul – EURASIA Journal of Mathematics, Science & Technology Education, 2016
To investigate student difficulties in solving word problems in algebra, we carried out a teaching experiment involving 51 Indonesian students (12/13 year-old) who used a digital mathematics environment. The findings were backed up by an interview study, in which eighteen students (13/14 year-old) were involved. The perspective of mathematization,…
Descriptors: Foreign Countries, Grade 7, Algebra, Word Problems (Mathematics)
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Kuhn, Jochen; Lukowicz, Paul; Hirth, Michael; Poxrucker, Andreas; Weppner, Jens; Younas, Junaid – IEEE Transactions on Learning Technologies, 2016
Smart Glasses such as Google Glass are mobile computers combining classical Head-Mounted Displays (HMD) with several sensors. Therefore, contact-free, sensor-based experiments can be linked with relating, near-eye presented multiple representations. We will present a first approach on how Smart Glasses can be used as an experimental tool for…
Descriptors: Educational Technology, Technology Uses in Education, Science Experiments, Physics
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Hwang, Gwo-Jen; Wu, Po-Han; Chen, Chi-Chang; Tu, Nien-Ting – Interactive Learning Environments, 2016
Augmented reality (AR) has been recognized as a potential technology to help students link what they are observing in the real world to their prior knowledge. One of the most challenging issues of AR-based learning is the provision of effective strategy to help students focus on what they need to observe in the field. In this study, a competitive…
Descriptors: Foreign Countries, Simulated Environment, Educational Technology, Computer Games