NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 55 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Yu-Sheng Su; Shuwen Wang; Xiaohong Liu – Journal of Educational Computing Research, 2024
Pair programming (PP) can help improve students' computational thinking (CT), but the trajectory of CT skills and the differences between high-scoring and low-scoring students in PP are unknown and need further exploration. In this study, a total of 32 fifth graders worked on Scratch tasks in 16 pairs. The group discourse of three learning topics…
Descriptors: Epistemology, Network Analysis, Elementary School Students, Computation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Wanicha Sakorn; Jirawan Srikram; Rattikan Sarnkong; Nuanhong Khamhong – Higher Education Studies, 2025
The purposes of the current study were to examine the effectiveness of the multimedia computer-based lessons on programming with Scratch in Technology integrated with the TGT cooperative learning technique based on the 80/80 efficiency criterion, to compare the learning achievement of Grade 7 students between those taught using multimedia…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Computer Science Education, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Andreas Eckert; Päivi Juvonen – Digital Experiences in Mathematics Education, 2025
There is a growing body of knowledge on coding and computational thinking for young students in mathematics education, and several attempts to lower the threshold for learning programming and programming languages have been reported. This study focuses on the challenges of teaching programming in a linguistically heterogeneous classroom by…
Descriptors: Mathematics Education, Programming, Coding, Language Usage
Peer reviewed Peer reviewed
Direct linkDirect link
Yin-Rong Zhang; Zhong-Mei Han; Tao He; Chang-Qin Huang; Fan Jiang; Gang Yang; Xue-Mei Wu – Journal of Computer Assisted Learning, 2025
Background: Collaborative programming is important and challenging for K12 students. Scaffolding is a vital method to support students' collaborative programming learning. However, conventional scaffolding that does not fade may lead students to become overly dependent, resulting in unsatisfactory programming performance. Objectives: This study…
Descriptors: Middle School Students, Grade 8, Scaffolding (Teaching Technique), Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Peng Chen; Rong Wang; Xiaoyi Chen – Education and Information Technologies, 2025
Collaborative learning is a widely used teaching model in programming education. A deeper understanding of the roles and behavior patterns within collaborative learning could improve its performance. In this study, an emergent role configuration and behavioral pattern are analyzed using audio and video data from 10 groups in a 7th-grade…
Descriptors: Middle School Students, Cooperative Learning, Behavior Patterns, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Lorien Cafarella; Lucas Vasconcelos – Education and Information Technologies, 2025
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action…
Descriptors: Middle School Students, Computation, Thinking Skills, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Liu, Cheng-Ye; Li, Wei; Huang, Ji-Yi; Lei, Lu-Yuan; Zhang, Pei-Rou – Journal of Computer Assisted Learning, 2023
Background: Socially shared regulation is a vital factor that affects students' collaborative programming performance. However, students' weak group metacognitive skills or inability to adopt shared regulation mechanisms lead to unsatisfactory collaborative programming learning. Objectives: This study proposes an approach to support socially…
Descriptors: Cooperative Learning, Programming, Academic Achievement, Metacognition
Peer reviewed Peer reviewed
Direct linkDirect link
Silvis, Deborah; Lee, Victor R.; Clarke-Midura, Jody; Shumway, Jessica F. – Information and Learning Sciences, 2022
Purpose: Much remains unknown about how young children orient to computational objects and how we as learning scientists can orient to young children as computational thinkers. While some research exists on how children learn programming, very little has been written about how they learn the technical skills needed to operate technologies or to…
Descriptors: Programming, Coding, Kindergarten, Robotics
Peer reviewed Peer reviewed
Direct linkDirect link
Xue Zhang; Chao Qin; Yanjia Liu; Haipeng Wan – ACM Transactions on Computing Education, 2024
Pair programming is an effective instructional format in programming education for adolescents. Within pair programming, three potential gender combinations may arise: Boy-Boy (BB), Girl-Girl (GG), and Boy-Girl (BG). This study explores the impact of different gender pairings on the programming self-efficacy and collaborative attitudes of…
Descriptors: Programming, Gender Differences, Cooperative Learning, Self Efficacy
Peer reviewed Peer reviewed
Direct linkDirect link
Pavlos Toukiloglou; Stelios Xinogalos – Journal of Educational Computing Research, 2025
This study examines the effectiveness of a collaborative support method in enhancing programming learning outcomes in a serious game. The game Code Hasp was developed to facilitate the comparison between two support methods, worked examples and a collaborative peer support approach. A total of 111 elementary school students participated, divided…
Descriptors: Educational Games, Programming, Cooperative Learning, Peer Relationship
Peer reviewed Peer reviewed
Direct linkDirect link
Othman, Mohd Kamal; Jazlan, Syazni; Yamin, Fatin Afiqah; Aman, Shaziti; Mohamad, Fitri Suraya; Anuar, Nurfarahani Norman; Saleh, Abdulrazak Yahya; Abdul Manaf, Ahmad Azaini – Journal of Educational Computing Research, 2023
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills among children in sub-urban primary schools. Understanding how CT skills can be fostered in learning programming concepts through co-creating digital games is crucial to determine instructional strategies that match the young students' interests and…
Descriptors: Computation, Thinking Skills, Video Games, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Shumway, Jessica F.; Welch, Lise E.; Kozlowski, Joseph S.; Clarke-Midura, Jody; Lee, Victor R. – Mathematical Thinking and Learning: An International Journal, 2023
The purpose of this study was to explore how kindergarten students (aged 5-6 years) engaged with mathematics as they learned programming with robot coding toys. We video-recorded 16 teaching sessions of kindergarten students' (N = 36) mathematical and programming activities. Students worked in small groups (4-5 students) with robot coding toys on…
Descriptors: Kindergarten, Preschool Children, Mathematics Education, Knowledge Level
Peer reviewed Peer reviewed
Direct linkDirect link
Bodaker, Liat; Rosenberg-Kima, Rinat B. – Journal of Research on Technology in Education, 2023
The COVID-19 pandemic raised the need to examine online learning methods also in young children. This study examined elementary school children's performance and attitudes during and toward an online programming learning activity utilizing the pair-programming Agile method that may foster 21st-century skills, including collaboration and…
Descriptors: Electronic Learning, Cooperative Learning, Programming, Computer Science Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ma, Yingbo; Katuka, Gloria Ashiya; Celepkolu, Mehmet; Boyer, Kristy Elizabeth – International Educational Data Mining Society, 2022
Collaborative learning is a complex process during which two or more learners exchange opinions, construct shared knowledge, and solve problems together. While engaging in this interactive process, learners' satisfaction toward their partners plays a crucial role in defining the success of the collaboration. If intelligent systems could predict…
Descriptors: Middle School Students, Cooperative Learning, Prediction, Peer Relationship
Peer reviewed Peer reviewed
Direct linkDirect link
Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4