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Christine Wusylko; Zhen Xu; Kara M. Dawson; Pavlo D. Antonenko; Do Hyong Koh; Minyoung Lee; Amber E. Benedict; Swarup Bhunia – Journal of Research on Technology in Education, 2024
This article describes the use of a comic book to anchor a cryptology and cybersecurity curriculum for upper elementary students. Perceptions about the comic book from 138 students across 11 afterschool programs were examined using survey, classroom observation, and interviews. Data analysis revealed that the comic book created a…
Descriptors: Technology, Computer Security, Information Security, Cartoons
Lisa M. Jones; Kimberly J. Mitchell; Cheryl L. Beseler – Contemporary School Psychology, 2024
School psychologists and other school professionals are increasingly turning to digital citizenship programs to improve children's online safety. However, to date, there has been no rigorous outcome evaluation of these programs. The current study used a cluster randomized control trial methodology (CRCT) to evaluate the impact of the Be Internet…
Descriptors: Elementary School Students, Computer Security, Bullying, Computer Mediated Communication
Florence Martin; Doreen Mushi; Siyu Long; Julie Bacak; Drew Polly; Weichao Wang; Lynn Ahlgrim-Delzell – Journal of Technology and Teacher Education, 2024
Digital safety involves protecting oneself, and one's personal information to mitigate the risks that are inherently associated with using digital technologies. This study employed a multi-method design to explore 26 inservice and preservice elementary teacher experiences from attending a professional development on digital safety and facilitating…
Descriptors: Safety, Preservice Teachers, Elementary School Teachers, Summer Programs
Sun, Jerry Chih-Yuan; Kuo, Cian-Yu; Hou, Huei-Tse; Lin, Yu-Yan – Educational Technology & Society, 2017
The purposes of this study were to provide a game-based anti-phishing lesson to 110 elementary school students in Taiwan, explore their learning behavioral patterns, and investigate the effects of the flow states on their learning behavioral patterns and learning achievement. The study recorded behaviour logs, and applied a pre- and post-test on…
Descriptors: Educational Games, Electronic Learning, Educational Technology, Elementary School Students
Korkmaz, Murat; Esen, Binnaz Kiran – Education, 2013
The aim of this study is to design and evaluate a peer-training program about changing students' internet use habits. This study was conducted with students from two different elementary schools in Mersin, Turkey, who were enrolled in 7th or 8th grade in the 2009-2010 academic year. A total of 24 students participated in the program, 12 of whom…
Descriptors: Peer Teaching, Elementary School Students, Foreign Countries, Experimental Colleges
Jacka, Lisa; Booth, Kate – Australian Educational Computing, 2012
Virtual worlds are highly immersive, engaging and popular computer mediated environments being explored by children and adults. Why then aren't more teachers using virtual worlds in the classroom with primary and secondary school students? Reasons often cited are the learning required to master the technology, low-end graphics cards, poor…
Descriptors: Foreign Countries, Computer Security, Educational Technology, Regional Programs