Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 5 |
Descriptor
Computer Graphics | 5 |
Program Effectiveness | 5 |
Elementary School Students | 4 |
Student Attitudes | 3 |
Technology Uses in Education | 3 |
Algebra | 2 |
Animation | 2 |
Assistive Technology | 2 |
Braille | 2 |
Computer Simulation | 2 |
Courseware | 2 |
More ▼ |
Source
Educational Technology… | 1 |
Grantee Submission | 1 |
Interactive Learning… | 1 |
Journal of Visual Impairment… | 1 |
ProQuest LLC | 1 |
Author
Beal, Carole R. | 2 |
Rosenblum, L. Penny | 2 |
Bollen, Lars | 1 |
Gijlers, Hannie | 1 |
Hao, Kuang-Chung | 1 |
Joolingen, Wouter R. | 1 |
Lee, Lai-Chung | 1 |
Leenaars, Frank A. | 1 |
Seyedeh Azin Sanjari… | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Dissertations/Theses -… | 1 |
Reports - Evaluative | 1 |
Tests/Questionnaires | 1 |
Education Level
Elementary Education | 5 |
Middle Schools | 3 |
Grade 5 | 2 |
Intermediate Grades | 2 |
Junior High Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Leenaars, Frank A.; Joolingen, Wouter R.; Gijlers, Hannie; Bollen, Lars – Educational Technology Research and Development, 2014
GearSketch is a learning environment for the gears domain, aimed at students in the final years of primary school. It is designed for use with a touchscreen device and is based on ideas from drawing-based learning and research on cognitive tutors. At the heart of GearSketch is a domain model that is used to transform learners' strokes into…
Descriptors: Elementary School Students, Elementary Education, Computer Graphics, Program Effectiveness
Beal, Carole R.; Rosenblum, L. Penny – Journal of Visual Impairment & Blindness, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Mathematics Skills, Courseware, Handheld Devices, Assistive Technology
Beal, Carole R.; Rosenblum, L. Penny – Grantee Submission, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Algebra, Assistive Technology, Braille, Computer Graphics