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Xin Guan; Chunmei Sun; Gwo-jen Hwang; Kegan Xue; Zhuo Wang – Interactive Learning Environments, 2024
Play is crucial to children's development. With the prevalent use of digital technologies, children and young adults are seen playing games more often and longer on digital devices. How should teachers capitalize the advantages of games in class, without inducing more health risks or problems for children? To achieve this goal, teachers need…
Descriptors: Game Based Learning, Educational Technology, Science Instruction, Design
Janet Jahudin; Nyet Moi Siew – Problems of Education in the 21st Century, 2024
There is a dearth of empirical data to support the positive effects of problem solving (PS) combined with digital technology in the classroom, despite claims that these activities improve students' algebraic thinking abilities. Therefore, the purpose of this study was to evaluate how the teaching method known as Polya's problem solving with…
Descriptors: Problem Solving, Foreign Countries, Educational Technology, Teaching Methods
Sigit D. Laksana; Punaji Setyosari; Henry Praherdhiono; Dedi Kuswandi; Dahlia Jannan – Pegem Journal of Education and Instruction, 2024
Mathematics is one of the essential subjects for students because it focuses more on the ability to remember, memorize, and interpret. In addition, gamification in mathematics is excellent since it promotes critical and creative problem-solving and enhances children's metacognitive abilities. This experimental study investigates the impact of…
Descriptors: Gamification, Metacognition, Mathematics Skills, Problem Solving
Students' In-Moment Challenges and Developing Maker Perspectives during Problem-Based Digital Making
Ng, Oi-Lam; Liu, Minnie; Cui, Zhihao – Journal of Research on Technology in Education, 2023
We report on a case study of eight grade 5 to 6 students (ages 12-14) involved in a three-day "digital-making summer camp" focused on mathematical problem-solving through block-based programming combined with programmable electronics. Data analysis focused on the computational thinking (CT), mathematics, and problem-solving challenges…
Descriptors: Grade 5, Grade 6, Summer Programs, Camps
Jiang, Yang; Cayton-Hodges, Gabrielle A. – Journal for Research in Mathematics Education, 2023
This exploratory study investigated the behaviors and content of onscreen calculator usage by a nationally representative sample of eighth-grade students who responded to items from the 2017 National Assessment of Educational Progress mathematics assessment. Meaningful features were generated from the process data to infer whether students…
Descriptors: Grade 8, Problem Solving, Calculators, Mathematics Instruction
Ozge Ersan; Burcu Parlak – International Journal of Assessment Tools in Education, 2023
In this study, the effect of using on-screen calculators on eighth grade students' performance on two TIMSS 2019 Problem Solving and Inquiry Tasks items considered as examples of technology-enhanced items administered on computers was examined. For this purpose, three logistic regression models were run where the dependent variables were giving a…
Descriptors: Calculators, Educational Technology, Grade 8, Technology Uses in Education
Ahu Canogullari; Ayhan Kursat Erbas – Interactive Learning Environments, 2024
Technological mediums such as dynamic environments with drag-and-drop features have been considered promising agents in helping students explore and generate conjectures about mathematical concepts. This study investigated the dragging modalities sixth and seventh-grade students use in solving proportional problems in a dynamic geometry…
Descriptors: Problem Solving, Interaction, Computer Simulation, Grade 6
Jessica Thomas; Sara Bicard; Kate D. Simmons – Journal of Special Education Technology, 2025
An alternating treatments design was used to analyze the effects of concrete and virtual manipulatives on the duration and number of correctly solved linear equations by three middle school students with cognitive disabilities. Participants physically manipulated algebra tiles to solve an equation during the concrete manipulative condition. During…
Descriptors: Students with Disabilities, Algebra, Problem Solving, Manipulative Materials
Xin Wei; Susu Zhang; Jihong Zhang – Grantee Submission, 2025
This investigation explores the relationship between the use of digital pencil and mathematical problem-solving accuracy among 1,530 students with learning disabilities (LD) and 25,400 general education (GE) peers from the 2017 digital National Assessment of Educational Progress mathematics assessment. The term "digital pencil" in this…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Skills, Problem Solving

Natalie Brezack; Wynnie Chan; Mingyu Feng – Grantee Submission, 2024
Perseverance is critical for students' achievement and may be particularly important after COVID-19. This paper includes analyses of teacher and principal interviews and student educational technology usage data to examine students' perseverance during math problem-solving across three cohorts of students during and after COVID-19. Data were…
Descriptors: COVID-19, Pandemics, Academic Persistence, Mathematics Education
Hatice Kübra Isik; Aysegül Liman Kaban – Journal of Educational Technology and Online Learning, 2025
Educational digital escape games (EDEGs) are digital versions of escape rooms where players solve puzzles and complete challenges to achieve educational goals. This study investigates the effects of EDEGs on the academic achievement and motivation of elementary school students in mathematics. Using an explanatory sequential mixed-method design, 45…
Descriptors: Grade 3, Elementary School Students, Teaching Methods, Student Motivation
Jenny Yun-Chen Chan; Avery Harrison Closser; Hannah Smith; Ji-Eun Lee; Kathryn C. Drzewiecki; Erin Ottmar – Grantee Submission, 2023
Prior work has established that cognitive and perceptual processes influence students' attention to notational structures in mathematical expressions, which in turn affects their problem-solving approaches and performance. Advances in educational technology provide opportunities to further investigate these processes, improve student learning, and…
Descriptors: Algebra, Educational Technology, Mathematics Instruction, Mathematics Education
Carolien A. N. Knoop-van Campen; Joep van der Graaf; Anne Horvers; Rianne Kooi; Rick Dijkstra; Inge Molenaar – Journal of Computer Assisted Learning, 2024
Background: Even though monitoring and control enactment are key aspects of self-regulated learning (SRL), Adaptive learning technologies (ALTs) may reduce the need for learners to monitor and control their learning. Personalized dashboards are effective in supporting learners' monitoring and can potentially support control behaviour. Allowing…
Descriptors: Elementary School Students, Grade 5, Educational Technology, Technology Uses in Education
An Thi Tan Nguyen; Hung Nguyen Thanh; Cuong Le Minh; Duong Huu Tong; Bui Phuong Uyen; Nguyen Duc Khiem – Mathematics Teaching Research Journal, 2023
Flipped classroom is one of the teaching models that swaps students' learning space between learning in and before class. GeoGebra software is a dynamic math software that positively affects math teaching, especially geometry, and develops students' problem-solving abilities. The study was conducted to test the effect of combining flipped…
Descriptors: Foreign Countries, Flipped Classroom, Computer Software, Mathematics Instruction
Sezai Kocabas; Signe Kastberg; Melva Grant; Hanan Alyami – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
Research on pre-service teachers' discussion practices has focused on decompositions of practice into subskills, while acknowledging the importance of the role of context, identity, and relationships between interactive moves. We focused on 66 elementary preservice teachers' (PSTs') framing-launching moves in discussions after problem-solving in a…
Descriptors: Preservice Teachers, Elementary School Teachers, Discussion (Teaching Technique), Problem Solving