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Kopcha, Theodore J.; Ocak, Ceren; Qian, Yingxiao – Educational Technology Research and Development, 2021
The purpose of this paper is twofold. We first present a methodological framework for the analysis of embodied interaction with technology captured through video recording. The framework brings together a social semiotic approach to multimodality with the philosophical and theoretical roots of embodied cognition. We then demonstrate the…
Descriptors: Children, Grade 5, Thinking Skills, Robotics
Gembo Tshering – Mathematics Teaching Research Journal, 2024
Algebra is critical in shaping future mathematics success and is integral to the K-12 curriculum. Despite its inclusion, a common challenge arises as students' progress to higher grades without a solid foundation, resulting in challenging learning experiences. This action research study focuses on the algebraic learning experience of a Grade 7…
Descriptors: Grade 7, Intervention, Algebra, Mathematics Instruction
Sui, Chi-Jung; Chen, Hsin-Chueh; Cheng, Ping-Han; Chang, Chun-Yen – Journal of Science Education and Technology, 2023
Utilizing an inquiry-learning space (ILS) via the Go-Lab platform, we investigated students' technology acceptance, knowledge integration [KI] process, and learning outcomes of both the high-achiever KI student and low-achiever KI student. This study aimed to understand how students engage in knowledge integration tasks using an inquiry-learning…
Descriptors: Student Attitudes, Technology Integration, Technology Uses in Education, High Achievement
Arvanitaki, Maria; Zaranis, Nicholas – Education and Information Technologies, 2020
The purpose of this study is to investigate if information and communications technology (ICT) helps improve students' achievement in geometry regarding solids' nets. Our research compares the achievement of the students in the experimental group taught using our ICT intervention to students in the control group taught by traditional teaching…
Descriptors: Technology Integration, Computer Simulation, Geometry, Mathematics Instruction
Higueras-Rodríguez, Lina; Medina-García, Marta; Martínez-Valdivia, Estefanía – European Journal of Educational Research, 2021
This research presents an analysis of the value given to the game as an educational resource on social networks. The purpose of this study is to analyze the discourse on Twitter of the different educational agents (teachers and other educational professionals) to know the value given to the use of this tool and how the social network is an…
Descriptors: Game Based Learning, Educational Games, Elementary School Teachers, Secondary School Teachers
Nurshat, Atshybayeva; Almazhai, Yegenissova; Laura, Butabayeva; Begakhmet, Abusseitov; Zhorabekova, Ainur; Bagdat, Baimukhanbetov; Elmira, Uaidullakyzy – World Journal on Educational Technology: Current Issues, 2021
Inclusion education is one of the subjects of great concern recently. The opinions of school administrators, counselors, teachers, enabled students, as well as disabled students, regarding the current situation of inclusive educational activities and the process for students with disabilities are needed to make inclusion study successful. This…
Descriptors: Students with Disabilities, Elementary School Students, Elementary School Teachers, Teacher Role
Zhang, Jingjing; Gao, Ming; Holmes, Wayne; Mavrikis, Manolis; Ma, Ning – Interactive Learning Environments, 2021
Feedback in exploratory learning systems has been depicted as an important contributor to encourage exploration. However, few studies have explored learners' interaction patterns associated with feedback and the use of external representations in exploratory learning environments. This study used Fractions Lab, an exploratory learning environment…
Descriptors: Interaction, Behavior Patterns, Discovery Learning, Fractions
Alhashmi, Mariam; Mubin, Omar; Baroud, Rama – Journal of Information Technology Education: Research, 2021
Aim/Purpose: This study sought to understand the views of both teachers and students on the usage of humanoid robots as teaching assistants in a specifically Arab context. Background: Social robots have in recent times penetrated the educational space. Although prevalent in Asia and some Western regions, the uptake, perception and acceptance of…
Descriptors: Robotics, Educational Technology, Technology Integration, Classroom Techniques
Zhang, Xiangling; Tlili, Ahmed; Shubeck, Keith; Hu, Xiangen; Huang, Ronghuai; Zhu, Lixin – Smart Learning Environments, 2021
With the rapid development of information technology, e-books have become convenient for students to improve their learning performance, especially when learning complicated concepts. However, research showed that acceptance of e-books by teachers is fragmented, due to several factors including the e-book design. Therefore, this study combined the…
Descriptors: Open Educational Resources, Electronic Learning, Electronic Publishing, Books
Al-Razgan, Muna; Alotaibi, Hind M. – Arab World English Journal, 2022
Considerable advances in the capabilities of modern mobile devices have enabled their use as powerful educational tools. Today, mobile learning games are widely used as creative platforms for teaching and learning, offering enjoyable and ubiquitous educational content. This study describes the design and evaluation of a mobile Arabic orthography…
Descriptors: Technology Integration, Handheld Devices, Educational Games, Spelling Instruction
Kewalramani, Sarika; Kidman, Gillian; Palaiologou, Ioanna – European Early Childhood Education Research Journal, 2021
This study explores the use of interactive Artificial Intelligence (AI)-interfaced robotic toys within early childhood (EC) settings to develop children's inquiry literacy. Arguments about the appropriate role of AI in EC education have received much attention when examining the potential of the integration of technology into children's play and…
Descriptors: Artificial Intelligence, Robotics, Toys, Play
Tuna, Gurkan; Tuna, Ayse; Ahmetoglu, Emine; Kusco, Hilmi – Cypriot Journal of Educational Sciences, 2019
In parallel with the significant and exciting advancements in robot technologies, the use of humanoid robots to support teaching strategies and learning goals has become a popular topic. Different from the traditional instructional or learning tools, humanoid robots can exhibit mobile behaviours and numerous repetitions and are very helpful to the…
Descriptors: Technology Uses in Education, Robotics, Elementary Education, Man Machine Systems
Teaching during a Pandemic: Elementary Candidates' Experiences with Engagement in Distance Education
Smith, Monica Gonzalez; Schlaack, Nicole – IAFOR Journal of Education, 2021
The following research reports on a collaborative effort between two university field supervisors for an elementary teacher preparation program in the Pacific southwest. Utilizing practitioner inquiry and situated learning as conceptual frameworks, the authors qualitatively examine the experiences ten elementary education teacher candidates have…
Descriptors: Preservice Teachers, Undergraduate Students, Elementary School Students, Learner Engagement
Gumonan, Kenn Migan Vincent C.; Fabregas, Aleta C. – Online Submission, 2021
Purpose: The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises several more features that enable users to get valuable information from an immersive environment.…
Descriptors: Asian Studies, Teaching Methods, Computer Simulation, Computer Games
Tai, Tzu-Yu; Chen, Howard Hao-Jan – Journal of Educational Computing Research, 2021
Virtual reality via mobile-rendered head-mounted displays (MVR) has emerged as a valuable language learning tool. However, research has yet to fully access its effects on English as a Foreign Language (EFL) listening. Therefore, this study investigated the impact of MVR on EFL learners' listening comprehension. Seventy-two seventh graders in…
Descriptors: Computer Simulation, Simulated Environment, Instructional Effectiveness, English (Second Language)