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Terauchi, Daisuke – International Journal of Music Education, 2022
In 2017, I developed a computer application entitled "Sanka Play," which enables audience members to participate in improvisational performances by making real-time requests to performers. In most cases of free improvisation, the audience atmosphere influences performers. While audience--performer interaction is generally nonverbal,…
Descriptors: Audiences, Music, Elementary School Students, Computer Software
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Huovinen, Erkki; Rautanen, Heli – Research Studies in Music Education, 2020
In order to promote children's collaborative musical creativity in new digital environments, we need a better understanding not only of the sound production capabilities provided by the new digital tools, but also of the interaction affordances involved. This study focuses on the interactional patterns emerging in children's musical creativity,…
Descriptors: Music Education, Teaching Methods, Cooperative Learning, Comparative Analysis
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Ramey, Kay E.; Stevens, Reed; Uttal, David H. – Journal of Educational Psychology, 2020
This study examines the role of spatial reasoning in learning among 5th and 6th grade students participating in a set of in-school, technology-enhanced, STEAM (science, technology, engineering, arts, and math) making activities. We focus our analysis on a particular type of reasoning: spatial reasoning. Prior research has shown that spatial…
Descriptors: STEM Education, Art Education, Spatial Ability, Problem Solving
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Wall, Kate; Burns, Helen; Llewellyn, Anna – Journal of Early Childhood Research, 2017
Mind the Gap is a family learning project aiming to facilitate intergenerational engagement with learning in schools through the vehicle of a stop-motion animation project. Implicit in the animation process is reflective and strategic thinking that helps to make the process of learning explicit (Learning to Learn: Wall et al.). The animation…
Descriptors: Metacognition, Family Programs, Animation, Program Descriptions
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Portowitz, Adena; Peppler, Kylie A.; Downton, Mike – International Journal of Music Education, 2014
This article reports on the practice and evaluation of a music education model, In Harmony, which utilizes new technologies and current theories of learning to mediate the music learning experience. In response to the needs of twenty-first century learners, the educational software programs Teach, Learn, Evaluate! and Impromptu served as central…
Descriptors: Foreign Countries, Music, Music Education, Technology Uses in Education
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Brown, Andrew R. – International Journal of Education & the Arts, 2007
This paper discusses how software development can be used as a method for music education research. It explains how software development can externalize ideas, stimulate action and reflection, and provide evidence to support the educative value of new software-based experiences. Parallels between the interactive software development process and…
Descriptors: Music Education, Music, Educational Research, Action Research
Sichivitsa, Veronica – Teaching Music, 2007
Every day, music teachers face the challenge of motivating less-confident student singers in general music classes. Teaching vocal improvisation can be a difficult task, because students are often self-conscious about their voices and too intimidated to sing in front of their peers. Technology can be an excellent motivational tool in the classroom…
Descriptors: Educational Technology, Elementary School Students, Creative Activities, Music Teachers
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Bamberger, Jeanne; diSessa, Andrea – International Journal of Computers for Mathematical Learning, 2003
The argument examined in this paper is that music--when approached through making and responding to coherent musical structures, facilitated by multiple, intuitively accessible representations--can become a learning context in which basic mathematical ideas can be elicited and perceived as relevant and important. Students' inquiry into the bases…
Descriptors: Music, Music Education, Correlation, Mathematics