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Showing 1 to 15 of 43 results Save | Export
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Naruemon Sitthikrai; Chulida Hemtasin; Tawan Thongsuk – Journal of Education and Learning (EduLearn), 2023
The objectives of this action research were: (1) To develop learning achievement in basic science subjects of grade 8 students who received an inquiry-based learning (IBL) management system combined with an educational game on the topic of solutions to pass the requirement of 70%; and (2) To study the satisfaction of grade 8 students toward the…
Descriptors: Academic Achievement, Active Learning, Inquiry, Educational Games
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Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education
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Ritter, Nicole; Arslan-Ari, Ismahan – TechTrends: Linking Research and Practice to Improve Learning, 2023
The flipped classroom approach has grown in various disciplines; however, only few research studies are conducted in social sciences at K-12 settings. This action research investigated the impact of implementing a flipped classroom approach on students' motivation and learning the content knowledge in a suburban high school introductory psychology…
Descriptors: Social Sciences, Student Motivation, High School Students, Student Attitudes
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Umar Shehzad; Jody Clarke-Midura; Mimi Recker – ACM Transactions on Computing Education, 2024
Objectives: The increasing demand for computing skills has led to a rapid rise in the development of new computer science (CS) curricula, many with the goal of equitably broadening the participation of underrepresented students in CS. While such initiatives are vital, factors outside of the school environment also play a role in influencing…
Descriptors: Parent Child Relationship, Computer Science Education, Programming, Equal Education
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Jiang, Mei; Ballenger, Julia – Journal of Educators Online, 2023
Self-efficacy is defined as people's perceptions of their abilities to organize cognitive, social, emotional, and behavioral skills and their decisions on how much effort to use to attempt the action. This exploratory sequential, mixed-methods study examined nontraditional doctoral students' perceptions on how instructional strategies helped with…
Descriptors: Nontraditional Students, Student Attitudes, Teaching Methods, Self Efficacy
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Statter, David; Armoni, Michal – ACM Transactions on Computing Education, 2020
Abstraction is one of the most fundamental ideas in computer science (CS), and as such, according to Bruner, it should be taught spirally, starting as early as possible and revisited at every level of education. However, teaching CS abstraction to novices is a very challenging task, and CS educational research has often demonstrated students'…
Descriptors: Middle School Students, Grade 7, Computer Science Education, Abstract Reasoning
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Atkins Elliott, Leslie – International Journal of Science Education, 2022
Researchers have argued that a central goal of science education is to transform students' out-of-school experiences, so that students have aesthetic experiences of the world that would not otherwise be available to them. The goal of this paper is to articulate a set of design principles that support this goal. In doing so, I will first position…
Descriptors: Science Instruction, Teaching Methods, Aesthetics, Undergraduate Students
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Liao, Shu-Min – Journal of Statistics and Data Science Education, 2023
SCRATCH, developed by the Media Lab at MIT, is a kid-friendly visual programming language, designed to introduce programming to children and teens in a "more thinkable, more meaningful, and more social" way. Although it was initially intended for K-12 students, educators have used it for higher education as well, and found it…
Descriptors: Teaching Methods, Coding, Programming Languages, Computer Science Education
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Mokhtarnia, Shabnam; Ghaffarzadeh, Nasrin – Language Teaching Research Quarterly, 2020
Reading is an essential skill for second and foreign language learners. It is the heart of all formal learning. Students 'success or failure in reading at early grades resonates throughout the rest of their lives. The purpose of this study is to investigate the relationship between reading anxiety and reading strategy use of Iranian elementary…
Descriptors: Correlation, Second Language Learning, Second Language Instruction, English (Second Language)
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Hassenfeld, Ziva R.; Govind, Madhu; de Ruiter, Laura E.; Bers, Marina Umaschi – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This paper presents findings on a curricular intervention aimed at integrating computer programming with reading and writing in early elementary school. The purpose of this research was to explore the relation between students' varying literacy levels and their level of success in mastering an introductory programming language.…
Descriptors: Programming, Teaching Methods, Introductory Courses, Scores
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Hedman, Christina; Magnusson, Ulrika – Multicultural Education Review, 2021
Through the study of pedagogic discourse and practice in "introductory classes" (ICs) aimed at new migrant students at a linguistically diverse primary school in Sweden, we discuss pedagogic principles and power dynamics, drawing on Bernstein's conceptual frame. Our ethnographic data consist of teacher interviews and observational…
Descriptors: Foreign Countries, Introductory Courses, Immigrants, Teaching Methods
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Parsons, John E.; Simmons, Amy L. – Journal of Research in Music Education, 2021
Although the effects of focus of attention (FOA) on the performance of gross motor skills are now well understood, less is known about the role of FOA in naturalistic classroom settings where learners are engaged in the ongoing acquisition and refinement of complex motor skills. The purpose of this study, the first of its kind, was to explore how…
Descriptors: Music Activities, Music Education, Case Studies, Motor Development
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Karousou, Alexandra; Nerantzaki, Theodora – Second Language Research, 2022
Recent studies highlight the important contribution of phonological working memory (PM) in the early stages of both native and foreign language development. However, research on the effects of PM training on language development is very limited. This study aimed at assessing the effectiveness of a PM training educational intervention as a means of…
Descriptors: Memory, Phonology, Second Language Learning, Second Language Instruction
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Eriksen, Kristina; Nielsen, Bjarne E.; Pittelkow, Michael – Journal of Chemical Education, 2020
We present a simple procedure to make an augmented reality app to visualize any chemical 3D model. The molecular structure may be based on crystallographic data or from computational modeling. This guide is made in such a way that no programming skills are needed, and the procedure uses free software and provides a way to visualize 3D structures…
Descriptors: Chemistry, Molecular Structure, Science Instruction, Teaching Methods
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Lorsbach, Anthony W.; Meyer, Allison Antink; Arias, Anna Maria – Science & Education, 2019
This study took place in an introductory science inquiry course for preservice elementary school teachers as a supplement to lessons on critical thinking. The correspondence of Charles Darwin was used to provide historical context to nature of science concepts of the sociocultural embeddedness of science, the subjective and reflective nature of…
Descriptors: Scientific Principles, Science Instruction, Teaching Methods, Inquiry
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