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Showing 1 to 15 of 17 results Save | Export
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Jon-Chao Hong; Ming-Chou Liu; Huei-Ying Ho; Chi-Ruei Tsai; Kai-Hsin Tai – Education and Information Technologies, 2024
By using information technology, science learning can be widely disseminated, including, for example, to rural schools. However, the implementation of inquiry-based science learning with action-to-ground science concepts for rural learners needs to be explored. To address this purpose, the present study adopted "live stream" technology…
Descriptors: Cognitive Processes, Difficulty Level, Technology Uses in Education, Video Technology
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Schneider, Sascha; Nebel, Steve; Meyer, Selina; Rey, Günter Daniel – Journal of Educational Psychology, 2022
According to self-determination theory, both provision of choice and reduced task difficulty facilitate learners' motivation via an increase in 2 basic psychological needs. This study examines the moderating role of the autonomy-changing effect of "choice" on the competence-altering effect of differences in "perceived task…
Descriptors: Difficulty Level, Multimedia Materials, Learning Motivation, Multimedia Instruction
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Eitel, Alexander; Prinz, Anja; Kollmer, Julia; Niessen, Lea; Russow, Jessica; Ludäscher, Marvin; Renkl, Alexander; Lindner, Marlit Annalena – Psychology Learning and Teaching, 2021
In this study, we present the newly developed "Misconceptions about Multimedia Learning Questionnaire" (MMLQ), we evaluate its psychometric properties (item difficulties, scale reliabilities, and internal structure), and we use it to examine the prevalence of four different misconceptions about multimedia learning in student teachers and…
Descriptors: Multimedia Instruction, Misconceptions, Questionnaires, Test Reliability
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Lindner, Marlit A.; Schult, Johannes; Mayer, Richard E. – Journal of Educational Psychology, 2022
This classroom experiment investigates the effects of adding representational pictures to multiple-choice and constructed-response test items to understand the role of the response format for the multimedia effect in testing. Participants were 575 fifth- and sixth-graders who answered 28 science test items--seven items in each of four experimental…
Descriptors: Elementary School Students, Grade 5, Grade 6, Multimedia Materials
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von Reumont, Frederik; Budke, Alexandra – Education Sciences, 2020
Many studies report that comics are useful as learning material. However, there is little known about how learning with comics works. Based on previously established theories about multimedia learning, we conducted an eye-tracking experiment to examine learning about geography with a specially designed combination of comic and map which we call…
Descriptors: Eye Movements, Geography Instruction, Multimedia Instruction, Instructional Effectiveness
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Stöckert, Alexandra; Bogner, Franz X. – Education Sciences, 2020
Efficient waste management is a major prerequisite for reaching sustainability as every one of us produces waste. Thus, educational interventions need to offer promising assistance to reduce individual waste as much as possible to promote environmentally friendly behavior beyond stereotypical notions about waste disposal. Those who know about all…
Descriptors: Sanitation, Sustainability, Teaching Methods, Environmental Education
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Clinton, Virginia; Cooper, Jennifer L.; Michaelis, Joseph; Alibali, Martha W.; Nathan, Mitchell J. – Grantee Submission, 2017
Mathematics curricula are frequently rich with visuals, but these visuals are often not designed for optimal use of students' limited cognitive resources. The authors of this study revised the visuals in a mathematics lesson based on instructional design principles. The purpose of this study is to examine the effects of these revised visuals on…
Descriptors: Mathematics Instruction, Visual Stimuli, Eye Movements, Cognitive Processes
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Techaraungrong, Piyaporn; Suksakulchai, Surachai; Kaewprapan, Wacheerapan; Murphy, Elizabeth – Education and Information Technologies, 2017
The purpose of the study reported on in this paper was to design and test multimedia for deaf and hard of hearing (DHH) learners. The study focused on counting, addition and subtraction with grade one (age 7) DHH learners in Thailand. The multimedia created for the study was informed by design considerations for DHH learners of arithmetic and…
Descriptors: Foreign Countries, Deafness, Hearing Impairments, Elementary School Students
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Lin, Chih-Cheng; Yu, Ya-Chuan – Interactive Learning Environments, 2017
Previous studies of multimedia presentations have determined the effects of the combination of text and pictures on vocabulary learning, but not those of the sound of new words. This study was intended to confirm those previous findings from the integration of mobile technologies and the approach of cognitive load. It adopted a within-subjects…
Descriptors: Foreign Countries, Secondary School Students, Grade 8, Vocabulary Development
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Kramarski, Bracha; Friedman, Sheli – Journal of Educational Computing Research, 2014
The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…
Descriptors: Metacognition, Prompting, Problem Solving, Mathematics Instruction
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Liu, I-Fang; Ko, Hwa-Wei; Wu, Sheng-Yi – Journal of Educational Computing Research, 2014
Teachers experience difficulty demonstrating prediction strategies and leading discussions in traditional classrooms. It is also unclear whether online discussion can contribute to reading comprehension. The purpose of this study is to create an online reading system to investigate whether learners can acquire reading strategies and enhance their…
Descriptors: Reading Strategies, Learning Strategies, Discussion (Teaching Technique), Discussion Groups
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Schroeder, Noah L.; Adesope, Olusola O.; Gilbert, Rachel Barouch – Journal of Educational Computing Research, 2013
Research on the use of software programs and tools such as pedagogical agents has peaked over the last decade. Pedagogical agents are on-screen characters that facilitate instruction. This meta-analysis examined the effect of using pedagogical agents on learning by reviewing 43 studies involving 3,088 participants. Analysis of the results…
Descriptors: Meta Analysis, Cybernetics, Artificial Intelligence, Technology Uses in Education
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Wang, Pei-Yu – Journal of Educational Technology, 2013
This study examined the impact of e-book text-tracking design on 4th graders' (10-year-old children's) learning of Chinese characters. The e-books used in this study were created with Adobe Flash CS 5.5 and Action Script 3.0. This study was guided by two main questions: (1) Is there any difference in learning achievement (Chinese character…
Descriptors: Comparative Analysis, Books, Foreign Countries, Grade 4
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Kablan, Z.; Erden, M. – Computers & Education, 2008
This study deals with the instructional efficiency of integrating text and animation into computer-based science instruction. The participants were 84 seventh-grade students in a private primary school in Istanbul. The efficiency of instruction was measured by mental effort and performance level of the learners. The results of the study showed…
Descriptors: Instructional Effectiveness, Science Instruction, Animation, Computer Assisted Instruction
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Visualization
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