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Myers, Matthew C.; Wilson, Joshua – International Journal of Artificial Intelligence in Education, 2023
This study evaluated the construct validity of six scoring traits of an automated writing evaluation (AWE) system called "MI Write." Persuasive essays (N = 100) written by students in grades 7 and 8 were randomized at the sentence-level using a script written with Python's NLTK module. Each persuasive essay was randomized 30 times (n =…
Descriptors: Construct Validity, Automation, Writing Evaluation, Algorithms
Taslibeyaz, Elif; Kursun, Engin; Karaman, Selcuk – Informatics in Education, 2020
The primary purpose of this study is to investigate CT skills development process in learning environments. It is also aimed to determine the conceptual understanding and measurement approaches in the studies. To achieve these aims, a systematic research review methodology was implemented as the research design. Empirical studies on computational…
Descriptors: Thinking Skills, Skill Development, Problem Solving, Programming
Fagerlund, Janne; Häkkinen, Päivi; Vesisenaho, Mikko; Viiri, Jouni – Informatics in Education, 2020
Computational thinking (CT) has been introduced in primary schools worldwide. However, rich classroom-based evidence and research on how to assess and support students' CT through programming are particularly scarce. This empirical study investigates 4th grade students' (N = 57) CT in a comparatively comprehensive and fine-grained manner by…
Descriptors: Grade 4, Elementary School Students, Preadolescents, Thinking Skills
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
Rachmatullah, Arif – ProQuest LLC, 2021
This dissertation conducted a science classroom intervention using two instructional approaches, computational modeling and paper-based pictorial modeling, in the context of food webs. A series of research papers were written on the impact of the intervention on students' attitudes and learning, and on teachers via professional development and…
Descriptors: Teaching Methods, Science Instruction, Food, Intervention
Potter, Charles; Naidoo, Gordon – Distance Education, 2009
This article focuses on the challenges involved in conducting evaluations of interactive radio programmes in South Africa with large numbers of schools, teachers, and learners. It focuses on the role such large-scale evaluation has played during the South African radio learning programme's development stage, as well as during its subsequent…
Descriptors: Educational Radio, Programming (Broadcast), Distance Education, Foreign Countries
Thomas, Michael K.; Ge, Xun; Greene, Barbara A. – Journal of Educational Computing Research, 2011
This study used technology-rich ethnography (TRE) to examine the use of game development in a high school computer programming class for the development of 21st century skills. High school students created games for elementary school students while obtaining formative feedback from their younger clients. Our experience suggests that in the…
Descriptors: Video Games, Ethnography, Programming, Skill Development
Urban, Michael J., Ed.; Falvo, David A., Ed. – IGI Global, 2016
The application of technology in classroom settings has equipped educators with innovative tools and techniques for effective teaching practice. Integrating digital technologies at the elementary and secondary levels helps to enrich the students' learning experience and maximize competency in the areas of science, technology, engineering, and…
Descriptors: Elementary Secondary Education, STEM Education, Outcomes of Education, Technology Integration