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Castrillon-Velandia, Oscar; Hemandez-Rodriguez, Omar – International Journal for Technology in Mathematics Education, 2019
This study focuses on how the combined use of graphic calculators with connectivity software promotes the social construction of mathematical knowledge. Particular emphasis is placed on the aspects related to design, development, implementation, and evaluation of didactic activities that integrate these technologies. We use Didactical Engineering…
Descriptors: Mathematics Instruction, Graphing Calculators, Teaching Methods, Computer Software
Tai, Yaming; Ting, Yu-Liang – Australasian Journal of Educational Technology, 2020
Engineers must be able to collaborate with experts across disciplinary boundaries to successfully address the complex challenges of a contemporary workplace. As programming has a reflexive synergistic character, it can support a way of thinking about and exploring disciplines beyond computer science. Meanwhile, programming is a medium of…
Descriptors: English (Second Language), Second Language Learning, Computer Software, Telecommunications
Chang, Liang; Chen, Qianqian; Yang, Yuqin; Qian, Xuan – International Association for Development of the Information Society, 2019
This study investigated whether elementary students could collectively advance a knowledge-building discourse through judgments of promisingness and epistemic reflection. Supported by the Promising Idea Tool and its accompanying pedagogical design, 32 grade six students were involved in judging the promisingness of their community ideas, refining…
Descriptors: Reflection, Epistemology, Elementary School Students, Teaching Methods
Stenhouse, Vera L.; Schafer, Nancy Jo – Journal of Digital Learning in Teacher Education, 2019
Although used in teacher education at the preservice level and with in-service teachers with their students, less is known about the influence of digital storytelling created by teachers themselves. Furthermore, capstone research mostly focuses on more traditional text-driven products and the experiences of preservice teachers. The capstone…
Descriptors: Teacher Empowerment, Story Telling, Multimedia Materials, Capstone Experiences
Dudaite, Jolita; Prakapas, Romas – Digital Education Review, 2019
With the changing students' generations and education content as well as modernization of educational technologies, various technical solutions are increasingly used by the teachers to supplement daily classroom activities. One of the novelties introduced in Lithuania in 2013 -- ActivInspire system -- was oriented towards mathematics and science…
Descriptors: Influence of Technology, Educational Technology, Technology Uses in Education, Foreign Countries
Javier Leung – International Journal of Designs for Learning, 2021
The EdHub Library is an online teacher professional development platform that serves 250 school districts as part of the Network for Educator Effectiveness in Missouri. It has a collection of more than 300 online activities. This design case describes the efforts of re-developing EdHub due to technical and usability issues of the first generation…
Descriptors: Faculty Development, School Districts, Electronic Libraries, Usability
Seloraji, Pavethira; Eu, Leong Kwan – Malaysian Online Journal of Educational Technology, 2017
Students in this era need to grasp the concept of geometry instead of memorizing formulae. This is important for them to further their knowledge in geometry. The purpose of the research was to determine whether GeoGebra software influences year one students' performance in geometrical reflection. The research utilized an experimental research…
Descriptors: Academic Achievement, Reflection, Geometric Concepts, Geometry
Ioannou, Andri; Loizides, Fernando; Vasiliou, Christina; Zaphiris, Panayiotis; Parmaxi, Antigoni – Educational Media International, 2015
With the increasing availability of interactive tabletops, researchers and practitioners have the opportunity to expand the learning environment and provide further support for collaboration and reflective conversations around design problems. In this manuscript, we present IdeaSpace, a tabletop application designed to support collaborative design…
Descriptors: Design, Reflection, Teaching Methods, Audio Equipment
Wall, Kate; Burns, Helen; Llewellyn, Anna – Journal of Early Childhood Research, 2017
Mind the Gap is a family learning project aiming to facilitate intergenerational engagement with learning in schools through the vehicle of a stop-motion animation project. Implicit in the animation process is reflective and strategic thinking that helps to make the process of learning explicit (Learning to Learn: Wall et al.). The animation…
Descriptors: Metacognition, Family Programs, Animation, Program Descriptions
de Araujo, Zandra; Amador, Julie; Estapa, Anne; Weston, Tracy; Aming-Attai, Rachael; Kosko, Karl W. – Mathematics Teacher Education and Development, 2015
The incorporation of animation in mathematics teacher education courses is one method for transforming practices and promoting practice-based education. Animation can be used as an approximation of practice that engages preservice teachers (PSTs) in creating classroom scenes in which they select characters, regulate movement, and construct…
Descriptors: Preservice Teacher Education, Mathematics Teachers, Mathematics Instruction, Teaching Methods
Carver, Lin B.; Todd, Carol – Turkish Online Journal of Distance Education, 2016
Classroom teachers sometimes struggle trying to find time during the typical school day to provide the writing instruction students need to be successful. This study examined 29 fifth through twelfth grade classroom teachers' survey responses about their perception of the effectiveness of using an online blogging tool, Kidblog, to plan and provide…
Descriptors: Teaching Methods, Writing Instruction, Electronic Publishing, Elementary School Teachers
Dickey, Michele D. – Educational Technology Research and Development, 2011
The purpose of this study is to address the pragmatics of integrating virtual worlds for teaching and learning for K-12 education. Specifically this qualitative investigation focuses on a reflective dialogue gathered from a group of K-12 (primary and secondary school) educators about their experiences using both "Active Worlds Educational…
Descriptors: Elementary School Teachers, Secondary School Teachers, Educational Technology, Barriers
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaías, Pedro, Ed.; Hui, Wendy, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and poster of the 6th International Conference on Educational Technologies 2019 (ICEduTech 2019), which has been organised by the International Association for Development of the Information Society and co-organised by the Lingnan University, in Hong Kong, February 8-10, 2019. ICEduTech is the scientific…
Descriptors: Educational Technology, Elementary School Students, Reflection, Computer Mediated Communication
Castledine, Alanah-Rei; Chalmers, Chris – Design and Technology Education, 2011
With the current curriculum focus on correlating classroom problem solving lessons to real-world contexts, are LEGO robotics an effective problem solving tool? This present study was designed to investigate this question and to ascertain what problem solving strategies primary students engaged with when working with LEGO robotics and whether the…
Descriptors: Foreign Countries, Problem Solving, Grade 6, Relevance (Education)
Abrami, Philip C.; Wade, C. Anne; Pillay, Vanitha; Aslan, Ofra; Bures, Eva M.; Bentley, Caitlin – Canadian Journal of Learning and Technology, 2008
At the Centre for the Study of Learning and Performance (CSLP) at Concordia University in Montreal, Quebec, we have developed the Electronic Portfolio Encouraging Active Reflective Learning Software (ePEARL) to promote student self-regulation and enhance student core competencies. This paper summarizes the literature on electronic portfolios…
Descriptors: Internet, Electronic Publishing, Portfolios (Background Materials), Foreign Countries
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