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Showing 1 to 15 of 29 results Save | Export
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Wang, Hao; Tang, Aimin – Best Evidence in Chinese Education, 2023
The widespread practices of online learning have sparked increasing interest in its educational efficacy. The effects of online learning on learners' moral development remain contentious in existing research. The purpose of this meta-analysis was to ascertain how online leaning impact students' moral development. It included 42 experimental and…
Descriptors: Electronic Learning, Moral Development, Student Development, Thinking Skills
Shirin Hashim; Katharine Pace Miles; Erin Croke – Annenberg Institute for School Reform at Brown University, 2025
This study presents the first within-program, within-tutor experimental evidence comparing the impact of in-person versus remote tutoring. Based on results from an early literacy tutoring initiative delivered by university students over Summer 2023, we find no statistically significant differences in students' literacy outcomes by instructional…
Descriptors: In Person Learning, Electronic Learning, Tutoring, Emergent Literacy
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Momen, Md Abdul; Sultana, Seyama; Hoque, Md. Anamul; Shahriar, Shamsul Huq Bin; Ashif, Abu Sadat Muhammad – Asian Association of Open Universities Journal, 2023
Purpose: Like every other sector, educational institutions have also been suffering immensely due to COVID-19 pandemic. Many educational institutions are now adopting digital classroom services. However, an online platform with the need for appropriate technology and infrastructure from the students' perspective poses a severe challenge to…
Descriptors: Student Satisfaction, Electronic Learning, COVID-19, Pandemics
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Cai, Zhihui; Mao, Peipei; Wang, Dandan; He, Jinbo; Chen, Xinjie; Fan, Xitao – Educational Psychology Review, 2022
Previous empirical studies on the effect of scaffolding in game-based learning environments have shown inconsistent findings. In this study, we conducted a meta-analysis to examine the effect of scaffolding in digital game-based learning (DGBL) and to explore a range of moderating factors that may have contributed to the inconsistencies of primary…
Descriptors: Game Based Learning, Electronic Learning, Scaffolding (Teaching Technique), Academic Achievement
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Sandy I Ching Wang; Eric Zhi Feng Liu – International Journal of Distance Education Technologies, 2024
Driving Taiwan's digital revolution, the DIGI Plus 2017-2025 policy, a cornerstone of the Smart Nation 2025 initiative (Executive Yuan, 2021), prioritized rural empowerment in education amidst COVID-19 challenges. In this study, the authors explored the impact of teacher-student relationships in remote teaching, emphasizing the critical role of…
Descriptors: Teacher Student Relationship, Interaction, Foreign Countries, Distance Education
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Aisha, Noor; Ratra, Amiteshwar – Asian Association of Open Universities Journal, 2022
Purpose: The global spread of the COVID-19 pandemic resulted in the complete lockdown of almost every part of the world, including all educational institutions, resulting in the prompt implementation of online education to facilitate the students to carry on their learning. These conditions made the researchers study the experiences of online…
Descriptors: COVID-19, Pandemics, Electronic Learning, Psychological Patterns
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Mathrani, Anuradha; Sarvesh, Tarushikha; Umer, Rahila – Globalisation, Societies and Education, 2022
This article showcases digital inequalities that came to the forefront for online learning during the COVID-19 lockdown across five developing countries, India, Pakistan, Bangladesh, Nepal and Afghanistan. Large sections of population in developing economies have limited access to basic digital services; this, in turn, restricts how digital media…
Descriptors: Foreign Countries, Developing Nations, Electronic Learning, COVID-19
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Audrey F. Falk; Martina Jordaan; Sameerah T. Saeed; Madasu Bhaskara Rao; Nour El Houda Chaoui – Journal of Applied Research in Higher Education, 2024
Purpose: This program evaluation aimed to investigate the benefits and challenges of an international, intercultural, e-community-engagement experience involving youth and higher education students. The authors sought to understand the meaning that participants would make of an international, intercultural, e-community-engagement experience.…
Descriptors: Program Evaluation, Computer Mediated Communication, Community Involvement, Global Approach
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Benmarrakchi, Fatimaezzahra; El Kafi, Jamal – International Journal of Information and Communication Technology Education, 2021
Dyslexia is one of the most common developmental disabilities; it is a disorder manifested by difficulty in learning to read despite conventional instruction, adequate intelligence, and sociocultural opportunity. The current study focuses on the potential benefits of the use of information and communication technology (ICT) to support children…
Descriptors: Dyslexia, Students with Disabilities, Student Needs, Educational Technology
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Costado Dios, María Teresa; Piñero Charlo, José Carlos – Education Sciences, 2021
This study shows the results of an autobiographical questionnaire of Spanish university students regarding two different educational models caused by the COVID-19 pandemic: face-to-face and e-learning. The aim is to discover their perceptions and opinions about their experiences during the learning process and what they have experienced during…
Descriptors: Foreign Countries, COVID-19, Pandemics, Conventional Instruction
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Warner, Steve – Asian Journal of Distance Education, 2018
The use of mobile learning continues to gain strong acceptance as a social technology facilitation medium in many tertiary institutions around the world. Its use as the platform in blended courses is an innovation in modern educational technology delivery methodology and strategy. This study employed WhatsApp mobile learning to explore the…
Descriptors: College Students, Student Attitudes, Computer Mediated Communication, Electronic Learning
Pearson, 2018
Pearson sought to explore whether the use of MyLab Foundational Skills, a mastery and competency-based online platform designed to assess and remediate a selection of skills to prepare students for college and careers, is related to students' course grades. This Research Report presents findings from two research studies: one comparative study…
Descriptors: Basic Skills, Mastery Learning, Competency Based Education, Electronic Learning
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Marks, Leah; Ogden, Jane – Health Education, 2017
Purpose: The purpose of this paper is to evaluate an online "teachable moment" intervention to promote healthy eating for overweight and food intolerance symptoms. Design/methodology/approach: The study involves a 2×2 factorial design with two conditions: group (weight loss vs food intolerance) and condition (intervention vs control).…
Descriptors: Dietetics, Intervention, Health Promotion, Eating Habits
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Allison, Barbara N.; Rehm, Marsha L. – Journal of Family and Consumer Sciences, 2016
Online classes have become a popular and viable method of educating students in both K-12 settings and higher education, including in family and consumer sciences (FCS) programs. Online learning dramatically affects the way students learn. This article addresses how online learning can accommodate the sensory learning modalities (sight, hearing,…
Descriptors: Consumer Science, Family Life Education, Electronic Learning, Multisensory Learning
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Xu, Xinhao; Ke, Fengfeng – American Journal of Distance Education, 2016
This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…
Descriptors: Computer Simulation, Educational Environment, Mathematical Concepts, Mathematics Instruction
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