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Kexin Qin; Yehui Wang – European Journal of Psychology of Education, 2025
Homework is a self-regulated activity that constitutes a large proportion of learning time. In mathematics, how long is the optimal homework time for achievement development and how to improve homework time efficiency have long been questions. The study examined how mathematics homework time was related to mathematics achievement among Chinese…
Descriptors: Mathematics Achievement, Homework, Guidance, Metacognition
Zhang, Yingbin; Paquette, Luc; Baker, Ryan S.; Bosch, Nigel; Ocumpaugh, Jaclyn; Biswas, Gautam – European Journal of Psychology of Education, 2023
The feelings of difficulty and familiarity (FOD and FOF) are two types of metacognitive experiences. Both may influence student engagement and the application of metacognitive strategies, but these relationships are not well understood, in part because many studies have relied on self-report measures of behaviors that may not accurately reflect…
Descriptors: Metacognition, Difficulty Level, Familiarity, Learning Strategies
Cutumisu, Maria – Interactive Technology and Smart Education, 2018
Purpose: This study aims to examine the impact of the informational value of feedback choices (confirmatory versus critical feedback) on students' performance, their choice to revise and the time they spend designing posters and reading feedback in a computer-based assessment game, Posterlet. Design/methodology/approach: An empirical correlational…
Descriptors: Feedback (Response), Computer Games, Middle School Students, Grade 8
Zakszeski, Brittany; Thomas, Lisa; Erdy, Lyndsie – School Psychology, 2020
Evidence-based classroom management practices have profound effects on student outcomes. Yet teachers commonly struggle to effectively implement these practices, imploring the provision of implementation supports within a multitiered framework for promoting teachers' practices. Few studies have examined the effects of Tier I implementation…
Descriptors: Classroom Techniques, Evidence Based Practice, Guidelines, Educational Practices
Sun, Zhong; Yao, Xiajing; You, Jiaxin; Du, Wenli; Luo, Liming – Interactive Learning Environments, 2018
This study aimed to explore the features of mobile learning behaviors among Chinese elementary school students, and relationships between mobile learning behaviors and personal characteristics in mobile learning environment. The current study designed and developed a game-based educational mobile environment and conducted an experimental research.…
Descriptors: Foreign Countries, Elementary School Students, Electronic Learning, Student Characteristics
Burns, Marilyn – Educational Leadership, 2016
Math education consultant Marilyn Burns finds that teachers ask her the same three questions so often she's named them "The Big Three": What can I do with students who finish their math work more quickly?, How can I free up time to work with kids who need extra help?, and How can I differentiate math learning experiences? Burns, who…
Descriptors: Learning Strategies, Mathematics Activities, Teaching Methods, Educational Strategies
Frost, Melanie; Little, Angela W. – Oxford Review of Education, 2014
This paper explores questions of relevance to Ethiopian primary education policy. It examines (i) the match/mismatch between government-prescribed pedagogy and actual student learning practices and (ii) the relationship between those practices and school, class and teacher level factors. The paper employs evidence from government documents on…
Descriptors: Foreign Countries, Educational Policy, Educational Practices, Alignment (Education)
Schaaf, Ryan – Canadian Journal of Action Research, 2012
Digital Game-Based Learning (DGBL) activities were examined in comparison with effective, research-based learning strategies to observe any difference in student engagement and time-on task behavior. Experimental and control groups were randomly selected amongst the intermediate elementary school students ages 8 to 10 years old. Student…
Descriptors: Learner Engagement, Educational Strategies, Control Groups, Elementary School Students
van Loon-Hillen, Nelleke; van Gog, Tamara; Brand-Gruwel, Saskia – Interactive Learning Environments, 2012
A large body of research has shown that for novice learners, instruction that relies more heavily on worked examples than on problem solving, is more effective for learning as shown by higher test performance. Moreover, this beneficial effect is often obtained with less acquisition time and lower cognitive load during acquisition and test phase.…
Descriptors: Mathematics Curriculum, Quasiexperimental Design, Learning Strategies, Problem Solving
Pate-Clevenger, Rebecca; Dusing, Jennifer; Houck, Phyllis; Zuber, John – Online Submission, 2008
This Action Research Project Report was conducted at one elementary school and two different high schools from August 20, 2007 to December 14, 2007. The purpose of this research was to decrease student off-task behavior in the classroom. There were four teacher researchers and 94 students at the beginning of the research, but during the action…
Descriptors: Student Behavior, Intervention, Learning Activities, Social Behavior