Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Author
Bo-Yang Shan | 1 |
Jenks, Theodore G. | 1 |
Karen C. Fuson | 1 |
Robyn Decker | 1 |
Shannon Kiebler | 1 |
Shian-Shyong Tseng | 1 |
Tsung-Yu Yang | 1 |
Wen-Chung Shih | 1 |
Publication Type
Journal Articles | 2 |
Dissertations/Theses -… | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Elementary Education | 3 |
Junior High Schools | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Grade 8 | 1 |
Audience
Location
South Carolina | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Karen C. Fuson; Shannon Kiebler; Robyn Decker – Mathematics Teacher: Learning and Teaching PK-12, 2024
The authors have found that having students learn accessible standard algorithms by explaining them using mathematics drawings increases students' sense of place--value numbers and enables students to articulate their understanding of what is actually happening with the numbers and why. In this article, they will discuss three standard algorithms…
Descriptors: Mathematics Instruction, Multilingualism, Teaching Methods, Teacher Student Relationship
Shian-Shyong Tseng; Tsung-Yu Yang; Wen-Chung Shih; Bo-Yang Shan – Interactive Learning Environments, 2024
In this paper, to handle the problem of the quick evolution of cyber-security attacks, we developed the iMonsters board game and proposed the attack and defense knowledge self-evolving algorithm. Three versions of the iMonsters were launched in 2013, 2017, and 2019, respectively. Accordingly, the cyber-security ontology can be refined by the…
Descriptors: Educational Games, Computer Security, Computer Science Education, Game Based Learning
Jenks, Theodore G. – ProQuest LLC, 2022
The purpose of this action research was to implement a digital game development project and describe its effects on the performance and attitudes of eighth-grade students in a required computer science course at South Carolina School District Alpha. The following research questions were explored: (1) How does the game development project impact…
Descriptors: Middle School Students, Active Learning, Student Projects, Games